(svn r18840) -Codechange: Use DrawCommonTileSeq[InGUI] for roaddepot drawing.
This commit is contained in:
@@ -1223,28 +1223,7 @@ static void DrawTile_Road(TileInfo *ti)
|
||||
}
|
||||
|
||||
DrawGroundSprite(dts->ground.sprite, PAL_NONE);
|
||||
|
||||
/* End now if buildings are invisible */
|
||||
if (IsInvisibilitySet(TO_BUILDINGS)) break;
|
||||
|
||||
for (const DrawTileSeqStruct *dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
|
||||
SpriteID image = dtss->image.sprite;
|
||||
SpriteID pal;
|
||||
|
||||
if (!IsTransparencySet(TO_BUILDINGS) && HasBit(image, PALETTE_MODIFIER_COLOUR)) {
|
||||
pal = palette;
|
||||
} else {
|
||||
pal = PAL_NONE;
|
||||
}
|
||||
|
||||
AddSortableSpriteToDraw(
|
||||
image, pal,
|
||||
ti->x + dtss->delta_x, ti->y + dtss->delta_y,
|
||||
dtss->size_x, dtss->size_y,
|
||||
dtss->size_z, ti->z,
|
||||
IsTransparencySet(TO_BUILDINGS)
|
||||
);
|
||||
}
|
||||
DrawCommonTileSeq(ti, dts, TO_BUILDINGS, 0, 0, palette);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1260,13 +1239,7 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
|
||||
y += 17;
|
||||
|
||||
DrawSprite(dts->ground.sprite, PAL_NONE, x, y);
|
||||
|
||||
for (const DrawTileSeqStruct *dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
|
||||
Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
|
||||
SpriteID image = dtss->image.sprite;
|
||||
|
||||
DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOUR) ? palette : PAL_NONE, x + pt.x, y + pt.y);
|
||||
}
|
||||
DrawCommonTileSeqInGUI(x, y, dts, 0, 0, palette);
|
||||
}
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user