Merge branch 'master' into jgrpp
# Conflicts: # cmake/CompileFlags.cmake # src/crashlog.cpp # src/crashlog.h # src/date_type.h # src/depot_type.h # src/landscape.cpp # src/openttd.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/os/macosx/crashlog_osx.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/pathfinder/npf/npf.cpp # src/road_cmd.cpp # src/script/api/script_infrastructure.cpp # src/stdafx.h # src/table/settings/gui_settings.ini # src/table/settings/pathfinding_settings.ini # src/tests/CMakeLists.txt
This commit is contained in:
@@ -307,6 +307,14 @@ endif()
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if(MSVC)
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# Add DPI manifest to project; other WIN32 targets get this via ottdres.rc
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target_sources(openttd PRIVATE "${CMAKE_SOURCE_DIR}/os/windows/openttd.manifest")
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||||
# If target -static is used, switch our project to static (/MT) too.
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||||
# If the target ends on -static-md, it will remain dynamic (/MD).
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if(VCPKG_TARGET_TRIPLET MATCHES "-static" AND NOT VCPKG_TARGET_TRIPLET MATCHES "-md")
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set_property(TARGET openttd_lib PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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set_property(TARGET openttd PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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set_property(TARGET openttd_test PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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endif()
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endif()
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add_subdirectory(${CMAKE_SOURCE_DIR}/bin)
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|
@@ -180,7 +180,7 @@ switch (a) {
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case 1:
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DoSomething();
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/* FALL THROUGH */
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FALLTHROUGH;
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case 2:
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DoMore();
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@@ -191,7 +191,7 @@ switch (a) {
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int r = 2;
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DoEvenMore(a);
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/* FALL THROUGH */
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FALLTHROUGH;
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}
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case 4: {
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|
@@ -4,25 +4,6 @@
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#
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macro(compile_flags)
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if(MSVC)
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if(VCPKG_TARGET_TRIPLET MATCHES "-static" AND NOT VCPKG_TARGET_TRIPLET MATCHES "-md")
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# Switch to MT (static) instead of MD (dynamic) binary
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||||
# For MSVC two generators are available
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# - a command line generator (Ninja) using CMAKE_BUILD_TYPE to specify the
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# configuration of the build tree
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# - an IDE generator (Visual Studio) using CMAKE_CONFIGURATION_TYPES to
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# specify all configurations that will be available in the generated solution
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list(APPEND MSVC_CONFIGS "${CMAKE_BUILD_TYPE}" "${CMAKE_CONFIGURATION_TYPES}")
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# Set usage of static runtime for all configurations
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foreach(MSVC_CONFIG ${MSVC_CONFIGS})
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string(TOUPPER "CMAKE_CXX_FLAGS_${MSVC_CONFIG}" MSVC_FLAGS)
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string(REPLACE "/MD" "/MT" ${MSVC_FLAGS} "${${MSVC_FLAGS}}")
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string(TOUPPER "CMAKE_C_FLAGS_${MSVC_CONFIG}" MSVC_FLAGS)
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string(REPLACE "/MD" "/MT" ${MSVC_FLAGS} "${${MSVC_FLAGS}}")
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endforeach()
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endif()
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# "If /Zc:rvalueCast is specified, the compiler follows section 5.4 of the
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# C++11 standard". We need C++11 for the way we use threads.
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add_compile_options(/Zc:rvalueCast)
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@@ -61,8 +42,8 @@ macro(compile_flags)
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if(MSVC)
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add_compile_options(/W3)
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if(MSVC_VERSION GREATER 1929 AND CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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||||
# Starting with version 19.30, there is an optimisation bug, see #9966 for details
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||||
if(MSVC_VERSION GREATER 1929 AND MSVC_VERSION LESS 1937 AND CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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||||
# Starting with version 19.30 (fixed in version 19.37), there is an optimisation bug, see #9966 for details
|
||||
# This flag disables the broken optimisation to work around the bug
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add_compile_options(/d2ssa-rse-)
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endif()
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|
@@ -19,14 +19,14 @@ your operating system:
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||||
- Windows:
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- `C:\My Documents\OpenTTD` (95, 98, ME)
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- `C:\Documents and Settings\<username>\My Documents\OpenTTD` (2000, XP)
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||||
- `C:\Users\<username>\Documents\OpenTTD` (Vista, 7, 8.1, 10)
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||||
- `C:\Users\<username>\Documents\OpenTTD` (Vista, 7, 8.1, 10, 11)
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||||
- macOS: `~/Documents/OpenTTD`
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||||
- Linux: `$XDG_DATA_HOME/openttd` which is usually `~/.local/share/openttd`
|
||||
when built with XDG base directory support, otherwise `~/.openttd`
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||||
3. The shared directory
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||||
- Windows:
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||||
- `C:\Documents and Settings\All Users\Shared Documents\OpenTTD` (2000, XP)
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- `C:\Users\Public\Documents\OpenTTD` (Vista, 7, 8.1, 10)
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||||
- `C:\Users\Public\Documents\OpenTTD` (Vista, 7, 8.1, 10, 11)
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||||
- macOS: `/Library/Application Support/OpenTTD`
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||||
- Linux: not available
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||||
4. The binary directory (where the OpenTTD executable is)
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||||
|
@@ -1,6 +1,6 @@
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||||
.\" Hey, EMACS: -*- nroff -*-
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.\" Please adjust this date whenever revising the manpage.
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.Dd October 13, 2014
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||||
.Dd August 12, 2023
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||||
.Dt OPENTTD 6
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.Os
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.Sh NAME
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||||
@@ -8,7 +8,7 @@
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.Nd open source clone of the Microprose game \(lqTransport Tycoon Deluxe\(rq
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.Sh SYNOPSIS
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||||
.Nm
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||||
.Op Fl efhx
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||||
.Op Fl efhQxX
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||||
.Op Fl b Ar blitter
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||||
.Op Fl c Ar config_file
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||||
.Op Fl d Op Ar level | Ar cat Ns = Ns Ar lvl Ns Op , Ns Ar ...
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||||
@@ -19,7 +19,7 @@
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.Op Fl l Ar host Ns Op : Ns Ar port
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||||
.Op Fl m Ar driver
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||||
.Op Fl M Ar musicset
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||||
.Op Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar player
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||||
.Op Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar company
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||||
.Op Fl p Ar password
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||||
.Op Fl P Ar password
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||||
.Op Fl q Ar savegame
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||||
@@ -29,7 +29,7 @@
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||||
.Op Fl t Ar year
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||||
.Op Fl v Ar driver
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||||
.Sh OPTIONS
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||||
.Bl -tag -width "-n host[:port][#player]"
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.Bl -tag -width "-n host[:port][#company]"
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.It Fl b Ar blitter
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Select the blitter
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.Ar blitter ;
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@@ -83,10 +83,8 @@ see
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||||
.Fl h
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||||
for a full list.
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||||
.It Fl l Ar host Ns Op : Ns Ar port
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||||
Redirect
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||||
.Fn DEBUG
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||||
output; see
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||||
.Fl D .
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||||
Redirect debug output; see
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||||
.Fl d .
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||||
.It Fl m Ar driver
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||||
Select the music driver
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||||
.Ar driver ;
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||||
@@ -99,8 +97,8 @@ Select the music set
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||||
see
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||||
.Fl h
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||||
for a full list.
|
||||
.It Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar player
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||||
Join a network game, optionally specifying a port to connect to and player to
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||||
.It Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar company
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||||
Join a network game, optionally specifying a port to connect to and company to
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||||
play as.
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||||
.It Fl p Ar password
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||||
Password used to join server.
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||||
@@ -112,6 +110,14 @@ Only useful with
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||||
.Fl n .
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||||
.It Fl q Ar savegame
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||||
Write some information about the specified savegame and exit.
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||||
.It Fl Q
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||||
Don't scan for/load NewGRF files on startup.
|
||||
.Pp
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||||
Passing
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||||
.Fl Q
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||||
twice (so,
|
||||
.Fl QQ
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||||
) will disable NewGRF scanning/loading entirely.
|
||||
.It Fl r Ar width Ns x Ns Ar height
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||||
Set the resolution to
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||||
.Ar width
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||||
@@ -141,6 +147,8 @@ see
|
||||
for a full list.
|
||||
.It Fl x
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||||
Do not automatically save to config file on exit.
|
||||
.It Fl X
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||||
Do not use global folders to search for files.
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||||
.El
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||||
.Sh SEE ALSO
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||||
.Lk https://wiki.openttd.org "Wiki"
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||||
|
@@ -442,7 +442,6 @@ add_files(
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||||
story_base.h
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||||
story_gui.cpp
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||||
story_type.h
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||||
strgen/strgen.h
|
||||
string.cpp
|
||||
string_base.h
|
||||
string_extra.cpp
|
||||
|
@@ -239,9 +239,9 @@ static bool EngineNumberSorter(const GUIEngineListItem &a, const GUIEngineListIt
|
||||
*/
|
||||
static bool EngineIntroDateSorter(const GUIEngineListItem &a, const GUIEngineListItem &b)
|
||||
{
|
||||
const int va = Engine::Get(a.engine_id)->intro_date;
|
||||
const int vb = Engine::Get(b.engine_id)->intro_date;
|
||||
const int r = va - vb;
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||||
const auto va = Engine::Get(a.engine_id)->intro_date;
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||||
const auto vb = Engine::Get(b.engine_id)->intro_date;
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||||
const auto r = va - vb;
|
||||
|
||||
/* Use EngineID to sort instead since we want consistent sorting */
|
||||
if (r == 0) return EngineNumberSorter(a, b);
|
||||
@@ -1176,7 +1176,7 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number,
|
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if (e->type != VEH_TRAIN || e->u.rail.railveh_type != RAILVEH_WAGON) {
|
||||
/* Design date - Life length */
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||||
SetDParam(0, ymd.year);
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SetDParam(1, e->GetLifeLengthInDays() / DAYS_IN_LEAP_YEAR);
|
||||
SetDParam(1, DateToYear(e->GetLifeLengthInDays()));
|
||||
DrawString(left, right, y, STR_PURCHASE_INFO_DESIGNED_LIFE);
|
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y += FONT_HEIGHT_NORMAL;
|
||||
|
||||
|
@@ -134,12 +134,6 @@ char *CrashLog::LogCompiler(char *buffer, const char *last) const
|
||||
return buffer;
|
||||
}
|
||||
|
||||
/* virtual */ char *CrashLog::LogModules(char *buffer, const char *last) const
|
||||
{
|
||||
/* Stub implementation; not all OSes support this. */
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||||
return buffer;
|
||||
}
|
||||
|
||||
#ifdef USE_SCOPE_INFO
|
||||
/* virtual */ char *CrashLog::LogScopeInfo(char *buffer, const char *last) const
|
||||
{
|
||||
@@ -616,9 +610,6 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last)
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||||
buffer = this->TryCrashLogFaultSection(buffer, last, "libraries", [](CrashLog *self, char *buffer, const char *last) -> char * {
|
||||
return self->LogLibraries(buffer, last);
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});
|
||||
buffer = this->TryCrashLogFaultSection(buffer, last, "modules", [](CrashLog *self, char *buffer, const char *last) -> char * {
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return self->LogModules(buffer, last);
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});
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buffer = this->TryCrashLogFaultSection(buffer, last, "gamelog", [](CrashLog *self, char *buffer, const char *last) -> char * {
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return self->LogGamelog(buffer, last);
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});
|
||||
@@ -954,12 +945,11 @@ void CrashLog::SendSurvey() const
|
||||
* Makes the crash log, writes it to a file and then subsequently tries
|
||||
* to make a crash dump and crash savegame. It uses DEBUG to write
|
||||
* information like paths to the console.
|
||||
* @return true when everything is made successfully.
|
||||
*/
|
||||
bool CrashLog::MakeCrashLog(char *buffer, const char *last)
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void CrashLog::MakeCrashLog(char *buffer, const char *last)
|
||||
{
|
||||
/* Don't keep looping logging crashes. */
|
||||
if (CrashLog::HaveAlreadyCrashed()) return false;
|
||||
if (CrashLog::HaveAlreadyCrashed()) return;
|
||||
CrashLog::RegisterCrashed();
|
||||
|
||||
char *name_buffer_date = this->name_buffer + seprintf(this->name_buffer, lastof(this->name_buffer), "crash-");
|
||||
@@ -986,18 +976,15 @@ bool CrashLog::MakeCrashLog(char *buffer, const char *last)
|
||||
printf("Failed to acquire gamelock before filling crash log\n\n");
|
||||
}
|
||||
|
||||
char filename[MAX_PATH];
|
||||
bool ret = true;
|
||||
|
||||
printf("Crash encountered, generating crash log...\n");
|
||||
|
||||
printf("Writing crash log to disk...\n");
|
||||
bool bret = this->WriteCrashLog("", filename, lastof(filename), this->name_buffer, &(this->crash_file));
|
||||
bool bret = this->WriteCrashLog("", this->crashlog_filename, lastof(this->crashlog_filename), this->name_buffer, &(this->crash_file));
|
||||
if (bret) {
|
||||
printf("Crash log written to %s. Please add this file to any bug reports.\n\n", filename);
|
||||
printf("Crash log written to %s. Please add this file to any bug reports.\n\n", this->crashlog_filename);
|
||||
} else {
|
||||
printf("Writing crash log failed. Please attach the output above to any bug reports.\n\n");
|
||||
ret = false;
|
||||
seprintf(this->crashlog_filename, lastof(this->crashlog_filename), "(failed to write crash log)");
|
||||
}
|
||||
this->crash_buffer_write = buffer;
|
||||
|
||||
@@ -1007,12 +994,12 @@ bool CrashLog::MakeCrashLog(char *buffer, const char *last)
|
||||
|
||||
|
||||
/* Don't mention writing crash dumps because not all platforms support it. */
|
||||
int dret = this->WriteCrashDump(filename, lastof(filename));
|
||||
int dret = this->WriteCrashDump(this->crashdump_filename, lastof(this->crashdump_filename));
|
||||
if (dret < 0) {
|
||||
printf("Writing crash dump failed.\n\n");
|
||||
ret = false;
|
||||
} else if (dret > 0) {
|
||||
printf("Crash dump written to %s. Please add this file to any bug reports.\n\n", filename);
|
||||
printf("Crash dump written to %s. Please add this file to any bug reports.\n\n", this->crashdump_filename);
|
||||
seprintf(this->crashdump_filename, lastof(this->crashdump_filename), "(failed to write crash dump)");
|
||||
}
|
||||
|
||||
SetScreenshotAuxiliaryText("Crash Log", buffer);
|
||||
@@ -1023,16 +1010,13 @@ bool CrashLog::MakeCrashLog(char *buffer, const char *last)
|
||||
printf("Failed to acquire gamelock before writing crash savegame and screenshot, proceeding without lock as current owner is probably stuck\n\n");
|
||||
}
|
||||
|
||||
bret = CrashLog::MakeCrashSavegameAndScreenshot();
|
||||
if (!bret) ret = false;
|
||||
|
||||
return ret;
|
||||
CrashLog::MakeCrashSavegameAndScreenshot();
|
||||
}
|
||||
|
||||
bool CrashLog::MakeCrashLogWithStackBuffer()
|
||||
void CrashLog::MakeCrashLogWithStackBuffer()
|
||||
{
|
||||
char buffer[65536 * 4];
|
||||
return this->MakeCrashLog(buffer, lastof(buffer));
|
||||
this->MakeCrashLog(buffer, lastof(buffer));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1041,7 +1025,7 @@ bool CrashLog::MakeCrashLogWithStackBuffer()
|
||||
* information like paths to the console.
