Fix send vehicle to specific depot allowing incompatible rail types
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@@ -3574,7 +3574,8 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command, Tile
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IsInfraTileUsageAllowed(this->type, this->owner, specific_depot))) {
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return_cmd_error(no_depot[this->type]);
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}
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if (this->type == VEH_ROAD && (GetPresentRoadTypes(tile) & RoadVehicle::From(this)->compatible_roadtypes) == 0) {
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if ((this->type == VEH_ROAD && (GetPresentRoadTypes(tile) & RoadVehicle::From(this)->compatible_roadtypes) == 0) ||
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(this->type == VEH_TRAIN && !HasBit(Train::From(this)->compatible_railtypes, GetRailType(tile)))) {
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return_cmd_error(no_depot[this->type]);
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}
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location = specific_depot;
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@@ -3864,6 +3864,7 @@ public:
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const Vehicle *v = Vehicle::Get(this->window_number);
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if (IsDepotTile(tile) && GetDepotVehicleType(tile) == v->type && IsInfraTileUsageAllowed(v->type, v->owner, tile)) {
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if (v->type == VEH_ROAD && (GetPresentRoadTypes(tile) & RoadVehicle::From(v)->compatible_roadtypes) == 0) return;
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if (v->type == VEH_TRAIN && !HasBit(Train::From(v)->compatible_railtypes, GetRailType(tile))) return;
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DoCommandP(v->tile, v->index | (this->depot_select_ctrl_pressed ? DEPOT_SERVICE : 0U) | DEPOT_SPECIFIC, tile, GetCmdSendToDepot(v));
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ResetObjectToPlace();
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this->RaiseButtons();
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