(svn r22558) -Codechange: Remove constness from BaseStation in ResolverObject.

This commit is contained in:
terkhen
2011-06-12 20:34:03 +00:00
parent e392f26215
commit faa77c9bc4
3 changed files with 5 additions and 5 deletions

View File

@@ -517,7 +517,7 @@ static const SpriteGroup *StationResolveReal(const ResolverObject *object, const
}
static void NewStationResolver(ResolverObject *res, const StationSpec *statspec, const BaseStation *st, TileIndex tile)
static void NewStationResolver(ResolverObject *res, const StationSpec *statspec, BaseStation *st, TileIndex tile)
{
res->GetRandomBits = StationGetRandomBits;
res->GetTriggers = StationGetTriggers;
@@ -585,7 +585,7 @@ static const SpriteGroup *ResolveStation(ResolverObject *object)
* @param var10 Value to put in variable 10; normally 0; 1 when resolving the groundsprite and SSF_SEPARATE_GROUND is set.
* @return First sprite of the Action 1 spriteset ot use, minus an offset of 0x42D to accommodate for weird NewGRF specs.
*/
SpriteID GetCustomStationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile, uint32 var10)
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32 var10)
{
const SpriteGroup *group;
ResolverObject object;
@@ -607,7 +607,7 @@ SpriteID GetCustomStationRelocation(const StationSpec *statspec, const BaseStati
* @param edge_info Information about northern tile edges; whether they need foundations or merge into adjacent tile's foundations.
* @return First sprite of a set of foundation sprites for various slopes.
*/
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile, uint layout, uint edge_info)
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
{
const SpriteGroup *group;
ResolverObject object;