|
||||
* @return true when everything is made successfully.
|
||||
*/
|
||||
bool CrashLog::MakeDesyncCrashLog(const std::string *log_in, std::string *log_out, const DesyncExtraInfo &info) const
|
||||
void CrashLog::MakeDesyncCrashLog(const std::string *log_in, std::string *log_out, const DesyncExtraInfo &info) const
|
||||
{
|
||||
char filename[MAX_PATH];
|
||||
|
||||
@@ -1052,8 +1036,6 @@ bool CrashLog::MakeDesyncCrashLog(const std::string *log_in, std::string *log_ou
|
||||
});
|
||||
const char * const last = buffer + length - 1;
|
||||
|
||||
bool ret = true;
|
||||
|
||||
const char *mode = _network_server ? "server" : "client";
|
||||
|
||||
char name_buffer[64];
|
||||
@@ -1075,17 +1057,13 @@ bool CrashLog::MakeDesyncCrashLog(const std::string *log_in, std::string *log_ou
|
||||
printf("Desync log written to %s. Please add this file to any bug reports.\n\n", filename);
|
||||
} else {
|
||||
printf("Writing desync log failed.\n\n");
|
||||
ret = false;
|
||||
}
|
||||
|
||||
if (info.defer_savegame_write != nullptr) {
|
||||
info.defer_savegame_write->name_buffer = name_buffer;
|
||||
} else {
|
||||
bret = this->WriteDesyncSavegame(buffer, name_buffer);
|
||||
if (!bret) ret = false;
|
||||
this->WriteDesyncSavegame(buffer, name_buffer);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* static */ bool CrashLog::WriteDesyncSavegame(const char *log_data, const char *name_buffer)
|
||||
@@ -1112,7 +1090,7 @@ bool CrashLog::MakeDesyncCrashLog(const std::string *log_in, std::string *log_ou
|
||||
* information like paths to the console.
|
||||
* @return true when everything is made successfully.
|
||||
*/
|
||||
bool CrashLog::MakeInconsistencyLog(const InconsistencyExtraInfo &info) const
|
||||
void CrashLog::MakeInconsistencyLog(const InconsistencyExtraInfo &info) const
|
||||
{
|
||||
char filename[MAX_PATH];
|
||||
|
||||
@@ -1123,8 +1101,6 @@ bool CrashLog::MakeInconsistencyLog(const InconsistencyExtraInfo &info) const
|
||||
});
|
||||
const char * const last = buffer + length - 1;
|
||||
|
||||
bool ret = true;
|
||||
|
||||
char name_buffer[64];
|
||||
char *name_buffer_date = name_buffer + seprintf(name_buffer, lastof(name_buffer), "inconsistency-");
|
||||
UTCTime::Format(name_buffer_date, lastof(this->name_buffer), "%Y%m%dT%H%M%SZ");
|
||||
@@ -1137,7 +1113,6 @@ bool CrashLog::MakeInconsistencyLog(const InconsistencyExtraInfo &info) const
|
||||
printf("Inconsistency log written to %s. Please add this file to any bug reports.\n\n", filename);
|
||||
} else {
|
||||
printf("Writing inconsistency log failed.\n\n");
|
||||
ret = false;
|
||||
}
|
||||
|
||||
_savegame_DBGL_data = buffer;
|
||||
@@ -1146,13 +1121,10 @@ bool CrashLog::MakeInconsistencyLog(const InconsistencyExtraInfo &info) const
|
||||
if (bret) {
|
||||
printf("info savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", filename);
|
||||
} else {
|
||||
ret = false;
|
||||
printf("Writing inconsistency savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
|
||||
}
|
||||
_savegame_DBGL_data = nullptr;
|
||||
_save_DBGC_data = false;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1160,12 +1132,11 @@ bool CrashLog::MakeInconsistencyLog(const InconsistencyExtraInfo &info) const
|
||||
* information like paths to the console.
|
||||
* @return true when everything is made successfully.
|
||||
*/
|
||||
bool CrashLog::MakeVersionInfoLog() const
|
||||
void CrashLog::MakeVersionInfoLog() const
|
||||
{
|
||||
char buffer[65536];
|
||||
this->FillVersionInfoLog(buffer, lastof(buffer));
|
||||
printf("%s\n", buffer);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1173,32 +1144,27 @@ bool CrashLog::MakeVersionInfoLog() const
|
||||
* information like paths to the console.
|
||||
* @return true when everything is made successfully.
|
||||
*/
|
||||
bool CrashLog::MakeCrashSavegameAndScreenshot() const
|
||||
void CrashLog::MakeCrashSavegameAndScreenshot()
|
||||
{
|
||||
char filename[MAX_PATH];
|
||||
bool ret = true;
|
||||
|
||||
printf("Writing crash savegame...\n");
|
||||
bool bret = this->WriteSavegame(filename, lastof(filename), this->name_buffer);
|
||||
bool bret = this->WriteSavegame(this->savegame_filename, lastof(this->savegame_filename), this->name_buffer);
|
||||
if (bret) {
|
||||
printf("Crash savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", filename);
|
||||
printf("Crash savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", this->savegame_filename);
|
||||
} else {
|
||||
ret = false;
|
||||
printf("Writing crash savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
|
||||
seprintf(this->savegame_filename, lastof(this->savegame_filename), "(failed to write crash savegame)");
|
||||
}
|
||||
|
||||
printf("Writing crash screenshot...\n");
|
||||
bret = this->WriteScreenshot(filename, lastof(filename), this->name_buffer);
|
||||
bret = this->WriteScreenshot(this->screenshot_filename, lastof(this->screenshot_filename), this->name_buffer);
|
||||
if (bret) {
|
||||
printf("Crash screenshot written to %s. Please add this file to any bug reports.\n\n", filename);
|
||||
printf("Crash screenshot written to %s. Please add this file to any bug reports.\n\n", this->screenshot_filename);
|
||||
} else {
|
||||
ret = false;
|
||||
printf("Writing crash screenshot failed.\n\n");
|
||||
seprintf(this->screenshot_filename, lastof(this->screenshot_filename), "(failed to write crash screenshot)");
|
||||
}
|
||||
|
||||
this->SendSurvey();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -117,15 +117,6 @@ protected:
|
||||
*/
|
||||
virtual char *LogRegisters(char *buffer, const char *last) const;
|
||||
|
||||
/**
|
||||
* Writes the dynamically linked libraries/modules to the buffer, if there
|
||||
* is information about it available.
|
||||
* @param buffer The begin where to write at.
|
||||
* @param last The last position in the buffer to write to.
|
||||
* @return the position of the \c '\0' character after the buffer.
|
||||
*/
|
||||
virtual char *LogModules(char *buffer, const char *last) const;
|
||||
|
||||
#ifdef USE_SCOPE_INFO
|
||||
/**
|
||||
* Writes the scope info log to the buffer.
|
||||
@@ -157,6 +148,15 @@ public:
|
||||
FILE *crash_file = nullptr;
|
||||
const char *crash_buffer_write = nullptr;
|
||||
|
||||
/** Buffer for the filename of the crash log */
|
||||
char crashlog_filename[MAX_PATH];
|
||||
/** Buffer for the filename of the crash dump */
|
||||
char crashdump_filename[MAX_PATH];
|
||||
/** Buffer for the filename of the crash savegame */
|
||||
char savegame_filename[MAX_PATH];
|
||||
/** Buffer for the filename of the crash screenshot */
|
||||
char screenshot_filename[MAX_PATH];
|
||||
|
||||
/** Stub destructor to silence some compilers. */
|
||||
virtual ~CrashLog() = default;
|
||||
|
||||
@@ -183,13 +183,13 @@ public:
|
||||
static bool WriteDiagnosticSavegame(char *filename, const char *filename_last, const char *name);
|
||||
static bool WriteScreenshot(char *filename, const char *filename_last, const char *name = "crash");
|
||||
|
||||
bool MakeCrashLog(char *buffer, const char *last);
|
||||
bool MakeCrashLogWithStackBuffer();
|
||||
bool MakeDesyncCrashLog(const std::string *log_in, std::string *log_out, const DesyncExtraInfo &info) const;
|
||||
void MakeCrashLog(char *buffer, const char *last);
|
||||
void MakeCrashLogWithStackBuffer();
|
||||
void MakeDesyncCrashLog(const std::string *log_in, std::string *log_out, const DesyncExtraInfo &info) const;
|
||||
static bool WriteDesyncSavegame(const char *log_data, const char *name_buffer);
|
||||
bool MakeInconsistencyLog(const InconsistencyExtraInfo &info) const;
|
||||
bool MakeVersionInfoLog() const;
|
||||
bool MakeCrashSavegameAndScreenshot() const;
|
||||
void MakeInconsistencyLog(const InconsistencyExtraInfo &info) const;
|
||||
void MakeVersionInfoLog() const;
|
||||
void MakeCrashSavegameAndScreenshot();
|
||||
|
||||
void SendSurvey() const;
|
||||
|
||||
|
@@ -83,4 +83,28 @@ static inline std::pair<Date, uint16> ScaledDateTicksToDateAndFullSubTicks(DateT
|
||||
return std::make_pair<Date, uint16>(ticks / full_date, ticks % full_date);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the year of a given date.
|
||||
* @param date The date to consider.
|
||||
* @return the year.
|
||||
*/
|
||||
static constexpr Year DateToYear(Date date)
|
||||
{
|
||||
return date / DAYS_IN_LEAP_YEAR;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the date of the first day of a given year.
|
||||
* @param year the year to get the first day of.
|
||||
* @return the date.
|
||||
*/
|
||||
static constexpr Date DateAtStartOfYear(Year year)
|
||||
{
|
||||
int32 year_as_int = year;
|
||||
uint number_of_leap_years = (year == 0) ? 0 : ((year_as_int - 1) / 4 - (year_as_int - 1) / 100 + (year_as_int - 1) / 400 + 1);
|
||||
|
||||
/* Hardcode the number of days in a year because we can't access CalendarTime from here. */
|
||||
return (365 * year_as_int) + number_of_leap_years;
|
||||
}
|
||||
|
||||
#endif /* DATE_FUNC_H */
|
||||
|
@@ -21,14 +21,7 @@ std::unique_ptr<FILE, FileDeleter> _log_fd; ///< File to reroute output of a for
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
#if defined(SUNOS) && !defined(_LP64) && !defined(_I32LPx)
|
||||
/* Solaris has, in certain situation, pid_t defined as long, while in other
|
||||
* cases it has it defined as int... this handles all cases nicely.
|
||||
*/
|
||||
# define PRINTF_PID_T "%ld"
|
||||
#else
|
||||
#define PRINTF_PID_T "%d"
|
||||
#endif
|
||||
|
||||
void DedicatedFork()
|
||||
{
|
||||
|
@@ -10,12 +10,10 @@
|
||||
#ifndef DEPOT_TYPE_H
|
||||
#define DEPOT_TYPE_H
|
||||
|
||||
#include "station_type.h"
|
||||
|
||||
typedef uint16 DepotID; ///< Type for the unique identifier of depots.
|
||||
struct Depot;
|
||||
|
||||
static const DepotID INVALID_DEPOT = (DepotID)INVALID_STATION;
|
||||
static const DepotID INVALID_DEPOT = UINT16_MAX;
|
||||
|
||||
static const uint MAX_LENGTH_DEPOT_NAME_CHARS = 128; ///< The maximum length of a depot name in characters including '\0'
|
||||
|
||||
|
@@ -486,8 +486,7 @@ uint Engine::GetDisplayMaxTractiveEffort() const
|
||||
*/
|
||||
Date Engine::GetLifeLengthInDays() const
|
||||
{
|
||||
/* Assume leap years; this gives the player a bit more than the given amount of years, but never less. */
|
||||
return (this->info.lifelength + _settings_game.vehicle.extend_vehicle_life) * DAYS_IN_LEAP_YEAR;
|
||||
return DateAtStartOfYear(this->info.lifelength + _settings_game.vehicle.extend_vehicle_life);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -726,7 +725,7 @@ void SetYearEngineAgingStops()
|
||||
|
||||
/* Base year ending date on half the model life */
|
||||
YearMonthDay ymd;
|
||||
ConvertDateToYMD(ei->base_intro + (ei->lifelength * DAYS_IN_LEAP_YEAR) / 2, &ymd);
|
||||
ConvertDateToYMD(ei->base_intro + DateAtStartOfYear(ei->lifelength) / 2, &ymd);
|
||||
|
||||
_year_engine_aging_stops = std::max(_year_engine_aging_stops, ymd.year);
|
||||
}
|
||||
|
@@ -1499,9 +1499,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Af
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Maak venster toe met regter-klik: {STRING}
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Outostoor: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tyd tussen outomatiese spelstore
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gebruik die {STRING} datum formaat vir gestoorde spel name.
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formaat van datum van spaar-speletjie naam
|
||||
###length 3
|
||||
@@ -2376,7 +2373,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Skakel d
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Wissel deursigtigheid vir brûe. Ctrl+klik om te sluit
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Wissel deursigtigheid vir strukture soos vuurtorings en seintorings. Ctrl+klik om te sluit
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Wissel deursigtigheid van kraglyne. Ctrl+klik om te sluit.
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Wissel deursigtigheid vir laai aanwysers. Ctrl+klik om te sluit
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Stel voorwerpe onsigbaar inplaas van deursigtig
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1408,9 +1408,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :عدم استخ
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :تغلق النافذة عن طريق الطغط على الزر الأيمن في الماوس داخل النافذة. يعطل الملحوظة عند الطغط على الزر الأيمن في الماوس!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :حفظ تلقائي : {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :اختر الوقت بين كل عملية حفظ اتوماتيكية
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :استخدم {STRING} نمط التاريخ لاسم اللعبة المحفوظة
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :طويل - 31 ديسمبر 2008
|
||||
@@ -2189,7 +2186,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}بدل
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK} بدل الشفافية للجسور. مفتاح كنترول للاغلاق.
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}بدل بين الشفافية للعلامات مثل المنارات الضوئية و هواائيات الارسال. مفتاح كنترول لالغلاق.
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK} غير شفافية سكك الحديد. مفتاح كنترول للاغلاق.
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}غير الشفافية لنسبة التحميل. مفتاح كنترول للاغلاق.
