(svn r18404) -Codechange: link drive through stops better together

-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
This commit is contained in:
rubidium
2009-12-04 20:52:19 +00:00
parent 65b3e38bea
commit fac2f8ce1a
16 changed files with 459 additions and 50 deletions

View File

@@ -47,7 +47,7 @@
#include "saveload_internal.h"
extern const uint16 SAVEGAME_VERSION = 129;
extern const uint16 SAVEGAME_VERSION = 130;
SavegameType _savegame_type; ///< type of savegame we are loading