From fa9db4ed6d5afbd097fa87905289b6b8b8729ecb Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Wed, 5 Jun 2024 21:14:17 +0100 Subject: [PATCH] Debug: Fix missing newlines in multi-line vehicle flags --- src/vehicle.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/vehicle.cpp b/src/vehicle.cpp index c647f3d874..156537d659 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -4647,8 +4647,8 @@ char *Vehicle::DumpVehicleFlagsMultiline(char *b, const char *last, const char * DumpVehicleFlagsGeneric(this, dump, dump_header); if (this->type == VEH_TRAIN) { const Train *t = Train::From(this); - b += seprintf(b, last, "%strack: 0x%02X", base_indent, (uint) t->track); - if (t->reverse_distance > 0) b += seprintf(b, last, "%sreverse_distance: %u", base_indent, t->reverse_distance); + b += seprintf(b, last, "%strack: 0x%02X\n", base_indent, (uint) t->track); + if (t->reverse_distance > 0) b += seprintf(b, last, "%sreverse_distance: %u\n", base_indent, t->reverse_distance); } else if (this->type == VEH_ROAD) { const RoadVehicle *r = RoadVehicle::From(this); b += seprintf(b, last, "%sRV state:%X\n%sRV frame:%X\n", base_indent, r->state, base_indent, r->frame);