(svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().

- Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails.
- Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138)
This commit is contained in:
matthijs
2005-07-03 13:02:54 +00:00
parent 6df35235d5
commit fb8e5f61b1
11 changed files with 58 additions and 37 deletions

View File

@@ -304,7 +304,7 @@ static Depot *FindClosestRoadDepot(Vehicle *v)
/* See where we are now */
Trackdir trackdir = GetVehicleTrackdir(v);
ftd = NPFRouteToDepotBreadthFirst(v->tile, trackdir, TRANSPORT_ROAD, v->owner);
ftd = NPFRouteToDepotBreadthFirst(v->tile, trackdir, TRANSPORT_ROAD, v->owner, INVALID_RAILTYPE);
if (ftd.best_bird_dist == 0)
return GetDepotByTile(ftd.node.tile); /* Target found */
else
@@ -1086,7 +1086,7 @@ static int RoadFindPathToDest(Vehicle *v, TileIndex tile, int enterdir)
trackdir = DiagdirToDiagTrackdir(enterdir);
//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
ftd = NPFRouteToStationOrTile(tile - TileOffsByDir(enterdir), trackdir, &fstd, TRANSPORT_ROAD, v->owner);
ftd = NPFRouteToStationOrTile(tile - TileOffsByDir(enterdir), trackdir, &fstd, TRANSPORT_ROAD, v->owner, INVALID_RAILTYPE);
if (ftd.best_trackdir == 0xff) {
/* We are already at our target. Just do something */
//TODO: maybe display error?
@@ -1163,7 +1163,7 @@ static uint RoadFindPathToStation(const Vehicle *v, TileIndex tile)
fstd.dest_coords = tile;
fstd.station_index = -1; // indicates that the destination is a tile, not a station
return NPFRouteToStationOrTile(v->tile, trackdir, &fstd, TRANSPORT_ROAD, v->owner).best_path_dist;
return NPFRouteToStationOrTile(v->tile, trackdir, &fstd, TRANSPORT_ROAD, v->owner, INVALID_RAILTYPE).best_path_dist;
}
typedef struct RoadDriveEntry {