Merge branch 'master' into jgrpp

# Conflicts:
#	src/animated_tile.cpp
#	src/cargopacket.h
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/date.cpp
#	src/disaster_vehicle.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/error_gui.cpp
#	src/fontcache/spritefontcache.cpp
#	src/game/game_gui.cpp
#	src/game/game_text.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/highscore_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/italian.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/turkish.txt
#	src/lang/vietnamese.txt
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_generic.cpp
#	src/news_gui.cpp
#	src/openttd.cpp
#	src/os/unix/unix.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spritecache.cpp
#	src/spritecache.h
#	src/spriteloader/grf.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen_base.cpp
#	src/subsidy.cpp
#	src/table/settings/difficulty_settings.ini
#	src/texteff.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/townname.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2023-05-26 19:36:48 +01:00
170 changed files with 1526 additions and 1238 deletions

View File

@@ -32,12 +32,12 @@ static bool CheckAPIVersion(const char *api_version)
#if defined(_WIN32)
#undef GetClassName
#endif /* _WIN32 */
template <> const char *GetClassName<AIInfo, ST_AI>() { return "AIInfo"; }
template <> const char *GetClassName<AIInfo, ScriptType::AI>() { return "AIInfo"; }
/* static */ void AIInfo::RegisterAPI(Squirrel *engine)
{
/* Create the AIInfo class, and add the RegisterAI function */
DefSQClass<AIInfo, ST_AI> SQAIInfo("AIInfo");
DefSQClass<AIInfo, ScriptType::AI> SQAIInfo("AIInfo");
SQAIInfo.PreRegister(engine);
SQAIInfo.AddConstructor<void (AIInfo::*)(), 1>(engine, "x");
SQAIInfo.DefSQAdvancedMethod(engine, &AIInfo::AddSetting, "AddSetting");
@@ -69,11 +69,6 @@ template <> const char *GetClassName<AIInfo, ST_AI>() { return "AIInfo"; }
SQInteger res = ScriptInfo::Constructor(vm, info);
if (res != 0) return res;
ScriptConfigItem config = _start_date_config;
config.name = stredup(config.name);
config.description = stredup(config.description);
info->config_list.push_front(config);
if (info->engine->MethodExists(*info->SQ_instance, "MinVersionToLoad")) {
if (!info->engine->CallIntegerMethod(*info->SQ_instance, "MinVersionToLoad", &info->min_loadable_version, MAX_GET_OPS)) return SQ_ERROR;
} else {