Fix fast path being unconditionally disabled in save/load whole map

This commit is contained in:
Jonathan G Rennison
2018-06-21 18:29:39 +01:00
parent 0ac92b8236
commit fd08259698

View File

@@ -179,7 +179,7 @@ static void Load_WMAP()
ReadBuffer *reader = ReadBuffer::GetCurrent();
const TileIndex size = MapSize();
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN && 0
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
reader->CopyBytes((byte *) _m, size * 8);
#else
for (TileIndex i = 0; i != size; i++) {
@@ -208,7 +208,7 @@ static void Save_WMAP()
const TileIndex size = MapSize();
SlSetLength(size * 10);
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN && 0
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
dumper->CopyBytes((byte *) _m, size * 8);
#else
for (TileIndex i = 0; i != size; i++) {