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}اخفاء الاجرام تماما بدلا من الشفافية
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1442,9 +1442,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Itzalita
|
||||
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Auto-gordea: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Partida gordetze automatikoaren bitartea aukeratu
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gordetako jokoen izenetan {STRING} data fomatua erabili
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Gordetako fitxeroen dataren formatoa
|
||||
###length 3
|
||||
@@ -2258,7 +2255,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Geltoki,
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Zubien gardentasuna aldatu. Ktrl+Klik blokeatzeko
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Itsasargi eta antenen gardentasuna aldatu. Ktrl+Klik blokeatzeko
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}katenariaren gardentasuna aldatu. Ktrl+Klik blokeatzeko
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Zama adierazleen gardentasuna aldatu. Ktrl+Klik blokeatzeko
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Objektuak ikusezinak egin, gardenak izan ordez
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1818,9 +1818,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Зачыняц
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Зачыняць акно пстрычкай правай кнопкай мышы ў яго межах. Пры гэтым адключаецца з'яўленне падказак па правай кнопцы.
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Аўтазахаваньні: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Азначце інтэрвал паміж аўтаматычнымі захаваньнямі
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Выкарыстоўваць {STRING} фармат даты для імёнаў захаваньняў
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Фармат даты ў назвах захаваных гульняў.
|
||||
###length 3
|
||||
@@ -2723,7 +2720,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Пера
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Пераключыць празрыстасьць для мастоў. Ctrl+клік — заблякаваць.
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Пераключыць празрыстасьць для пабудоў кшталту маякоў і антэнаў. Ctrl+клік — заблякаваць.
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Пераключыць празрыстасьць для кантактнай сеткі. Ctrl+клік — заблякаваць.
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Пераключыць празрыстасьць для індыкатараў загрузкі. Ctrl+клік — заблякаваць.
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Зрабіць аб'екты не празрыстымі, а цалкам нябачнымі
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1384,7 +1384,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Novas ordens s
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalmente, um veículo para em todas as estações por qual passa. Ativando essa configuração fará com que o veículo pule todas as estações até chegar no seu destino final. Note que isso se aplica para novas ordens padrão. É possível alterar esse comportamento individualmente para cada ordem
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Novas ordens de trem param no {STRING} da plataforma
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Define onde um trem irá parar na plataforma por padrão. 'Fim' significa parar próximo da saída da estação. 'Meio' significa no meio da plataforma e 'Início' significa próximo à entrada da estação. Isso apenas afeta as novas ordens padrão. Esse comportamento pode ser definido individualmente para cada ordem
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Local onde um trem irá parar na plataforma. 'Início' significa próximo à entrada da estação, 'Meio' significa no meio da plataforma e 'Fim' significa parar próximo da saída da estação. Isso define um padrão que afeta apenas as novas ordens. Ordens individuais podem ter o local de parada definido clicando no texto da ordem
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :início
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :meio
|
||||
@@ -1647,9 +1647,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :Não
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Sim
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Sim, exceto coladas
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Auto-salvar: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecione intervalo entre jogos salvos automaticamente
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Use o formato de data {STRING} para criar arquivos de salvamento
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formato da data nos nomes dos jogos salvos
|
||||
###length 3
|
||||
@@ -1900,8 +1897,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite cidades
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Permitir cidades construirem cruzamentos de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Se ativado, permite as cidades construírem ruas que atravessam ferrovias
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir controle de ruído de aeronaves pelas cidades: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Se desativado, podem haver 2 aeroportos por cidade. Se ativado, o número de aeroportos é limitado pelo controle de ruído da cidade, que depende da população, tamanho e distância do aeroporto
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Limitar a localização do aeroporto em função do nível de ruído: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Permitir que as localidades bloqueiem a construção de aeroportos em função da aceitação do nível de ruído, que é baseado no total de habitantes da localidade e no tamanho e distância do aeroporto. Se esta definição estiver desativada, as localidades permitirão apenas dois aeroportos, a menos que a atitude da autoridade local esteja definida como "Permissiva"
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundação de cidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Se ativado, permite jogadores construírem novas cidades
|
||||
@@ -2654,7 +2651,7 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Alternar
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Alternar transparência para pontes. Ctrl+Clique para travar
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Alternar transparência para estruturas como faróis e antenas. Ctrl+Clique para travar
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Alternar transparência para catenária. Ctrl+Clique para travar
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Altera transparência para os indicadores de carga. Ctrl+Clique para travar
|
||||
STR_TRANSPARENT_TEXT_TOOLTIP :{BLACK}Alternar transparência do texto de carregamento e custo/receita. Ctrl+Clique para travar.
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Definir objetivos como invisíveis ao invés de transparentes.
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1465,9 +1465,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Изключе
|
||||
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Автоматично запазване: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Изберете интервал между автоматично запаметяване на играта
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Използвай {STRING} формат на датата за имена на записаните игри.
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Формат на датата във файловете за запис на играта
|
||||
###length 3
|
||||
@@ -2303,7 +2300,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Изпо
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Използвай прозрачност за мостове. Ctrl+Click за заключване
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Използвай прозрачност за сгради като фарове и антени, може би в бъдеще за украси
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Активирай прозрачност за висящите. CTRL+клик за фиксиране.
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Вклучи прозрачност за товарещи указатели. Ctrl+Click за заключване
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Направи обектите невидими вместо прозрачни
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -192,6 +192,23 @@ STR_COLOUR_WHITE :{G=Masculin}Bla
|
||||
STR_COLOUR_RANDOM :Aleatori
|
||||
|
||||
###length 17
|
||||
STR_COLOUR_SECONDARY_DARK_BLUE :Blau marí
|
||||
STR_COLOUR_SECONDARY_PALE_GREEN :Verd clar
|
||||
STR_COLOUR_SECONDARY_SECONDARY_PINK :Rosa
|
||||
STR_COLOUR_SECONDARY_YELLOW :Groc
|
||||
STR_COLOUR_SECONDARY_RED :Roig
|
||||
STR_COLOUR_SECONDARY_LIGHT_BLUE :Blau cel
|
||||
STR_COLOUR_SECONDARY_GREEN :Verd
|
||||
STR_COLOUR_SECONDARY_DARK_GREEN :Verd fosc
|
||||
STR_COLOUR_SECONDARY_BLUE :Blau
|
||||
STR_COLOUR_SECONDARY_CREAM :Crema
|
||||
STR_COLOUR_SECONDARY_MAUVE :Malva
|
||||
STR_COLOUR_SECONDARY_PURPLE :Porpra
|
||||
STR_COLOUR_SECONDARY_ORANGE :Taronja
|
||||
STR_COLOUR_SECONDARY_BROWN :Marró
|
||||
STR_COLOUR_SECONDARY_GREY :Gris
|
||||
STR_COLOUR_SECONDARY_WHITE :Blanc
|
||||
STR_COLOUR_SECONDARY_SAME_AS_PRIMARY :El mateix que el primari
|
||||
|
||||
|
||||
# Units used in OpenTTD
|
||||
@@ -1367,7 +1384,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :«Sense parada
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalment, un vehicle para a cada estació per la que passa. Activant aquest paràmetre, no pararà a cap estació fins arribar al seu destí. Nota: aquest paràmetre només defineix el valor predeterminat per a les noves ordres. Un cop creada una ordre, aquesta es pot establir manualment al comportament desitjat.
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Noves ordres de trens: parar per defecte {STRING} de la plataforma
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Estableix en quin lloc de la plataforma els trens pararan per defecte. «Extrem més proper» significa a prop del punt d'entrada, «Al mig» significa al mig de la plataforma, i «Extrem més llunyà» significa lluny del punt d'entrada. Nota: aquest paràmetre només defineix el valor predeterminat per les noves ordres. Un cop creada una ordre, es pot modificar el comportament de forma manual.
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Estableix en quin lloc de la plataforma els trens pararan per defecte. «Extrem més proper» significa a prop del punt d'entrada, «Al mig» significa al mig de la plataforma, i «Extrem més llunyà» significa lluny del punt d'entrada. Nota: aquest paràmetre només defineix el valor predeterminat per les noves ordres. Un cop creada una ordre, es pot modificar el lloc de parada a la plataforma si es fa clic al text de l'ordre.
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :A l'extrem més proper
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :Al mig
|
||||
@@ -1410,8 +1427,8 @@ STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Cap*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduït
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permet situar parades en carreteres que són propietat de la població: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Permet la construcció de passos a nivell en els carrers propietat de les poblacions
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permet situar parades en carreteres que són propietat de les poblacions: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Permet la construcció de passos a nivell als carrers propietat de les poblacions
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Permet circular a través de les parades en carreteres propietat de competidors: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Permet la construcció de passos a nivell en els carrers propietat d'altres companyies
|
||||
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}No es pot canviar aquest ajustament quan hi ha vehicles
|
||||
@@ -1422,6 +1439,8 @@ STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Quan està acti
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Color inicial de la companyia: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Escolliu el color inicial de la vostra companyia.
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_SECONDARY :Color secundari inicial de la companyia: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_SECONDARY_HELPTEXT :Escolliu un color secundari inicial per a la companyia, per si feu servir un NewGRF que l'habiliti.
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Els aeroports mai caduquen: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Activant aquesta opció fa que cada tipus d'aeroport estigui disponible per sempre després de la seva introducció
|
||||
@@ -1624,9 +1643,9 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desactivat
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Tanca la finestra amb un clic dret del ratolí: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Tanca una finestra fent-hi un clic amb el botó dret del ratolí. Aquesta opció desactiva els indicadors de funció amb el mateix botó.
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Desada automàtica: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecciona l'interval entre desades automàtiques de les partides.
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :No
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Sí
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Sí, excepte les finestres enganxades
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Utilitza el format de data {STRING} per a guardar partides
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format de la data en els noms dels arxius de les partides que es guardin
|
||||
@@ -1878,8 +1897,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permet a les po
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Les poblacions poden construir passos a nivell: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activant aquesta opció, les poblacions podran construir passos a nivell.
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permet a la ciutat controlar el nivell de soroll dels aeroports: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Amb aquesta opció desactivada, no podran haver-hi més de dos aeroports en una mateixa població. Amb aquesta opció activada, el nombre d'aeroports en cada població està limitat pel límit d'acceptació de soroll de la població, que depèn de la mida de l'aeroport i de la distància
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Limita la construcció d'aeroports segons el nivell de soroll: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Permet que les poblacions puguin impedir la construcció d'aeroports a la seva zona en funció del nivell de soroll tolerat, que es basa amb el nombre d'habitants de la població i de la distància i característiques de l'aeroport. Si es desactiva, les poblacions només permetran que es construeixin dos aeroports a la seva zona, excepte si s'estableix l'actitud de l'autoritat local a "Permissiva".
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar poblacions durant la partida: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activant aquesta opció permets els jugadors fundar noves poblacions durant la partida
|
||||
@@ -2632,7 +2651,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Commuta
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Commuta la transparència dels ponts. Ctrl+Clic per bloquejar
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Commuta la transparència de les estructures com ara fars i antenes. Ctrl+Clic per bloquejar
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Commuta la transparència de la catenària. CTRL+clic per bloquejar
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Commuta la transparència dels indicadors de càrrega. Ctrl+Clic per bloquejar
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Alternar entre transparència i invisibilitat dels objectes
|
||||
|
||||
# Linkgraph legend window
|
||||
@@ -2944,8 +2962,8 @@ STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE}Treu tot
|
||||
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}Esteu segur que voleu treure totes les indústries?
|
||||
|
||||
# Industry cargoes window
|
||||
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Cadena industrial ‒ {STRING}
|
||||
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Cadena de càrrega ‒ {STRING}
|
||||
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Cadena industrial - {STRING}
|
||||
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Cadena de càrrega - {STRING}
|
||||
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Indústries productores
|
||||
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Indústries acceptades
|
||||
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Cases
|
||||
@@ -4870,7 +4888,7 @@ STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Masses e
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Massa prop d'un altre moll
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Massa prop d'un altre aeroport
|
||||
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}No es pot canviar el nom de l'estació...
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... aquesta carretera és propietat de la població
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... aquesta carretera és propietat d'una població.
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... sentit de la carretera en la direcció incorrecta
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... les estacions d'autobús de pas no poden tenir cantonades
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... les estacions d'autobús de pas no poden tenir interseccions
|
||||
|
@@ -720,7 +720,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Сӳнтер
|
||||
|
||||
###length 3
|
||||
|
||||
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :вӑрӑм (2008 раш 31меш)
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :кӗске (2008-12-31)
|
||||
|
@@ -1610,9 +1610,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Zatvori prozor
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Zatvara prozor nakon desnog klika unutar prozora. S desnim klikom zatvaraju se i upute alata!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatsko snimanje: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Odaberite interval između automatskog snimanja igre
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Koristi {STRING} format datuma za ime snimljene pozicije
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format datuma u imenima datoteka sa snimljenom igrom
|
||||
###length 3
|
||||
@@ -2519,7 +2516,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Namjesti
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Namjesti prozirnost za mostove. Ctrl+klik za zaključavanje
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Namjesti prozirnost za strukture poput svjetionika i antena. Ctrl+klik za zaključavanje.
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Aktiviraj prozirnost za viseće žice. Ctrl+klik za zaključavanje
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Namjesti prozirnost za indikatore učitavanja. Ctrl+klik za zaključavanje
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Učini objekte nevidljivima umjesto prozirnima
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1692,9 +1692,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Zavírat okno k
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Zavírat okno kliknutím pravým tlačítkem na něj. Znemožňuje využívat nápovědu zobrazující se při stisknutí pravého tlačítka myši!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automaticky ukládat: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Zvol frekvenci automatického ukládání
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Pro jméno uložené hry použít {STRING} formát
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formát data v názvu uložené hry
|
||||
###length 3
|
||||
@@ -2689,7 +2686,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Změna p
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Změna průhlednosti mostů. Nastavení se zamkne Ctrl+kliknutím
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Změna průhlednosti staveb jako majáků a vysílačů. Nastavení se zamkne Ctrl+kliknutím
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Změna průhlednosti elektrifikace. Nastavení se zamkne Ctrl+kliknutím
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Přepnout zobrazení ukazatelů naložení. Nastavení se zamkne Ctrl+kliknutím
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Objekty budou neviditelné, ne průhledné
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1383,7 +1383,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Nye ordrer er '
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalt vil et køretøj stoppe ved hver station den passerer. Ved at aktivere denne indstilling, vil det passere alle stationer på vej til sin endelige destination uden at stoppe. Bemærk, at denne indstilling kun definerer en standardværdi for nye ordrer. Individuelle ordrer kan indstilles udtrykkeligt til en specific adfærd alligevel
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Nye togordrer stopper som standard ved {STRING} af perronen
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Stedet hvor et tog vil standse ved perronen som standard. Den "nærmeste ende" forstås tæt på indgangen, 'midten' betyder i midten af platformen, og "fjerneste ende" forstås længest væk fra indgang. Bemærk, at denne indstilling kun definerer en standardværdi for nye ordrer. Individuelle ordrer kan indstilles udtrykkeligt til anden adfærd alligevel
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Der hvor et tog vil standse ved perronen som standard. Den "nærmeste ende" forstås tæt på indgangen, 'midten' betyder i midten af platformen, og "fjerneste ende" forstås længest væk fra indgang. Bemærk, at denne indstilling kun definerer en standardværdi for nye ordrer. Individuelle ordrer kan indstilles udtrykkeligt til anden adfærd alligevel
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :den nærmeste ende
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :midten
|
||||
@@ -1646,9 +1646,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :Nej
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Ja
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Ja, undtagen klistret
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Auto gem: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vælg interval mellem automatisk gemte spil
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Brug {STRING} datoformat til navne på gemte spil.
