(svn r22411) -Document: another bunch of bits
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@@ -135,7 +135,7 @@ void CheckExternalFiles()
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if (add_pos != error_msg) ShowInfoF("%s", error_msg);
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}
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/** Actually load the sprite tables. */
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static void LoadSpriteTables()
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{
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memset(_palette_remap_grf, 0, sizeof(_palette_remap_grf));
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@@ -199,6 +199,7 @@ static void LoadSpriteTables()
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}
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/** Initialise and load all the sprites. */
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void GfxLoadSprites()
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{
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DEBUG(sprite, 2, "Loading sprite set %d", _settings_game.game_creation.landscape);
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