Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/crashlog.h
#	src/date_type.h
#	src/depot_type.h
#	src/landscape.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/script/api/script_infrastructure.cpp
#	src/stdafx.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/tests/CMakeLists.txt
This commit is contained in:
Jonathan G Rennison
2023-11-13 19:08:22 +00:00
154 changed files with 1004 additions and 1007 deletions

View File

@@ -443,7 +443,7 @@ void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16 vsc
if (e->GetGRF() != nullptr) {
pitch = ScaleSpriteTrad(e->GetGRF()->traininfo_vehicle_pitch);
}
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u);
VehicleSpriteSeq seq;
u->GetImage(dir, EIT_IN_DETAILS, &seq);
seq.Draw(px + (rtl ? -offset.x : offset.x), r.top - line_height * vscroll_pos + sprite_y_offset + pitch, pal, (v->vehstatus & VS_CRASHED) != 0);