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formatet af datoen i gemte spil filnavne
|
||||
###length 3
|
||||
@@ -2653,7 +2650,7 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Skift ge
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Skift gennemsigtighed for broer. CTRL+Klik for at låse værdi.
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Skift gennemsigtighed for strukturer som fyrtårne og antenner. CTRL+Klik for at låse værdi.
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Slå transparens til/fra for køreledninger. CTRL+klik for at låse.
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Slå gennemsigtighed til/fra for laste-indikatorer. CTRL+Klik for at låse værdi.
|
||||
STR_TRANSPARENT_TEXT_TOOLTIP :{BLACK}Skift gennemsigtighed for indlæsning og pris/indtægtstekst. Ctrl+klik for at låse
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Gør objekter usynlige i stedet for gennemsigtige
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1254,7 +1254,7 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :Links
|
||||
STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Midden
|
||||
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Rechts
|
||||
|
||||
STR_CONFIG_SETTING_SECONDS_VALUE :{COMMA}{NBSP}second{P 0 "" n}
|
||||
STR_CONFIG_SETTING_SECONDS_VALUE :{COMMA}{NBSP}seconde{P 0 "" n}
|
||||
|
||||
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Maximale beginlening: {STRING}
|
||||
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximaal bedrag dat een bedrijf kan lenen (zonder rekening te houden met de inflatie)
|
||||
@@ -1383,7 +1383,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Nieuwe orders z
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normaal gesproken stopt een voertuig op elk station dat wordt gepasseerd. Wanneer je deze instelling inschakelt, passeert het alle stations op weg naar de eindbestemming zonder te stoppen. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kunnen expliciet worden ingesteld op elk gewenst gedrag.
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Nieuwe treinorders stoppen de trein standaard {STRING} van het perron
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Plaats waar een trein standaard stopt aan het perron. 'Aan het begin' betekent in de buurt van de ingang, 'In het midden' betekent in het midden van het perron, en 'Aan het einde' betekent ver weg van de ingang. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Je kunt opdrachten expliciet instellen op elk gewenst gedrag.
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Plaats waar een trein standaard stopt aan het perron. 'Aan het begin' betekent in de buurt van de ingang, 'In het midden' betekent in het midden van het perron, en 'Aan het einde' betekent ver weg van de ingang. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Je kunt individuele stoplocaties per opdracht instellen door op de opdrachttekst te klikken
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :aan het begin
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :in het midden
|
||||
@@ -1426,7 +1426,7 @@ STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Geen*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Verminderd
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normaal
|
||||
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Haltes plaatsen op door stad beheerde wegen toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Doorrijhaltes op stedelijke wegen toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Bouwen van doorrijhaltes op stedelijke wegen toestaan
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Haltes op wegen van tegenstanders toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Bouwen van doorrijhaltes op wegen van andere bedrijven toestaan
|
||||
@@ -1646,9 +1646,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :Nee
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Ja
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Ja, behalve gepind
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatisch opslaan: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tijdsduur kiezen voor automatische spelopslag
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Datumindeling {STRING} gebruiken voor naamgeving van opgeslagen spellen
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Datumindeling in bestandsnamen van opgeslagen spellen
|
||||
###length 3
|
||||
@@ -1899,8 +1896,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Steden toestaan
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Steden mogen gelijkvloerse kruisingen bouwen: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Door deze optie in te schakelen kunnen steden gelijkvloerse kruisingen bouwen
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Geluidsniveaucontrole door steden voor vliegvelden toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Als je deze instelling uitschakelt, mogen er twee luchthavens per stad zijn. Als je deze instelling ingeschakelt, wordt het aantal luchthavens in een stad beperkt door de lawaaitolerantie van de stad; deze is afhankelijk van de bevolking en de grootte en afstand van de luchthaven.
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Plaatsing van vliegvelden beperken op basis van het lawaainiveau: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Hiermee wordt het aantal luchthavens in een stad beperkt door de lawaaitolerantie van de stad; deze is afhankelijk van de bevolking en de grootte en afstand van de luchthaven. Als deze instelling is uitgeschakeld, staat de stad slechts twee luchthavens toe, tenzij de houding van het gemeentebestuur is ingesteld op 'Toegeeflijk'.
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Steden stichten in spel: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Wanneer deze instelling is ingeschakeld kunnen spelers nieuwe steden stichten tijdens het spel
|
||||
@@ -2653,7 +2650,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Transpar
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Transparantie voor bruggen aan-uit. Ctrl+klik om vast te zetten.
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Transparantie voor gebouwen zoals vuurtorens en zendmasten aan-uit. Ctrl+klik om vast te zetten.
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Transparantie voor bovenleiding aan-uit. Ctrl+klik om vast te zetten.
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparantie voor laadpercentages aan-uit. Ctrl+klik om vast te zetten.
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Maak objecten onzichtbaar in plaats van transparant
|
||||
|
||||
# Linkgraph legend window
|
||||
@@ -4891,7 +4887,7 @@ STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Te veel
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Te dicht bij een andere haven
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Te dicht bij een ander vliegveld
|
||||
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kan stationsnaam niet veranderen...
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... deze weg is eigendom van een plaats
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... weg in eigendom van een stad
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... weg is in de verkeerde richting
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... doorrij haltes kunnen geen bochten hebben
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... doorrij haltes kunnen geen kruisingen hebben
|
||||
|
@@ -1383,7 +1383,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :New orders are
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all station on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :New train orders stop by default at the {STRING2} of the platform
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can have their stop location set by clicking on the order text
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :near end
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :middle
|
||||
@@ -1646,9 +1646,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :No
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Yes
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Yes, except sticky
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING2}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Use the {STRING2} date format for savegame names
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format of the date in save game filenames
|
||||
###length 3
|
||||
@@ -1899,8 +1896,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build level crossings: {STRING2}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Enabling this setting allows towns to build level crossings
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Allow town controlled noise level for airports: {STRING2}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Limit airport placement based on noise level: {STRING2}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Allow towns to block airport construction based on their noise acceptance level, which is based on the town's population and airport size and distance. If this setting is disabled, towns allow only two airports unless the local authority attitude is set to "Permissive"
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING2}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
|
||||
@@ -2653,7 +2650,7 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle t
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_TEXT_TOOLTIP :{BLACK}Toggle transparency for loading and cost/income text. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Set objects invisible instead of transparent
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1383,7 +1383,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :New orders are
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all stations on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :New train orders stop by default at the {STRING} of the platform
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can have their stop location set by clicking on the order text
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :near end
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :middle
|
||||
@@ -1646,9 +1646,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :No
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Yes
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Yes, except sticky
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Use the {STRING} date format for savegame names
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format of the date in save game filenames
|
||||
###length 3
|
||||
@@ -1899,8 +1896,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build level crossings: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Enabling this setting allows towns to build level crossings
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Allow town controlled noise level for airports: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Limit airport placement based on noise level: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Allow towns to block airport construction based on their noise acceptance level, which is based on the town's population and airport size and distance. If this setting is disabled, towns allow only two airports unless the local authority attitude is set to "Permissive"
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
|
||||
@@ -2653,7 +2650,7 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle t
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_TEXT_TOOLTIP :{BLACK}Toggle transparency for loading and cost/income text. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Set objects invisible instead of transparent
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1383,7 +1383,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :New orders are
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all stations on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behavior nevertheless
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :New train orders stop by default at the {STRING} of the platform
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behavior nevertheless
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can have their stop location set by clicking on the order text
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :near end
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :middle
|
||||
@@ -1646,9 +1646,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :No
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Yes
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Yes, except sticky
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Use the {STRING} date format for savegame names
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format of the date in save game filenames
|
||||
###length 3
|
||||
@@ -1899,8 +1896,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build grade crossings: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Enabling this setting allows towns to build grade crossings
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Allow town controlled noise level for airports: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Limit airport placement based on noise level: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Allow towns to block airport construction based on their noise acceptance level, which is based on the town's population and airport size and distance. If this setting is disabled, towns allow only two airports unless the local authority attitude is set to "Permissive"
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
|
||||
@@ -2653,7 +2650,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle t
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Set objects invisible instead of transparent
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1672,9 +1672,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Fermu fenestron
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Fermas fenestron per dekstra klako ene de ĝi. Malebligas ŝpruchelpilon je dekstra klako!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Aŭtomata konservado: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Elektu intervalon inter aŭtomataj konservadoj de la ludo
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Uzu la {STRING.n} datformon por nomoj de konservludoj.
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Dataranĝo en dosiernomoj de konservitaj ludoj
|
||||
###length 3
|
||||
@@ -2642,7 +2639,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Baskulig
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Baskuligi travideblecon de pontoj. Ctrl+Klaku por ŝlosi
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Baskuligi travideblecon de aĵoj kiel lumturoj kaj antenoj. Ctrl+Klaku por ŝlosi
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Baskuligi travideblecon de katenarion. Ctrl+Klaku por ŝlosi
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Baskuligi travideblecon de ŝarĝindikiloj. Ctrl+Klaku por ŝlosi
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Igu objektojn nevideblaj anstataŭ travideblaj
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1651,9 +1651,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Aken suletakse
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Sulgeb akna, kui selles paremklõps teha. Lülitab välja paremklõpsuga vihjed!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Salvestusväłp: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vali välpsalvestuste vaheline ajavahemik
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Salvestatud mängu nimes kasutatakse {STRING} kuupäevavormingut
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Kuupäeva vorming salvestatud mängu nimes
|
||||
###length 3
|
||||
@@ -2644,7 +2641,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Vaheta l
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Vaheta sildade läbipaistvust. Ctrl+klõps lukustab
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Vaheta läbipaistvust rajatistel, nagu majakad ja antennid. Ctrl+klõps lukustab
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Õhuliinide läbipaistvuse vahetamine. Ctrl+klõps lukustab
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Vaheta laadimisnäidikute läbipaistvust. Ctrl+klõps lukustab
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Muuda esemed nähtamatuks, mitte läbipaistvaks
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Padvoertuie
|
||||
STR_VEHICLE_TYPE_SHIPS :Skepe
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Vliegtuie
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Outostoor: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tyd tussen outomatiese spelstore
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Wissel deursigtigheid vir laai aanwysers. Ctrl+klik om te sluit
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :عربات
|
||||
STR_VEHICLE_TYPE_SHIPS :سفن
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :طائرات
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :حفظ تلقائي : {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :اختر الوقت بين كل عملية حفظ اتوماتيكية
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}غير الشفافية لنسبة التحميل. مفتاح كنترول للاغلاق.
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Errepide ibilga
|
||||
STR_VEHICLE_TYPE_SHIPS :Itsasontziak
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Hegazkinak
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Auto-gordea: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Partida gordetze automatikoaren bitartea aukeratu
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Zama adierazleen gardentasuna aldatu. Ktrl+Klik blokeatzeko
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Аўтатра
|
||||
STR_VEHICLE_TYPE_SHIPS :Караблі
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Авіятранспарт
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Аўтазахаваньні: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Азначце інтэрвал паміж аўтаматычнымі захаваньнямі
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Пераключыць празрыстасьць для індыкатараў загрузкі. Ctrl+клік — заблякаваць.
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Automóveis
|
||||
STR_VEHICLE_TYPE_SHIPS :Embarcações
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aeronaves
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Auto-salvar: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecione intervalo entre jogos salvos automaticamente
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Altera transparência para os indicadores de carga. Ctrl+Clique para travar
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -5,6 +5,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Камиони/
|
||||
STR_VEHICLE_TYPE_SHIPS :Кораби
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Самолети
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Автоматично запазване: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Изберете интервал между автоматично запаметяване на играта
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Вклучи прозрачност за товарещи указатели. Ctrl+Click за заключване
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Automòbils
|
||||
STR_VEHICLE_TYPE_SHIPS :Vaixells
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Avions
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Desada automàtica: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecciona l'interval entre desades automàtiques de les partides.
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Commuta la transparència dels indicadors de càrrega. Ctrl+Clic per bloquejar
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Temps de viatge mitjà: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacitat: {CARGO_LONG}
|
||||
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Cestovna vozila
|
||||
STR_VEHICLE_TYPE_SHIPS :Brodovi
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Zrakoplov
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatsko snimanje: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Odaberite interval između automatskog snimanja igre
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Namjesti prozirnost za indikatore učitavanja. Ctrl+klik za zaključavanje
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -37,6 +37,8 @@ STR_ABOUT_MENU_SHOW_PICKER_TOOL :Nástroj výbě
|
||||
|
||||
STR_ABOUT_MENU_SHOW_TOGGLE_MODIFIER_KEYS :Okno modifikačních kláves
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :Každých {COMMA} minut skutečného času
|
||||
|
||||
STR_UNIT_NAME_VELOCITY_IMPERIAL :mph
|
||||
STR_UNIT_NAME_VELOCITY_METRIC :km/h
|
||||
STR_UNIT_NAME_VELOCITY_SI :m/s
|
||||
@@ -90,7 +92,6 @@ STR_NEWS_VEHICLE_NO_DEPOT_ORDER :{WHITE}{VEHICLE
|
||||
STR_NEWS_TRAIN_OVERSHOT_STATION :{WHITE}{VEHICLE} nezvládl zastavit v {STRING} kvůli nepřiměřené rychlosti
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM_LABEL :Vlastní interval (minuty skutečného času)
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :Každých {COMMA} minut skutečného času
|
||||
STR_GAME_OPTIONS_AUTOSAVE_MINUTES_QUERY_CAPT :{WHITE}Interval automatického ukládání v minutách skutečného času
|
||||
|
||||
STR_RIVERS_VERY_MANY :{RED}Velice mnoho
|
||||
@@ -383,6 +384,9 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_HELPTEXT :Upravuje způso
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :přerušovaná čára široká {COMMA} pixel{P "" y ů}
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :plné čáry
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automaticky ukládat: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Zvol frekvenci automatického ukládání
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT :Automaticky uložit hru při ztrátě spojení: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT :Pokud je zapnuto, hra se při ztrátě síťového spojení k serveru automaticky uloží
|
||||
|
||||
@@ -701,6 +705,7 @@ STR_NETWORK_MESSAGE_GIVE_MONEY_RECEIVE :*** {STRING} po
|
||||
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Poslal(a) jsi {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_MONEY_GIVE_SRC_DESCRIPTION :{STRING} ({COMPANY})
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Přepnout zobrazení ukazatelů naložení. Nastavení se zamkne Ctrl+kliknutím
|
||||
STR_TRANSPARENT_TUNNELS_TOOLTIP :{BLACK}Změna průhlednosti vozidel v tunelech. Nastavení se zamkne Ctrl+kliknutím
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Průměrný cestovní čas: {STRING}
|
||||
|
@@ -11,6 +11,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Vejkøretøjer
|
||||
STR_VEHICLE_TYPE_SHIPS :Skibe
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Fly
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Auto gem: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vælg interval mellem automatisk gemte spil
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Slå gennemsigtighed til/fra for laste-indikatorer. CTRL+Klik for at låse værdi.
