Port of the programmable signals patch to recent trunk

Also add some additional changes from the SpringPP patch,
and make some other minor changes/fixes.
This commit is contained in:
patch-import
2014-01-14 20:32:07 +00:00
committed by Jonathan G Rennison
parent 0b09a7ac61
commit fc0efe599e
29 changed files with 2901 additions and 111 deletions

View File

@@ -296,8 +296,12 @@ static const uint16 EMPTY_BOUNDING_BOX_SPRITE_COUNT = 1;
static const SpriteID SPR_PALETTE_BASE = SPR_EMPTY_BOUNDING_BOX + EMPTY_BOUNDING_BOX_SPRITE_COUNT;
static const uint16 PALETTE_SPRITE_COUNT = 1;
/* Programmable signal sprites */
static const SpriteID SPR_PROGSIGNAL_BASE = SPR_PALETTE_BASE + PALETTE_SPRITE_COUNT;
static const uint16 PROGSIGNAL_SPRITE_COUNT = 32;
/* From where can we start putting NewGRFs? */
static const SpriteID SPR_NEWGRFS_BASE = SPR_PALETTE_BASE + PALETTE_SPRITE_COUNT;
static const SpriteID SPR_NEWGRFS_BASE = SPR_PROGSIGNAL_BASE + PROGSIGNAL_SPRITE_COUNT;
/* Manager face sprites */
static const SpriteID SPR_GRADIENT = 874; // background gradient behind manager face
@@ -1309,12 +1313,14 @@ static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_EXIT = SPR_SIGNALS_BASE + 28;
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_COMBO = SPR_SIGNALS_BASE + 44;
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_PBS = SPR_SIGNALS_BASE + 124;
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_PBS_OWAY = SPR_SIGNALS_BASE + 140;
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_PROG = SPR_PROGSIGNAL_BASE + 28;
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_NORM = SPR_SIGNALS_BASE + 60;
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_ENTRY = SPR_SIGNALS_BASE + 76;
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_EXIT = SPR_SIGNALS_BASE + 92;
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_COMBO = SPR_SIGNALS_BASE + 108;
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_PBS = SPR_SIGNALS_BASE + 188;
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_PBS_OWAY= SPR_SIGNALS_BASE + 204;
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_PROG = SPR_PROGSIGNAL_BASE + 12;
static const SpriteID SPR_IMG_SIGNAL_CONVERT = SPR_OPENTTD_BASE + 135;
static const SpriteID SPR_IMG_TUNNEL_RAIL = 2430;