Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/crashlog.h
#	src/date_type.h
#	src/depot_type.h
#	src/landscape.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/script/api/script_infrastructure.cpp
#	src/stdafx.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/tests/CMakeLists.txt
This commit is contained in:
Jonathan G Rennison
2023-11-13 19:08:22 +00:00
154 changed files with 1004 additions and 1007 deletions

View File

@@ -916,7 +916,12 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
SetDParam(4, order->IsAutoRefit() ? STR_ORDER_AUTO_REFIT_ANY : CargoSpec::Get(order->GetRefitCargo())->name);
}
if (v->type == VEH_TRAIN && (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) == 0) {
SetDParam(7, order->GetStopLocation() + STR_ORDER_STOP_LOCATION_NEAR_END);
/* Only show the stopping location if other than the default chosen by the player. */
if (order->GetStopLocation() != (OrderStopLocation)(_settings_client.gui.stop_location)) {
SetDParam(7, order->GetStopLocation() + STR_ORDER_STOP_LOCATION_NEAR_END);
} else {
SetDParam(7, STR_EMPTY);
}
}
if (v->type == VEH_ROAD && order->GetRoadVehTravelDirection() != INVALID_DIAGDIR && _settings_game.pf.pathfinder_for_roadvehs == VPF_YAPF) {
SetDParam(7, order->GetRoadVehTravelDirection() + STR_ORDER_RV_DIR_NE);