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Wegvoertuigen
|
||||
STR_VEHICLE_TYPE_SHIPS :Schepen
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Vliegtuigen
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatisch opslaan: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tijdsduur kiezen voor automatische spelopslag
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparantie voor laadpercentages aan-uit. Ctrl+klik om vast te zetten.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Gemiddelde reistijd: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capaciteit: {CARGO_LONG}
|
||||
|
||||
|
@@ -437,6 +437,9 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_HELPTEXT :How to draw the
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :dashed lines of {COMMA} pixel{P "" s}
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :plain lines
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING2}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE_REALTIME :Autosave interval uses real-time: {STRING2}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_REALTIME_HELPTEXT :When enabled, autosave intervals uses real elapsed wall-clock time, (when paused autosaving will stop until you make any change to the game).{}When disabled, autosave intervals use elapsed game simulation time.
|
||||
|
||||
@@ -766,6 +769,7 @@ STR_NETWORK_MESSAGE_GIVE_MONEY_RECEIVE :*** {RAW_STRING
|
||||
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** You gave {1:RAW_STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_MONEY_GIVE_SRC_DESCRIPTION :{RAW_STRING} ({COMPANY})
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
|
||||
STR_TRANSPARENT_TUNNELS_TOOLTIP :{BLACK}Toggle transparency for vehicles in tunnels. Ctrl+Click to lock.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Average travel time: {STRING1}
|
||||
|
@@ -11,6 +11,9 @@ STR_VEHICLE_TYPE_AIRCRAFT :Aircraft
|
||||
|
||||
STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT_HELPTEXT :Control at what height rainforest starts in sub-tropic landscape. Rainforests also affect industry generation and town growth requirements
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_ZONE_CALC_MODE :Use custom Town Zone calculations: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_ZONE_CALC_MODE_HELPTEXT :Allows manually configuring the size of town zones generated by towns. The default values for custom town zone settings are similar to the default town generation. Some zones only require small changes while Zone 0 in particular benefits from larger values.
|
||||
STR_CONFIG_SETTING_TOWN_ZONE_0_MULT :Multiplier for Town Zone 0: {STRING}
|
||||
@@ -34,6 +37,8 @@ STR_CONFIG_SETTING_CITY_ZONE_3_MULT_HELPTEXT :Multiplier for
|
||||
STR_CONFIG_SETTING_CITY_ZONE_4_MULT :Multiplier for City Zone 4: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_ZONE_4_MULT_HELPTEXT :Multiplier for the size of City Zone 4 (Innermost roads with street lights). This setting works best with minor alterations.
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Average travel time: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacity: {CARGO_LONG}
|
||||
|
||||
|
@@ -13,6 +13,9 @@ STR_VEHICLE_TYPE_AIRCRAFT :Aircraft
|
||||
STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT :Rainforest line height: {STRING}
|
||||
STR_CONFIG_SETTING_RAINFORESTLINE_HEIGHT_HELPTEXT :Control at what height rainforest starts in sub-tropic landscape. Rainforests also affect industry generation and town growth requirements
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_ZONE_CALC_MODE :Use custom Town Zone calculations: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_ZONE_CALC_MODE_HELPTEXT :Allows manually configuring the size of town zones generated by towns. The default values for custom town zone settings are similar to the default town generation. Some zones only require small changes while Zone 0 in particular benefits from larger values.
|
||||
STR_CONFIG_SETTING_TOWN_ZONE_0_MULT :Multiplier for Town Zone 0: {STRING}
|
||||
@@ -36,6 +39,8 @@ STR_CONFIG_SETTING_CITY_ZONE_3_MULT_HELPTEXT :Multiplier for
|
||||
STR_CONFIG_SETTING_CITY_ZONE_4_MULT :Multiplier for City Zone 4: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_ZONE_4_MULT_HELPTEXT :Multiplier for the size of City Zone 4 (Innermost roads with street lights). This setting works best with minor alterations.
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Average travel time: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacity: {CARGO_LONG}
|
||||
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Stratveturiloj
|
||||
STR_VEHICLE_TYPE_SHIPS :Ŝipoj
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aviadiloj
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Aŭtomata konservado: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Elektu intervalon inter aŭtomataj konservadoj de la ludo
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Baskuligi travideblecon de ŝarĝindikiloj. Ctrl+Klaku por ŝlosi
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Mootorsõidukid
|
||||
STR_VEHICLE_TYPE_SHIPS :Laevad
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Õhusõidukid
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Salvestusväłp: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vali välpsalvestuste vaheline ajavahemik
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Vaheta laadimisnäidikute läbipaistvust. Ctrl+klõps lukustab
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,8 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Akfør
|
||||
STR_VEHICLE_TYPE_SHIPS :Skip
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Flogfør
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Tendra/sløkk gjøgnumskygni fyri lessingar vísarar. Ctrl+trýst fyri at læsa
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Ajoneuvot
|
||||
STR_VEHICLE_TYPE_SHIPS :Laivat
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Ilma-alukset
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automaattitallennus: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Valitse aikaväli automaattisille pelitallennuksille
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Muuta lastausilmaisimien läpinäkyvyyttä. Ctrl+napsautus lukitsee.
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Véhicules rout
|
||||
STR_VEHICLE_TYPE_SHIPS :Navires
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aéronefs
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Sauvegarde automatique{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Sélectionner l'intervalle de temps entre les sauvegardes automatiques
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparence des indicateurs de chargement.{}Ctrl-clic pour verrouiller.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Temps de trajet moyen{NBSP}: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacité{NBSP}: {CARGO_LONG}
|
||||
|
||||
|
@@ -9,6 +9,9 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Auto's
|
||||
STR_VEHICLE_TYPE_SHIPS :Skippen
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Fleantugen
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatysk bewarje: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selektearje de tiid tusken automatysk bewarje fan it spul
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Carbadan-rathai
|
||||
STR_VEHICLE_TYPE_SHIPS :Longan
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Carbadan-adhair
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Fèin-sàbhaladh: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tagh dè cho tric ’s a thèid geamannan a shàbhaladh gu fèin-obrachail
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toglaich trìd-shoillearachd nan comharraidhean luchdaidh. Ctrl+Briogadh airson glasadh
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -37,6 +37,8 @@ STR_ABOUT_MENU_SHOW_PICKER_TOOL :Ferramenta de s
|
||||
|
||||
STR_ABOUT_MENU_SHOW_TOGGLE_MODIFIER_KEYS :Fiestra da tecla modificadora
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :Cada {COMMA} minutos reais
|
||||
|
||||
STR_COMMA_SEPARATOR :,{SP}
|
||||
|
||||
STR_UNIT_NAME_VELOCITY_IMPERIAL :mph
|
||||
@@ -92,7 +94,6 @@ STR_NEWS_VEHICLE_NO_DEPOT_ORDER :{WHITE}{VEHICLE
|
||||
STR_NEWS_TRAIN_OVERSHOT_STATION :{WHITE}{VEHICLE} non puido parar en {STRING} polo exceso de velocidade
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM_LABEL :Intervalo personalizado (minutos reais)
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :Cada {COMMA} minutos reais
|
||||
STR_GAME_OPTIONS_AUTOSAVE_MINUTES_QUERY_CAPT :{WHITE}Intervalo de autogardado en minutos reais
|
||||
|
||||
STR_RIVERS_VERY_MANY :{RED}Moitísimos
|
||||
@@ -392,6 +393,9 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_HELPTEXT :Como debuxar as
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :liñas discontinuas de {COMMA} pixel{P "" es}
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :liñas planas
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autogravado: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecciona o intervalo entre gravados automáticos das partidas
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT :Autogardado coas desconexións da rede: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT :Cando está habilitado, os clientes multixogadores automáticamente gardan a partida cando se desconectan do servidor
|
||||
|
||||
@@ -713,6 +717,7 @@ STR_NETWORK_MESSAGE_GIVE_MONEY_RECEIVE :*** {STRING} de
|
||||
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Diches {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_MONEY_GIVE_SRC_DESCRIPTION :{STRING} ({COMPANY})
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Activar transparencia para os indicadores de carga. CTRL+Click para bloquear
|
||||
STR_TRANSPARENT_TUNNELS_TOOLTIP :{BLACK}Alterna a transparencia dos vehículos nos túneis. Ctrl+Click para bloqueala.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Tempo de viaxe promedio: {STRING}
|
||||
|
@@ -33,6 +33,8 @@ STR_CONFIG_SETTING_TOWN_GROWTH_VERY_SLOW :Sehr langsam
|
||||
|
||||
STR_ABOUT_MENU_SHOW_TOGGLE_MODIFIER_KEYS :Hilfstasten-Fenster
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :Alle {COMMA} Echtzeitminuten
|
||||
|
||||
STR_UNIT_NAME_VELOCITY_IMPERIAL :mph
|
||||
STR_UNIT_NAME_VELOCITY_METRIC :km/h
|
||||
STR_UNIT_NAME_VELOCITY_SI :m/s
|
||||
@@ -78,7 +80,6 @@ STR_NEWS_VEHICLE_NO_DEPOT_ORDER :{WHITE}{VEHICLE
|
||||
STR_NEWS_TRAIN_OVERSHOT_STATION :{WHITE}{VEHICLE} konnte wegen zu hoher Geschwindigkeit nicht bei {STRING} anhalten
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM_LABEL :Eigener Zeitraum (Echtzeitminuten)
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :Alle {COMMA} Echtzeitminuten
|
||||
STR_GAME_OPTIONS_AUTOSAVE_MINUTES_QUERY_CAPT :{WHITE}Autosicherungsintervali in Echtzeitminuten
|
||||
|
||||
STR_RIVERS_VERY_MANY :{RED}Sehr viele
|
||||
@@ -331,6 +332,9 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH :Zeichenstil der
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :gestrichelte Linie von {COMMA} Pixel{P "" n} Länge
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :durchgezogene Linie
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosicherung: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Intervall zwischen automatischen Speicherungen wählen
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT :Autosichern bei Verbindungsabbruch: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT :Falls aktiviert, sichern Multiplayer-Clients automatisch das Spiel, wenn die Verbindung zum Server abbricht
|
||||
|
||||
@@ -613,6 +617,7 @@ STR_NETWORK_MESSAGE_GIVE_MONEY_RECEIVE :*** {STRING} ga
|
||||
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Die eigene Firma übergab {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_MONEY_GIVE_SRC_DESCRIPTION :{STRING} ({COMPANY})
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparenz für Ladestandsanzeige einstellen. Strg+Klick, um Umschalten zu verhindern bzw. wieder zu erlauben
|
||||
STR_TRANSPARENT_TUNNELS_TOOLTIP :{BLACK}Transparenz für Fahrzeuge innerhalb von Tunneln einstellen. Strg+Klick, um Umschalten zu verhindern bzw. wieder zu erlauben.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Durchschnittliche Reisezeit: {STRING}
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Οχήματα
|
||||
STR_VEHICLE_TYPE_SHIPS :Πλοία
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Αεροσκάφη
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Αυτόματο σώσιμο: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Επιλέξτε το διάστημα ανάμεσα σε δυο διαδοχικά σωσίματα του παιχνιδιου
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Εναλλαγή διαφάνειας για τις ενδείξεις φόρτωσης. Ctrl+Κλικ για να την κλειδώσετε
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :כלי רכב
|
||||
STR_VEHICLE_TYPE_SHIPS :כלי שייט
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :כלי טייס
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :שמירה אוטומטית: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :בחר פרק זמן בין שמירות אוטומטיות
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}שנה שקיפות עבור מצביעי הטענה. Ctrl+לחיצה לנעילה
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Közúti Járm
|
||||
STR_VEHICLE_TYPE_SHIPS :Hajó
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Repülőgép
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatikus mentés: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Az automatikus mentések között eltelő idő
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Átlátszó rakodásjelző bekapcsolása. Ctrl+kattintással zárolható
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Átlagos utazási idő: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Kapacitás: {CARGO_LONG}
|
||||
|
||||
|
@@ -9,6 +9,8 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Bifreiðir
|
||||
STR_VEHICLE_TYPE_SHIPS :Skip
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Flugvélar
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji hleðslumæla. Ctrl+smella til að læsa
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Kendaraan Jalan
|
||||
STR_VEHICLE_TYPE_SHIPS :Kapal
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Pesawat
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Simpan otomatis: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Memilih jarak waktu antara menyimpan data game
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Hidup/matikan indikator proses pemuatan kargo. CTRL+klik untuk mengunci
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Feithiclí Bói
|
||||
STR_VEHICLE_TYPE_SHIPS :Longa
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aerárthaigh
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Uathshábháil: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Roghnaigh an t-eatramh idir uathshábhálacha cluichí
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Scoránaigh trédhearcacht do tháscairí lódála. Ctrl+Cliceáil le glasáil.
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Automezzi
|
||||
STR_VEHICLE_TYPE_SHIPS :Navi
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aeromobili
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Salvataggi automatici: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Seleziona l'intervallo fra i salvataggi automatici della partita
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza degli indicatori di caricamento. CTRL+clic per bloccare
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}tempo medio di percorrenza: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacità: {CARGO_LONG}
|
||||
|
||||
|
@@ -11,11 +11,16 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :自動車
|
||||
STR_VEHICLE_TYPE_SHIPS :船舶
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :航空機
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :オートセーブ: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :オートセーブの間隔を設定します
|
||||
|
||||
STR_CONFIG_SETTING_INTERFACE_DEPARTUREBOARDS :{ORANGE}発車標
|
||||
STR_CONFIG_SETTING_INTERFACE_WALLCLOCK :{ORANGE}時刻
|
||||
STR_CONFIG_SETTING_INTERFACE_TIMETABLE :{ORANGE}ダイヤ
|
||||
STR_CONFIG_SETTING_INTERFACE_ADV_SIGNALS :{ORANGE}信号
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}積み降ろしインジケーターの透過表示を切り替えます。{}Ctrl+クリックでロックします
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -37,6 +37,8 @@ STR_ABOUT_MENU_SHOW_PICKER_TOOL :선택 도구
|
||||
|
||||
STR_ABOUT_MENU_SHOW_TOGGLE_MODIFIER_KEYS :보조 키 창
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :현실에서 매 {COMMA}분마다
|
||||
|
||||
STR_COMMA_SEPARATOR :,{SP}
|
||||
|
||||
STR_UNIT_NAME_VELOCITY_IMPERIAL :mph
|
||||
@@ -92,7 +94,6 @@ STR_NEWS_VEHICLE_NO_DEPOT_ORDER :{WHITE}{VEHICLE
|
||||
STR_NEWS_TRAIN_OVERSHOT_STATION :{WHITE}{VEHICLE} : 속력이 너무 빨라서 {STRING}에 멈추지 못했습니다
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM_LABEL :사용자 설정 (현실 분)
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :현실에서 매 {COMMA}분마다
|
||||
STR_GAME_OPTIONS_AUTOSAVE_MINUTES_QUERY_CAPT :{WHITE}자동 저장 간격 (단위: 현실 분)
|
||||
|
||||
STR_RIVERS_VERY_MANY :{RED}매우 많이
|
||||
@@ -395,6 +396,9 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_HELPTEXT :차량 경로
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :{COMMA} 픽셀 간격의 점선
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :실선
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :자동 저장: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :게임을 자동으로 저장할 간격을 선택하세요
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT :네트워크 연결이 끊어지면 자동 저장: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT :이 설정을 켜면 서버와의 연결이 끊어졌을 때 게임을 자동으로 저장합니다.
