(svn r15672) -Codechange: (left,right,top,bottom)_coord -> coord.(left,right,top,bottom), i.e. use Rect.
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@@ -245,8 +245,8 @@ void SndPlayTileFx(SoundFx sound, TileIndex tile)
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void SndPlayVehicleFx(SoundFx sound, const Vehicle *v)
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{
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SndPlayScreenCoordFx(sound,
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v->left_coord, v->right_coord,
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v->top_coord, v->top_coord
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v->coord.left, v->coord.right,
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v->coord.top, v->coord.bottom
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);
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}
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