Codechange: replace some min/clamp constructs to ClampTo
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@@ -294,7 +294,7 @@ TownScopeResolver *StationResolverObject::GetTown()
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}
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break;
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case 0xFA: return Clamp(TimerGameCalendar::date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value
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case 0xFA: return ClampTo<uint16_t>(TimerGameCalendar::date - DAYS_TILL_ORIGINAL_BASE_YEAR); // Build date, clamped to a 16 bit value
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}
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*available = false;
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@@ -384,7 +384,7 @@ TownScopeResolver *StationResolverObject::GetTown()
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case 0x84: return this->st->string_id;
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case 0x86: return 0;
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case 0xF0: return this->st->facilities;
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case 0xFA: return Clamp(this->st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
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case 0xFA: return ClampTo<uint16_t>(this->st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR);
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}
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return this->st->GetNewGRFVariable(this->ro, variable, parameter, available);
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