|
||||
|
||||
@@ -719,6 +723,7 @@ STR_NETWORK_MESSAGE_GIVE_MONEY_RECEIVE :*** {STRING}
|
||||
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** {1:STRING} 님에게 {2:CURRENCY_LONG}만큼의 돈을 보냈습니다
|
||||
STR_NETWORK_MESSAGE_MONEY_GIVE_SRC_DESCRIPTION :{STRING} ({COMPANY})
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}적재율을 보여줄 지 선택합니다. 고정하려면 CTRL+클릭하세요
|
||||
STR_TRANSPARENT_TUNNELS_TOOLTIP :{BLACK}터널 안의 차량의 투명도 전환. 고정하려면 CTRL+클릭하세요.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}평균 운행 시간: {STRING}
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Vehicula Viaria
|
||||
STR_VEHICLE_TYPE_SHIPS :Naves
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aeroplana
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Servare automatice: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Eligere crebritatem automatice ludum servandi
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Mutare perluciditatem signorum onerandi. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Autotransporta
|
||||
STR_VEHICLE_TYPE_SHIPS :Kuģi
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Lidaparāti
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automātiskā saglabāšana: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Izvēlēties spēles automātiskās saglabāšanas starplaikus
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Pārslēgt piekraušanas rādītāju caurspīdību. Ctrl+klikšķis, lai slēgtu
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Automobiliai
|
||||
STR_VEHICLE_TYPE_SHIPS :Laivai
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Lėktuvai
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatinis saugojimas: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Laiko tarpsnis tarp automatinių žaidimo išsaugojimų
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Perjungti krovos indikatorių skaidrumą. Spragtelėjus laikant nuspaustą Ctrl klavišą, nuostata bus užrakinta
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Stroossegefiere
|
||||
STR_VEHICLE_TYPE_SHIPS :Schëffer
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Fligeren
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autospäicheren: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Setz den Interval tëschend automateschen Späicherstänn
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Luedungsindikatoren. Ctrl+Klick fir festzesetzen
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Kenderaan Jalan
|
||||
STR_VEHICLE_TYPE_SHIPS :Kapal
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Pesawat
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Simpanan automatik:{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Pilih jarak waktu antara menyimpankan permainan automatik
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Teluskan penunjuk muatan atau tidak. Ctrl+Klik untuk mengunci
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Kjøretøy
|
||||
STR_VEHICLE_TYPE_SHIPS :Skip
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Luftfartøy
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autolagring: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Velg intervall mellom automatiske lagringer av spillet
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Gjennomsiktige lastingsindikatorer. Ctrl+klikk for å låse
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Køyretøy
|
||||
STR_VEHICLE_TYPE_SHIPS :Skip
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Luftfartøy
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autolaging: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vel intervall for automatisk lagring av spel
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Byt gjennomsyn for lasteindikatorar. Ctrl+klikk for å låsa.
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :ماشین ها
|
||||
STR_VEHICLE_TYPE_SHIPS :کشتی ها
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :هواپیما
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :ذخیره خودکار: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :انتخاب فاصله زمانی بین ذخیره کردن های خودکار
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}فعال/غیر فعال کردن شفافیت برای نشانه پر و خالی شدن بار. کنترل+کلیک برای قفل کردن
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Samochody i tra
|
||||
STR_VEHICLE_TYPE_SHIPS :Statki
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Samoloty
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autozapis: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Częstotliwość automatycznego zapisu stanu gry
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Przełącz przeźroczystość dla wskaźników załadunku. Ctrl+klik, aby zablokować
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Średni czas podróży: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Ładowność: {CARGO_LONG}
|
||||
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Veículos Rodov
|
||||
STR_VEHICLE_TYPE_SHIPS :Navios
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aeronaves
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Guardar automaticamente: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Seleccione o intervalo entre gravações automáticas
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Alterar transparência para indicadores de carga. Ctrl+Clique para bloquear.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Tempo médio de viagem: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacidade: {CARGO_LONG}
|
||||
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Autovehicule
|
||||
STR_VEHICLE_TYPE_SHIPS :Nave
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aeronave
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosalvare: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Alege intervalul de timp dintre salvările automate
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Comută transparenţa pentru indicatorii de încarcare. Ctrl+Click pentru blocare
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -12,6 +12,9 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Автотра
|
||||
STR_VEHICLE_TYPE_SHIPS :Водный транспорт
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Авиатранспорт
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Автосохранение: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Укажите интервал между автоматическими сохранениями
|
||||
|
||||
STR_CONFIG_SETTING_SIMULATE_SIGNALS :Симуляция светофоров в туннелях и на мостах каждые: {STRING}
|
||||
STR_CONFIG_SETTING_SIMULATE_SIGNALS_VALUE :{COMMA} клет{P ку ки ок}
|
||||
|
||||
@@ -21,6 +24,8 @@ STR_CONFIG_SETTING_PAY_FOR_REPAIR_VEHICLE_HELPTEXT :Если вкл
|
||||
STR_CONFIG_SETTING_REPAIR_COST :Стоимость ремонта: 1/{STRING} полной стоимости тс
|
||||
STR_CONFIG_SETTING_REPAIR_COST_HELPTEXT :Стоимость ремонта одной поломки транспортного средства
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Переключение прозрачности индикаторов загрузки. Ctrl+щелчок - заблокировать.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Среднее время в пути: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Ёмкость: {CARGO_LONG}
|
||||
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Drumska vozila
|
||||
STR_VEHICLE_TYPE_SHIPS :Brodovi
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Letelice
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autočuvanje: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Odabir vremenskog intervala između dve automatski sačuvane igre
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Promena prozirnosti pokazatelja utovara. Sa Ctrl+klik se zaključava
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -37,6 +37,8 @@ STR_ABOUT_MENU_SHOW_PICKER_TOOL :选择器
|
||||
|
||||
STR_ABOUT_MENU_SHOW_TOGGLE_MODIFIER_KEYS :修饰键
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :每{COMMA}现实分钟
|
||||
|
||||
STR_COMMA_SEPARATOR :,{SP}
|
||||
|
||||
STR_UNIT_NAME_VELOCITY_IMPERIAL :英里/小时
|
||||
@@ -92,7 +94,6 @@ STR_NEWS_VEHICLE_NO_DEPOT_ORDER :{WHITE}{VEHICLE
|
||||
STR_NEWS_TRAIN_OVERSHOT_STATION :{WHITE}{VEHICLE}由于超速无法停在{STRING}
|
||||
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM_LABEL :自定义间隔 (按现实分钟)
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM :每{COMMA}现实分钟
|
||||
STR_GAME_OPTIONS_AUTOSAVE_MINUTES_QUERY_CAPT :{WHITE}自动保存间隔 (按现实分钟)
|
||||
|
||||
STR_RIVERS_VERY_MANY :{RED}很多
|
||||
@@ -395,6 +396,9 @@ STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_HELPTEXT :控制每个指
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_VALUE :{COMMA}像素虚线
|
||||
STR_CONFIG_SETTING_VIEWPORT_MAP_DRAW_ROUTE_DASH_DISABLED :实心直线
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :自动保存: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :选择自动存档时间间隔
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT :在掉线时自动保存: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT :当启用后,当从服务器断连之后多玩家客户端将自动保存游戏
|
||||
|
||||
@@ -719,6 +723,7 @@ STR_NETWORK_MESSAGE_GIVE_MONEY_RECEIVE :*** {STRING}
|
||||
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** 你给了 {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_MONEY_GIVE_SRC_DESCRIPTION :{STRING} ({COMPANY})
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}调整装载进度显示是否为透明{}CTRL+点击 锁定
|
||||
STR_TRANSPARENT_TUNNELS_TOOLTIP :{BLACK}调整隧道内载具是否为透明{}Ctrl+点击 锁定
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}平均行驶时间: {STRING}
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Cestné vozidl
|
||||
STR_VEHICLE_TYPE_SHIPS :Lode
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Lietadlá
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatické ukladanie: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vyberte interval pre automatické ukladanie hry
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Prepnúť priehľadnosť ukazateľov nakladania. Ctrl+klik uzamkne nastavenie
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Priemerný čas cesty: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Kapacita: {CARGO_LONG}
|
||||
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Cestna vozila
|
||||
STR_VEHICLE_TYPE_SHIPS :Ladje
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Letala
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Samodejno shrani: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Izberi časovni interval samodejnega shranjevanja igre
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Preklop na prosojnost za prikaz polnenja. Ctrl+Klik za zaklepanje
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Vehículos de c
|
||||
STR_VEHICLE_TYPE_SHIPS :Barcos
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aeronaves
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autoguardado: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecciona el intervalo entre guardados automáticos del juego
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Ajustar transparencia para los indicadores de carga. Ctrl+clic para bloquear
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Tiempo de viaje promedio: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacidad: {CARGO_LONG}
|
||||
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Vehículos de c
|
||||
STR_VEHICLE_TYPE_SHIPS :Barcos
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Aeronaves
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Guardado automático: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Intervalo entre guardados automáticos de la partida
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparencia de indicadores de embarque. Ctrl+Clic para bloquear
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Tiempo promedio de viaje: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacidad: {CARGO_LONG}
|
||||
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Vägfordon
|
||||
STR_VEHICLE_TYPE_SHIPS :Skepp
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Flygplan
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autospara: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Välj intervall mellan automatisk sparande
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Växla genomskinlighet för lastningsindikatorer. Ctrl+klick för att låsa
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -7,6 +7,9 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :சாலை
|
||||
STR_VEHICLE_TYPE_SHIPS :கப்பல்கள்
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :விமானங்கள்
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :தானியங்கிபதிவு: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :தானியங்கி விளையாட்டு சேமிப்புகளுக்கு இடையில் இடைவெளியைத் தேர்ந்தெடுக்கவும்
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,8 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :รถยนต
|
||||
STR_VEHICLE_TYPE_SHIPS :เรือ
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :อากาศยาน
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}เปิด/ปิด การโปร่งใสของตัวบอกการบรรทุกของ. กด Ctrl+Click สำหรับการล็อก
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :公車/貨車
|
||||
STR_VEHICLE_TYPE_SHIPS :船舶
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :飛機
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :自動儲存:{STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :選擇自動存檔的週期。
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}切換裝載進度指示是否透明。按住 CTRL 點選可鎖定
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Karayolu Taşı
|
||||
STR_VEHICLE_TYPE_SHIPS :Gemiler
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Uçaklar
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Otomatik kaydet: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Otomatik oyun kaydetme sıklığını seçin
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparan yükleme göstergesi. Kilitlemek için Ctrl ile tıklayın
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Ortalama seyahat süresi: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Kapasite: {CARGO_LONG}
|
||||
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Авто
|
||||
STR_VEHICLE_TYPE_SHIPS :Кораблі
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Авіація
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Автозбереження: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Оберіть проміжок між автоматичними збереженнями гри
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Змінити прозорість індикаторів завантаження. Утримуйте Ctrl, щоб заблокувати
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :سڑک کی گ
|
||||
STR_VEHICLE_TYPE_SHIPS :کشتیاں
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :ہوایی جہاز
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :گیم بچانے کا وقفا چنیں
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}لوڈ کرنے کے نشانوں کی شفافیت کی تدویم کریں۔ محدوظ کرنے کے لئے Ctrl+Click دبائیں
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -10,6 +10,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Xe cộ
|
||||
STR_VEHICLE_TYPE_SHIPS :Tàu thủy
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Máy bay
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Tự động save: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Chọn chu kỳ giữa mỗi lần tự động save
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Bật hiệu ứng trong suốt cho bảng báo hiệu nạp. Ctrl+Click để khoá.
|
||||
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Thời gian đi lại trung bình: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Sức chứa: {CARGO_LONG}
|
||||
|
||||
|
@@ -9,6 +9,11 @@ STR_VEHICLE_TYPE_ROAD_VEHICLES :Cerbydau Ffordd
|
||||
STR_VEHICLE_TYPE_SHIPS :Llongau
|
||||
STR_VEHICLE_TYPE_AIRCRAFT :Awyrennau
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Awtogadw: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Dewis pa mor aml y dylid awtogadw gemau
|
||||
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer dangosyddion llwytho. Ctrl+Clic i gloi
|
||||
|
||||
# Tracerestrict GUI
|
||||
|
||||
# Programmable Pre-Signals
|
||||
|
@@ -1414,7 +1414,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Sløkt
|
||||
|
||||
###length 3
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Nýt {STRING} dato sniði til nøvnini á goymdum spølum
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Sniði fyri dato í fíla navninum á goymdum spølum
|
||||
###length 3
|
||||
@@ -2169,7 +2168,6 @@ STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Tendra/s
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Tendra/sløkk gjøgnumskygni fyri brúgvar. Ctrl+trýst fyri at læsa
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Tendra/sløkk gjøgnumskygni fyri konstruktiónir sum vitar og antennur. Ctrl+trýst fyri at læsa
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Tendra/sløkk gjøgnumskygni fyri ketulinju. Ctrl+trýst fyri at læsa
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Tendra/sløkk gjøgnumskygni fyri lessingar vísarar. Ctrl+trýst fyri at læsa
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Ger lutir ósjónligar heldur enn gjøgnumskygdar
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1383,7 +1383,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Uudet käskyt o
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normaalisti kulkuneuvo pysähtyy jokaisella läpikulkemallaan asemalla. Mikäli tämä asetus on käytössä kulkuneuvot eivät pysähdy ajaessaan asemien läpi. Huomioi, että tämä asetus määrittää oletusarvoisen toiminnon uusille kulkuneuvoille. Asetusta voidaan muuttaa erikseen kunkin kulkuneuvon kohdalla
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Uudet junien käskyt pysäyttävät junan aseman {STRING}
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Paikka, johon juna pysähtyy oletuksena asemalla. ”Alkuun” tarkoittaa, että junan viimeinen vaunu pysähtyy laiturin alkuun; ”keskelle” tarkoittaa junan pysähtymistä keskelle laituria; ja ”loppuun” tarkoittaa, että veturi pysähtyy laiturin päähän. Huomaa, että tämä asetus määrittää vain oletusarvon uusille käskyille. Yksittäisten käskyjen kohdalla käyttäytymistä voi muuttaa tästä asetuksesta huolimatta
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Paikka, johon juna pysähtyy oletuksena asemalla. ”Alkuun” tarkoittaa, että juna pysähtyy laiturin alkuun; ”keskelle” tarkoittaa junan pysähtymistä keskelle laituria; ja ”loppuun” tarkoittaa, että juna pysähtyy laiturin päähän. Huomaa, että tämä asetus määrittää vain oletusarvon uusille käskyille – yksittäisen käskyn osalta pysähtymispaikkaa voi muuttaa napsauttamalla käskyn tekstiä
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :alkuun
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :keskelle
|
||||
@@ -1646,9 +1646,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :Ei
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Kyllä
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Vain ei-säilyvät
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automaattitallennus: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Valitse aikaväli automaattisille pelitallennuksille
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Käytä {STRING} päivämäärämuotoa tallennettujen pelien niminä
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Pelitallenteiden tiedostonimissä käytettävä päivämäärän muoto
|
||||
###length 3
|
||||
@@ -1899,8 +1896,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Salli kuntien r
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Kunnat saavat rakentaa tasoristeyksiä: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Mikäli käytössä, kunnat voivat rakentaa tasoristeyksiä
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Käytä kuntien hallitsemaa melutasoa lentokentille: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Mikäli pois käytöstä, kunnassa voi olla kaksi lentokentää. Mikäli käytössä, lentokenttien määrä kunnassa rajoittuu kunnan melurajan mukaan. Meluraja riippuu asukasluvusta ja lentokentän koosta sekä etäisyydestä
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Rajoita lentokenttien sijoittamista melutason perusteella: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Salli kuntien estää lentokenttien rakentaminen asukaslukuun sekä kentän kokoon ja etäisyyteen perustuvan melunsietotason perusteella. Mikäli ei käytössä, kunnat sallivat vain kaksi lentokenttää, paitsi jos paikallisviranomaisten asenteeksi on asetettu ”salliva”
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Kuntien perustaminen pelissä: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Mikäli käytössä, pelaajat voivat perustaa uusia kuntia
|
||||
@@ -2653,7 +2650,7 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Muuta as
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Muuta siltojen läpinäkyvyyttä. Ctrl+napsautus lukitsee.
