(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
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@@ -44,7 +44,7 @@
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info = AI::ai_scanner->SelectRandomAI();
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assert(info != NULL);
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/* Load default data and store the name in the settings */
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config->ChangeAI(info->GetName(), -1, true);
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config->ChangeAI(info->GetName(), -1, false, true);
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}
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_current_company = company;
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@@ -288,9 +288,9 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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return AI::ai_scanner->GetUniqueAIInfoList();
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}
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/* static */ AIInfo *AI::FindInfo(const char *name, int version)
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/* static */ AIInfo *AI::FindInfo(const char *name, int version, bool force_exact_match)
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{
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return AI::ai_scanner->FindInfo(name, version);
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return AI::ai_scanner->FindInfo(name, version, force_exact_match);
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}
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/* static */ bool AI::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm)
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