(svn r25075) -Codechange: Allow for more than 32 currencies
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@@ -85,7 +85,7 @@ extern CurrencySpec _currency_specs[CURRENCY_END];
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#define _custom_currency (_currency_specs[CURRENCY_CUSTOM])
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#define _currency ((const CurrencySpec*)&_currency_specs[GetGameSettings().locale.currency])
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uint GetMaskOfAllowedCurrencies();
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uint64 GetMaskOfAllowedCurrencies();
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void CheckSwitchToEuro();
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void ResetCurrencies(bool preserve_custom = true);
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StringID *BuildCurrencyDropdown();
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