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Muuta majakoiden ja lähetysmastojen tapaisten rakennelmien läpinäkyvyyttä. Ctrl+napsautus lukitsee.
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Muuta sähköratarakenteiden läpinäkyvyyttä. Ctrl+napsautus lukitsee.
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Muuta lastausilmaisimien läpinäkyvyyttä. Ctrl+napsautus lukitsee.
|
||||
STR_TRANSPARENT_TEXT_TOOLTIP :{BLACK}Muuta lastausilmaisinten sekä kustannus- ja tulotekstien läpinäkyvyyttä. Ctrl+napsautus lukitsee.
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Tee kohteista läpinäkyvyyden sijaan näkymättömiä
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -178,7 +178,7 @@ STR_COLOUR_PALE_GREEN :Vert pâle
|
||||
STR_COLOUR_PINK :Rose
|
||||
STR_COLOUR_YELLOW :Jaune
|
||||
STR_COLOUR_RED :Rouge
|
||||
STR_COLOUR_LIGHT_BLUE :Bleu pâle
|
||||
STR_COLOUR_LIGHT_BLUE :Bleu clair
|
||||
STR_COLOUR_GREEN :Vert
|
||||
STR_COLOUR_DARK_GREEN :Vert foncé
|
||||
STR_COLOUR_BLUE :Bleu
|
||||
@@ -192,6 +192,23 @@ STR_COLOUR_WHITE :Blanc
|
||||
STR_COLOUR_RANDOM :Aléatoire
|
||||
|
||||
###length 17
|
||||
STR_COLOUR_SECONDARY_DARK_BLUE :Bleu foncé
|
||||
STR_COLOUR_SECONDARY_PALE_GREEN :Vert pâle
|
||||
STR_COLOUR_SECONDARY_SECONDARY_PINK :Rose
|
||||
STR_COLOUR_SECONDARY_YELLOW :Jaune
|
||||
STR_COLOUR_SECONDARY_RED :Rouge
|
||||
STR_COLOUR_SECONDARY_LIGHT_BLUE :Bleu clair
|
||||
STR_COLOUR_SECONDARY_GREEN :Vert
|
||||
STR_COLOUR_SECONDARY_DARK_GREEN :Vert foncé
|
||||
STR_COLOUR_SECONDARY_BLUE :Bleu
|
||||
STR_COLOUR_SECONDARY_CREAM :Beige
|
||||
STR_COLOUR_SECONDARY_MAUVE :Mauve
|
||||
STR_COLOUR_SECONDARY_PURPLE :Violet
|
||||
STR_COLOUR_SECONDARY_ORANGE :Orange
|
||||
STR_COLOUR_SECONDARY_BROWN :Marron
|
||||
STR_COLOUR_SECONDARY_GREY :Gris
|
||||
STR_COLOUR_SECONDARY_WHITE :Blanc
|
||||
STR_COLOUR_SECONDARY_SAME_AS_PRIMARY :Identique à la primaire
|
||||
|
||||
|
||||
# Units used in OpenTTD
|
||||
@@ -1297,7 +1314,7 @@ STR_CONFIG_SETTING_CATCHMENT :Autoriser des z
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Les zones de desserte ont des tailles différentes selon les types de stations et d'aéroports
|
||||
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Les stations des compagnies peuvent desservir les industries avec une station intégrée{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Si activé, les industries avec une station intégrée (comme les plateformes pétrolières) peuvent aussi être desservies par les stations des compagnies construites à proximité. Si désactivé, ces industries peuvent uniquement être desservies par leur station intégrée. Aucune station de compagnie ne pourra desservir cette industrie, et la station intégrée ne desservira que cette industrie.
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Si activé, les industries avec une station intégrée (comme les plateformes pétrolières) peuvent aussi être desservies par les stations des compagnies construites à proximité. Si désactivé, ces industries peuvent uniquement être desservies par leur station intégrée. Aucune station de compagnie ne pourra desservir cette industrie, et la station intégrée ne desservira que cette industrie
|
||||
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Permettre le retrait de plus d'éléments possédés par une ville{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Simplifier le retrait d'éléments possédés par une ville
|
||||
@@ -1367,7 +1384,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Les nouveaux or
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalement, un véhicule s'arrête dans chaque station qu'il traverse. En activant ce paramètre, il traversera toutes les stations sur le chemin de sa destination finale sans s'arrêter. Noter que ce paramètre définit uniquement une valeur par défaut pour les nouveaux ordres. Les ordres peuvent par après être réglés individuellement avec un autre comportement
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Les nouveaux ordres arrêtent les trains {G 0 au au "à la"} {STRING} du quai par défaut
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Endroit du quai où un train s'arrête par défaut. "queue" signifie proche du point d'entrée. "milieu" signifie au milieu du quai. "tête" signifie à l'opposé du point d'entrée. Noter que ce paramètre défini uniquement une valeur par défaut pour les nouveaux ordres. Les ordres peuvent par ailleurs être réglés individuellement avec un autre comportement
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Endroit du quai où un train s'arrête par défaut. "queue" signifie proche du point d'entrée. "milieu" signifie au milieu du quai. "tête" signifie à l'opposé du point d'entrée. Noter que ce paramètre défini uniquement une valeur par défaut pour les nouveaux ordres. Les ordres peuvent avoir leur emplacement d'arrêt défini individuellement en cliquant sur le texte de l'ordre
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :{G=f}queue
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :{G=m}milieu
|
||||
@@ -1410,8 +1427,8 @@ STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Aucun*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Réduit
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Autoriser les arrêts de bus sur les routes des municipalités{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Autoriser la construction des arrêts de bus sur les routes des municipalités
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Autoriser les arrêts de bus sur les routes appartenant aux municipalités{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Autoriser la construction des arrêts de bus sur les routes appartenant aux municipalités
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Autoriser les arrêts de bus sur les routes des concurrents{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Autoriser la construction des arrêts de bus sur les routes d'autres compagnies
|
||||
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Il n'est pas possible de modifier ce paramètre quand il y a des véhicules
|
||||
@@ -1422,6 +1439,8 @@ STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Si activé, les
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Couleur de la compagnie au démarrage{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Choisir la couleur de démarrage pour la compagnie
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_SECONDARY :Seconde couleur de la compagnie au démarrage{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_SECONDARY_HELPTEXT :Choisir une seconde couleur pour le démarrage de la compagnie, si un NewGRF l'utilise.
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Les aéroports n'expirent jamais{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Activer ce paramètre fait que chaque type d'aéroports reste toujours disponible après son introduction
|
||||
@@ -1628,9 +1647,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :Non
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Oui
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Oui, sauf les fenêtres punaisées
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Sauvegarde automatique{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Sélectionner l'intervalle de temps entre les sauvegardes automatiques
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Utiliser le format de date {STRING} pour le nom des sauvegardes
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format de la date dans les noms des fichiers de sauvegarde
|
||||
###length 3
|
||||
@@ -1881,8 +1897,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Autoriser les v
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Autoriser la construction des passages à niveau par les villes{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activer ce paramètre pour autoriser les villes à construire des passages à niveau
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permettre plus d'aéroports par ville, selon les nuisances sonores{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Avec ce paramètre désactivé, il peut y avoir deux aéroports dans chaque ville. Avec ce paramètre activé, le nombre d'aéroports dans une ville est limité par le bruit qu'elle accepte, celui-ci dépend de la population, de la taille de l'aéroport et de la distance
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Limiter les placements des aéroports en fonction du niveau sonore{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Permettre aux villes de bloquer la construction d'aéroports si le niveau sonore est trop élevé pour celle-ci, ce paramètre est basé sur la population de la ville, la taille de l'aéroport et la distance à laquelle il sera construit. Si ce paramètre est désactivé, chaque ville ne tolérera que deux aéroports sauf si la tolérance des municipalités est définie sur "permissive"
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fonder des villes en cours de jeu{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activer ce paramètre permet aux joueurs de fonder de nouvelles villes dans la partie
|
||||
@@ -2635,7 +2651,7 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Transpar
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Transparence des ponts.{}Ctrl-clic pour verrouiller.
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Transparence des structures telles que phares et antennes.{}Ctrl-clic pour verrouiller.
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Transparence des caténaires.{}Ctrl-clic pour verrouiller.
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparence des indicateurs de chargement.{}Ctrl-clic pour verrouiller.
|
||||
STR_TRANSPARENT_TEXT_TOOLTIP :{BLACK}Transparence des indicateurs de chargement et des coûts/revenus des véhicules.{}Ctrl-clic pour verrouiller.
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Alterner entre transparence et invisibilité des objets
|
||||
|
||||
# Linkgraph legend window
|
||||
@@ -4873,7 +4889,7 @@ STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Trop d'a
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Trop près d'un autre port
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Trop près d'un autre aéroport
|
||||
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Impossible de renommer la gare...
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... cette route appartient à une ville
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... route appartenant à une ville
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... mauvaise orientation de la route
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... les arrêts ne peuvent pas avoir de virages
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... les arrêts ne peuvent pas avoir de jonctions
|
||||
|
@@ -1489,9 +1489,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Ut
|
||||
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatysk bewarje: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selektearje de tiid tusken automatysk bewarje fan it spul
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Brûk it {STRING} datumformaat yn de nammen fan bewarre spullen
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Datumformaat foar de bestânsnammen fan bewarre spullen
|
||||
###length 3
|
||||
|
@@ -1680,9 +1680,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Dùin an uinnea
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Dùinidh seo uinneag le briogadh deas ’na broinn. Cuiridh e à comas an gliocas-sgrìn le briogadh deas!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Fèin-sàbhaladh: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tagh dè cho tric ’s a thèid geamannan a shàbhaladh gu fèin-obrachail
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Fòrmat cinn-latha {STRING} airson ainmean nan geamannan air an sàbhaladh
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Fòrmat a' chinn-latha ann an ainmean faidhle nan geamannan air an sàbhaladh
|
||||
###length 3
|
||||
@@ -2546,7 +2543,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toglaich
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toglaich trìd-shoilleireachd nan drochaidean. Ctrl+Briogadh airson glasadh
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toglaich trìd-shoilleireachd nan structaran a leithid thaighean-solais is tùir chraobh-sgaoilidh. Ctrl+Briogadh airson glasadh
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toglaich trìd-shoilleireachd nan càballan-rèile. Ctrl+Briogadh airson glasadh
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toglaich trìd-shoillearachd nan comharraidhean luchdaidh. Ctrl+Briogadh airson glasadh
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Falaich nithean an àite an dèanamh trìd-shoilleir
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1623,9 +1623,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Pechar a fiestr
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Pecha a fiestra facendo botón dereito dentro de ela. Deshabilita a axuda contextual facendo click-dereito!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autogravado: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecciona o intervalo entre gravados automáticos das partidas
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Empregar o formato de data {STRING} para os nomes das partidas gravadas
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formato da data nos nomes das partidas gravadas
|
||||
###length 3
|
||||
@@ -2629,7 +2626,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Habilita
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Habilitar transparencia para as pontes. CTRL+Click para bloquear
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Habilitar transparencia para estruturas coma faros e antenas. CTRL+Click para bloquear
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Activar a transparencia para a catenaria. CTRL+Click para bloquear
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Activar transparencia para os indicadores de carga. CTRL+Click para bloquear
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Facer os obxectos invisibles en lugar de transparentes
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -192,6 +192,23 @@ STR_COLOUR_WHITE :Weiß
|
||||
STR_COLOUR_RANDOM :Zufällig
|
||||
|
||||
###length 17
|
||||
STR_COLOUR_SECONDARY_DARK_BLUE :Dunkelblau
|
||||
STR_COLOUR_SECONDARY_PALE_GREEN :Hellgrün
|
||||
STR_COLOUR_SECONDARY_SECONDARY_PINK :Rosa
|
||||
STR_COLOUR_SECONDARY_YELLOW :Gelb
|
||||
STR_COLOUR_SECONDARY_RED :Rot
|
||||
STR_COLOUR_SECONDARY_LIGHT_BLUE :Hellblau
|
||||
STR_COLOUR_SECONDARY_GREEN :Grün
|
||||
STR_COLOUR_SECONDARY_DARK_GREEN :Dunkelgrün
|
||||
STR_COLOUR_SECONDARY_BLUE :Blau
|
||||
STR_COLOUR_SECONDARY_CREAM :Beige
|
||||
STR_COLOUR_SECONDARY_MAUVE :Helllila
|
||||
STR_COLOUR_SECONDARY_PURPLE :Lila
|
||||
STR_COLOUR_SECONDARY_ORANGE :Orange
|
||||
STR_COLOUR_SECONDARY_BROWN :Braun
|
||||
STR_COLOUR_SECONDARY_GREY :Grau
|
||||
STR_COLOUR_SECONDARY_WHITE :Weiß
|
||||
STR_COLOUR_SECONDARY_SAME_AS_PRIMARY :Wie primär
|
||||
|
||||
|
||||
# Units used in OpenTTD
|
||||
@@ -608,7 +625,7 @@ STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Betriebs
|
||||
STR_GRAPH_INCOME_CAPTION :{WHITE}Einkommen
|
||||
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Beförderte Frachteinheiten
|
||||
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Bewertung der Firmenleistung (Höchstwert: 1000)
|
||||
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmenwert
|
||||
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmenwertdiagramm
|
||||
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Frachtbeförderungspreise
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Tage unterwegs
|
||||
@@ -1238,6 +1255,7 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :Links
|
||||
STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Mitte
|
||||
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Rechts
|
||||
|
||||
STR_CONFIG_SETTING_SECONDS_VALUE :{COMMA}{NBSP}Sekunde{P 0 "" n}
|
||||
|
||||
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Kreditlimit bei Spielbeginn: {STRING}
|
||||
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximaler Kredit für eine Firma (ohne Berücksichtigung der Inflation)
|
||||
@@ -1366,7 +1384,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Aufträge stand
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalerweise hält ein Fahrzeug an jeder Station, die es passiert. Wird diese Einstellung aktiviert, hält das Fahrzeug nur an den Stationen, die explizit in den Aufträgen angeführt sind. Bedenke, dass dieses nur das Standard-Verhalten für neue Aufträge beschreibt. Einzelne Aufträge können explizit auf jedes gewünschte Verhalten geändert werden
|
||||
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Neue Aufträge: Zug hält standardmäßig {STRING} des Bahnsteigs
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Die Position, an der Züge standardmäßig am Bahnsteig anhalten. Bei „am Anfang“ hält der Zug an, sobald er mit allen Waggons in den Bahnhof eingefahren ist. Bei „in der Mitte“ hält er zentral in der Mitte des Bahnsteigs und bei „am Ende“ durchfährt der Zug den Bahnhof soweit wie möglich. Die hier gewählte Einstellung wird bei allen neu erstellten Aufträgen verwendet. Bei bestehenden Aufträgen kann der Haltepunkt jederzeit im Auftragsfenster verändert werden.
