Add save/load support for train speed adaptation

This commit is contained in:
Jonathan G Rennison
2021-06-27 04:41:21 +01:00
parent ee2d77ecab
commit fb0403dcee
6 changed files with 7 additions and 0 deletions

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@@ -105,6 +105,7 @@ enum SlXvFeatureIndex {
XSLFI_WATER_FLOODING, ///< Water flooding map bit
XSLFI_MORE_HOUSES, ///< More house types
XSLFI_CUSTOM_TOWN_ZONE, ///< Custom town zones
XSLFI_TRAIN_SPEED_ADAPTATION, ///< Train speed adaptation
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk