Merge branch 'master' into jgrpp
# Conflicts: # src/script/api/script_company.cpp # src/script/api/script_date.cpp # src/script/api/script_date.hpp # src/script/api/script_gamesettings.cpp # src/script/api/script_order.hpp # src/script/api/script_town.cpp # src/script/api/script_window.cpp
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@@ -354,6 +354,20 @@ const StringParams &GetGameStringParams(uint id)
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return _current_data->string_params[id];
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}
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/**
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* Get the name of a particular game string.
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* @param id The ID of the game string.
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* @return The name of the string.
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*/
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const std::string &GetGameStringName(uint id)
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{
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/* The name for STR_UNDEFINED. */
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static const std::string undefined = "STR_UNDEFINED";
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if (id >= _current_data->string_names.size()) return undefined;
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return _current_data->string_names[id];
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}
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/**
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* Register the current translation to the Squirrel engine.
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* @param engine The engine to update/
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