(svn r21511) -Feature: vehicle lost message for ships
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@@ -183,7 +183,7 @@ bad:;
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* reverse. The tile given is the tile we are about to enter, enterdir is the
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* direction in which we are entering the tile
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*/
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Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
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Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found)
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{
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assert(IsValidDiagDirection(enterdir));
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@@ -202,6 +202,9 @@ Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
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/* And if we would not reverse? */
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uint dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
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/* If the dist equals zero, or distr equals one (the extra reversing penalty),
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* then we found our destination and we are not lost. */
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path_found = (dist == 0 || distr == 1);
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if (dist <= distr) return track;
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return INVALID_TRACK; // We could better reverse
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}
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@@ -23,8 +23,9 @@
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* @param tile the tile to find the path from (should be next tile the ship is about to enter)
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* @param enterdir diagonal direction which the ship will enter this new tile from
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* @param tracks available tracks on the new tile (to choose from)
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* @param path_found [out] Whether a path has been found (true) or has been guessed (false)
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* @return the best trackdir for next turn or INVALID_TRACK if the path could not be found
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*/
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Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
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Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found);
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#endif /* OPF_SHIP_H */
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