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Die Position, an der Züge standardmäßig am Bahnsteig anhalten. Bei „am Anfang“ hält der Zug an, sobald er mit allen Waggons in den Bahnhof eingefahren ist. Bei „in der Mitte“ hält er zentral in der Mitte des Bahnsteigs und bei „am Ende“ durchfährt der Zug den Bahnhof soweit wie möglich. Diese Einstellung definiert nur den Standardwert für neue Aufträge. Bei einzelnen Aufträgen kann ihr Halteort gesetzt werden, in dem man auf den Auftragstext klickt
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :am Anfang
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :in der Mitte
|
||||
@@ -1409,8 +1427,8 @@ STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Keine
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Verringert
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Bus- und Lkw-Haltestellen auf städtischen Straßen erlauben: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Erlaubt die Errichtung von Bus- und Lkw-Haltestellen auf städtischen Straßen
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Bus- und Lkw-Haltestellen auf Straßen im Stadteigentum erlauben: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Erlaubt die Errichtung von Bus- und Lkw-Haltestellen auf Straßen im Stadteigentum
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Bus- und Lkw-Haltestellen auf Straßen von Mitbewerbern erlauben: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Erlaube die Errichtung von Bus- und Lkw-Haltestellen auf Straßen, die Mitbewerbern gehören
|
||||
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Diese Einstellung kann nicht geändert werden, solange Fahrzeuge im Spiel sind
|
||||
@@ -1421,6 +1439,8 @@ STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Unterhaltskoste
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Firmenfarbe zu Spielbeginn: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Wähle die Firmenfarbe zu Spielbeginn
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_SECONDARY :Sekundärfirmenfarbe zu Spielbeginn: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_SECONDARY_HELPTEXT :Initiale Sekundärfarbe für das Unternehmen wählen, falls ein NewGRF verwendet wird, welches sie verwendet.
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Flughäfen veralten nie: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wird diese Option aktiviert, können Flughäfen, die einmal eingeführt wurden, das ganze Spiel über gebaut werden und veralten nie
|
||||
@@ -1623,9 +1643,9 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Aus
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Fenster mit Rechtsklick schließen: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Schließt ein Fenster mittels Rechtsklick. Schaltet Tooltip mit Rechtsklick ab!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosicherung: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Intervall zwischen automatischen Speicherungen wählen
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO :Nein
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES :Ja
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY :Ja, außer angeheftete
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Datumsformat für Spielstandsnamen: {STRING}
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Das Datumsformat für Spielstandsdateien festlegen
|
||||
@@ -1877,8 +1897,8 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Erlaube Städte
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Städte dürfen Bahnübergänge bauen: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Erlaube Städten, Bahnübergänge zu bauen
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Stadt kontrolliert Lärmbelastung durch Flughäfen: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Wird diese Option deaktiviert, erlaubt jede Stadt den Bau von maximal zwei Flughäfen (nicht pro Spieler, sondern insgesamt). Wenn aktiviert, ist der Bau von Flughäfen durch die Lärmbelastung begrenzt. Die maximal zumutbare Lärmbelastung hängt von der Stadtgröße, der Flughafengröße und dem Abstand des Flughafens von der Stadtmitte ab
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Flughafenplatzierung anhand des Lärmpegels begrenzen: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Erlaubt Städten, den Bau von Flughäfen aufgrund von Lärmbelastung zu blockieren. Dies basiert auf der Bevölkerungsgröße, der Flughafengröße und dem Abstand des Flughafens von der Stadt. Ist diese Einstellung deaktiviert, werden Städte nur zwei Flughäfen erlauben, es sei denn, die Toleranz der Stadtverwaltung ist auf „Hoch“ gesetzt.
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Städte im Spiel gründen: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Erlaube Spielern die Gründung neuer Städte während des Spiels
|
||||
@@ -1910,7 +1930,7 @@ STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Abstand zwische
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} Pixel
|
||||
###setting-zero-is-special
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :deaktiviert
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :Maximale Fensteranzahl (nicht angepinnte): {STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :Maximale Fensteranzahl (nicht angehefteter): {STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Anzahl nicht angehefteter, offener Fenster, bevor alte Fenster automatisch geschlossen werden, um Platz für neue Fenster zu schaffen
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
|
||||
###setting-zero-is-special
|
||||
@@ -1952,9 +1972,9 @@ STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Keine
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Größe von Großstädten bei Spielbeginn: {STRING}×
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Durchschnittliche Größe von Großstädten relativ zu normalen Städten bei Spielbeginn
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_RECALC_INTERVAL :Verteilungsgraphen jede {STRING}{NBSP}Sekund{P 0:2 "" en} aktualisieren
|
||||
STR_CONFIG_SETTING_LINKGRAPH_RECALC_INTERVAL :Verteilungsgraphen alle {STRING} aktualisieren
|
||||
STR_CONFIG_SETTING_LINKGRAPH_RECALC_INTERVAL_HELPTEXT :Zeit zwischen anfolgenden Neuberechnungen der Warenverteilung. Jede Neuberechnung berechnet die Pläne für eine Komponente des Graphen. Das bedeutet, dass ein Wert X für diese Einstellung nicht bedeutet, dass der gesamte Graph alle X Sekunden aktualisiert wird. Nur ein Teil wird es. Je kürzer du die Zeit festlegst, desto mehr CPU-Zeit wird nötig sein, um ihn zu berechnen. Je länger du die Zeit festlegst, desto länger wird es dauern, bis die Frachtverteilung auf neuen Strecken beginnt.
|
||||
STR_CONFIG_SETTING_LINKGRAPH_RECALC_TIME :{STRING}{NBSP}Sekund{P 0:2 "" en} für Neuberechnung des Verteilungsgraphen nehmen
|
||||
STR_CONFIG_SETTING_LINKGRAPH_RECALC_TIME :{STRING} für Neuberechnung des Verteilungsgraphen nehmen
|
||||
STR_CONFIG_SETTING_LINKGRAPH_RECALC_TIME_HELPTEXT :Zeit für jede Neuberechnung einer Warenverteilungskomponente. Wenn eine Neuberechnung gestartet wird, wird ein Thread gestartet, der für diese Anzahl von Sekunden laufen darf. Je kürzer du ihn festlegst, desto wahrscheinlicher ist es, dass der Thread nicht beendet ist, wenn er aber sein sollte. Dann wird das Spiel beendet, sobald dies der Fall ist („Lag“). Je länger du es festlegst, desto länger dauert es, bis die Verteilung aktualisiert wird, wenn sich Routen ändern.
|
||||
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Verteilungsschema für Passagiere: {STRING}
|
||||
@@ -2631,7 +2651,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Transpar
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Transparenz für Brücken einstellen. Strg+Klick, um Umschalten zu verhindern bzw. wieder zu erlauben
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Transparenz für Bauten wie Leuchttürme und Sendemasten einstellen. Strg+Klick, um Umschalten zu verhindern bzw. wieder zu erlauben
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Transparenz für Oberleitungen einstellen. Strg+Klick, um Umschalten zu verhindern bzw. wieder zu erlauben
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparenz für Ladestandsanzeige einstellen. Strg+Klick, um Umschalten zu verhindern bzw. wieder zu erlauben
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Objekte unsichtbar statt transparent machen
|
||||
|
||||
# Linkgraph legend window
|
||||
@@ -2927,7 +2946,7 @@ STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3×3-Mus
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Zufall
|
||||
|
||||
# Fund new industry window
|
||||
STR_FUND_INDUSTRY_CAPTION :{WHITE}Neue Industrie finanzieren
|
||||
STR_FUND_INDUSTRY_CAPTION :{WHITE}Industriefinanzierung
|
||||
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Gewünschte Industrie aus der Liste auswählen
|
||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :{BLACK}Zufallsindustrien erzeugen
|
||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Das Spielfeld mit zufällig platzierten Industrien füllen
|
||||
@@ -2943,8 +2962,8 @@ STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE}Alle Ind
|
||||
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}Sind Sie sich sicher, dass Sie alle Industrien entfernen wollen?
|
||||
|
||||
# Industry cargoes window
|
||||
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Produktionskette für {STRING}
|
||||
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Produktionskette für {STRING}
|
||||
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Produktionskette – {STRING}
|
||||
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Produktionskette – {STRING}
|
||||
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Zulieferer
|
||||
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Abnehmer
|
||||
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Häuser
|
||||
@@ -3545,8 +3564,8 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{Y
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Die örtlichen Straßenreparaturen finanzieren.{}Der Straßenverkehr wird bis zu 6 Monate beeinträchtigt.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Eine Statue zu Ehren der eigenen Firma errichten.{}Bewirkt eine permanente Steigerung der Stationsbewertung in diesem Ort.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Bau von neuen Gebäuden im Ort finanzieren.{}Bewirkt eine temporäre Steigerung des Ortswachstums in diesem Ort.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Für ein Jahr die exklusiven Transportrechte in der Stadt kaufen.{}Die Stadtverwaltung erlaubt dann nur Passagier- und Frachttransporte der eigenen Firma.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Die Stadtverwaltung bestechen, um die eigene Bewertung zu verbessern. Dabei riskiert man allerdings eine harte Strafe, falls man ertappt wird.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Für ein Jahr die exklusiven Transportrechte in der Stadt kaufen.{}Die Stadtverwaltung erlaubt dann nur Passagier- und Frachttransporte der eigenen Firma. Ein erfolgreicher Bestechungsversuch eines Wettbewerbers wird diesen Vertrag widerrufen.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Die Stadtverwaltung bestechen, um die eigene Bewertung zu verbessern und die exklusiven Transportrechte eines Wettbewerbers zu widerrufen. Dabei riskiert man allerdings eine harte Strafe, falls man ertappt wird.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Ziele
|
||||
@@ -4618,8 +4637,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eine der
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Debugfenster für KI oder Skripte ist nur auf dem Server verfügbar
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}KI Konfiguration
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Spielskriptkonfiguration
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}KI-Einstellungen
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Spielskripteinstellungen
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Das Skript, das im nächsten Spiel geladen wird
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Die KIs, die im nächsten Spiel geladen werden
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Menschlicher Spieler
|
||||
@@ -4869,7 +4888,7 @@ STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Zu viele
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Zu dicht an einem anderen Hafen
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Zu dicht an einem anderen Flughafen
|
||||
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Station kann nicht umbenannt werden ...
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... diese Straße ist in kommunaler Trägerschaft
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... Staße im Stadteigentum
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... Straße verläuft in die falsche Richtung
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... Bus- und Lkw-Haltestellen können nicht um die Kurve gehen
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... Bus- und Lkw-Haltestellen können keine Abzweigung haben
|
||||
|
@@ -1699,9 +1699,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Κλείσιμ
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Κλείνει το παράθυρο με δεξί πάτημα μέσα του. Απενεργοποιεί την ανάδυση επεξηγήσεων με το δεξί κουμπί!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Αυτόματο σώσιμο: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Επιλέξτε το διάστημα ανάμεσα σε δυο διαδοχικά σωσίματα του παιχνιδιου
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Χρήση της {STRING} ημερολογιακής μορφής στα ονόματα αποθηκευμένων παιχνιδιών
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Μορφή της ημερομηνίας στα αρχεία αποθήκευσης παιχνιδιών
|
||||
###length 3
|
||||
@@ -2691,7 +2688,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Εναλ
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Εναλλαγή διαφάνειας για γέφυρες. Ctrl+Κλικ για να την κλειδώσετε
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Εναλλαγή διαφάνειας για κτίρια όπως φάρους και κεραίες. Ctrl+Κλικ για να την κλειδώσετε
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Εναλλαγή διαφάνειας για τις συνδέσεις. Ctrl+Κλικ για να την κλειδώσετε
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Εναλλαγή διαφάνειας για τις ενδείξεις φόρτωσης. Ctrl+Κλικ για να την κλειδώσετε
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Επιλέξτε τα αντικείμενα που θα είναι αόρατα αντί για διάφανα
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -1518,9 +1518,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :סגירת חל
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :סוגר חלון על-ידי לחיצה ימנית בתוכו. מבטל הצגת מידע בלחיצה ימנית!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :שמירה אוטומטית: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :בחר פרק זמן בין שמירות אוטומטיות
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :השתמש במבנה התאריך {STRING} בשביל שמות קבצי השמירה.
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :פורמט התאריך בשמות קבצים של משחקים שמורים
|
||||
###length 3
|
||||
@@ -2428,7 +2425,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}שנה
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}שנה שקיפות עבור גשרים. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}שנה שקיפות עבור מבנים כגון מיגדלור ואנטנה. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}שנה שקיפות עבור עמודי חשמל. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}שנה שקיפות עבור מצביעי הטענה. Ctrl+לחיצה לנעילה
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}הסתר במקום הפוך לשקוף
|
||||
|
||||
# Linkgraph legend window
|
||||
|
@@ -485,7 +485,6 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :अक्षम
|
||||
|
||||
###length 3
|
||||
|
||||
|
||||
###length 3
|
||||
|
||||
|
||||
|
@@ -1679,9 +1679,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Ablakok bezár
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :A jobb gombbal való kattintás az ablak területén bezárja az ablakot. Ez a beállítás kikapcsolja a segédletek jobb gombbal való megjelenítését!
|
||||
###length 3
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatikus mentés: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Az automatikus mentések között eltelő idő
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Játékmentés dátumformátuma: {STRING}
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :A játékmentésekben használt dátum formátuma
|
||||
###length 3
|
||||
@@ -2677,7 +2674,6 @@ STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Építhe
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Hidak átlátszóságának bekapcsolása. Ctrl+kattintással zárolható
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Tereptárgyak (adótornyok, világítótornyok stb.) átlátszóságának bekapcsolása. Ctrl+kattintással zárolható
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Felsővezetékek átlátszóságának bekapcsolása. Ctrl+kattintással zárolható
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Átlátszó rakodásjelző bekapcsolása. Ctrl+kattintással zárolható
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Az objektum ne átlátszó legyen, hanem láthatatlan
|
||||
|
||||
# Linkgraph legend window
|
||||
|
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Reference in New Issue
Block a user