(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate.
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@@ -116,6 +116,13 @@ public:
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TOWN_SIZE_INVALID = -1, ///< Invalid town size.
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};
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/**
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* Special values for SetGrowthRate.
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*/
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enum TownGrowth {
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TOWN_GROWTH_NORMAL = 0x10000, ///< Use default town growth algorithm instead of custom growth rate.
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};
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/**
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* Gets the number of towns.
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* @return The number of towns.
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@@ -249,9 +256,9 @@ public:
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/**
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* Set the amount of days between town growth.
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* @param town_id The index of the town.
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* @param days_between_town_growth The amount of days between town growth.
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* @param days_between_town_growth The amount of days between town growth, or TOWN_GROWTH_NORMAL.
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* @pre IsValidTown(town_id).
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* @pre days_between_town_growth <= 30000.
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* @pre days_between_town_growth <= 30000 || days_between_town_growth == TOWN_GROWTH_NORMAL.
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* @return True if the action succeeded.
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* @note Even when setting a growth rate, towns only grow when the conditions for growth (SetCargoCoal) are met,
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* and the game settings (economy.town_growth_rate) allow town growth at all.
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