(svn r12593) -Codechange: hide Order's flags in most of the code.
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@@ -2306,7 +2306,8 @@ bool AfterLoadGame()
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Order *order;
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FOR_ALL_ORDERS(order) {
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if (order->IsType(OT_GOTO_STATION) && GetStation(order->GetDestination())->IsBuoy()) {
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order->flags = 0;
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order->SetLoadType(0);
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order->SetUnloadType(0);
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}
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}
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