Merge branch 'master' into jgrpp

# Conflicts:
#	src/animated_tile.cpp
#	src/cargopacket.h
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/date.cpp
#	src/disaster_vehicle.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/error_gui.cpp
#	src/fontcache/spritefontcache.cpp
#	src/game/game_gui.cpp
#	src/game/game_text.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/highscore_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/italian.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/turkish.txt
#	src/lang/vietnamese.txt
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_generic.cpp
#	src/news_gui.cpp
#	src/openttd.cpp
#	src/os/unix/unix.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spritecache.cpp
#	src/spritecache.h
#	src/spriteloader/grf.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen_base.cpp
#	src/subsidy.cpp
#	src/table/settings/difficulty_settings.ini
#	src/texteff.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/townname.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2023-05-26 19:36:48 +01:00
170 changed files with 1526 additions and 1238 deletions

View File

@@ -358,7 +358,6 @@ public:
* @pre order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position).
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);
@@ -372,7 +371,6 @@ public:
* @pre condition >= OC_LOAD_PERCENTAGE && condition <= OC_UNCONDITIONALLY.
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCondition(VehicleID vehicle_id, OrderPosition order_position, OrderCondition condition);
@@ -386,7 +384,6 @@ public:
* @pre compare >= CF_EQUALS && compare <= CF_IS_FALSE.
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position, CompareFunction compare);
@@ -400,7 +397,6 @@ public:
* @pre value >= 0 && value < 2048.
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position, SQInteger value);
@@ -415,7 +411,6 @@ public:
* @pre stop_location >= STOPLOCATION_NEAR && stop_location <= STOPLOCATION_FAR
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetStopLocation(VehicleID vehicle_id, OrderPosition order_position, StopLocation stop_location);
@@ -429,7 +424,6 @@ public:
* @pre ScriptCargo::IsValidCargo(refit_cargo) || refit_cargo == CT_AUTO_REFIT || refit_cargo == CT_NO_REFIT
* @game @pre ScriptCompanyMode::IsValid().
* @return Whether the order has been/can be changed.
* @api -game
*/
static bool SetOrderRefit(VehicleID vehicle_id, OrderPosition order_position, CargoID refit_cargo);
@@ -445,7 +439,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
* @return True if and only if the order was appended.
* @api -game
*/
static bool AppendOrder(VehicleID vehicle_id, TileIndex destination, ScriptOrderFlags order_flags);
@@ -459,7 +452,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @return True if and only if the order was appended.
* @api -game
*/
static bool AppendConditionalOrder(VehicleID vehicle_id, OrderPosition jump_to);
@@ -477,7 +469,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
* @return True if and only if the order was inserted.
* @api -game
*/
static bool InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, ScriptOrderFlags order_flags);
@@ -493,7 +484,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @return True if and only if the order was inserted.
* @api -game
*/
static bool InsertConditionalOrder(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to);
@@ -505,7 +495,6 @@ public:
* @game @pre ScriptCompanyMode::IsValid().
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only if the order was removed.
* @api -game
*/
static bool RemoveOrder(VehicleID vehicle_id, OrderPosition order_position);
@@ -526,7 +515,6 @@ public:
* @game @pre ScriptCompanyMode::IsValid().
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only if the order was changed.
* @api -game
*/
static bool SetOrderFlags(VehicleID vehicle_id, OrderPosition order_position, ScriptOrderFlags order_flags);
@@ -545,7 +533,6 @@ public:
* the target order is moved upwards (e.g. 3). If the order is moved
* to a higher place (e.g. from 7 to 9) the target will be moved
* downwards (e.g. 8).
* @api -game
*/
static bool MoveOrder(VehicleID vehicle_id, OrderPosition order_position_move, OrderPosition order_position_target);
@@ -557,7 +544,6 @@ public:
* @game @pre ScriptCompanyMode::IsValid().
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @return True if and only the current order was changed.
* @api -game
*/
static bool SkipToOrder(VehicleID vehicle_id, OrderPosition next_order);
@@ -573,7 +559,6 @@ public:
* @exception ScriptOrder::ERR_ORDER_TOO_MANY
* @exception ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE
* @return True if and only if the copying succeeded.
* @api -game
*/
static bool CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
@@ -588,7 +573,6 @@ public:
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE
* @return True if and only if the sharing succeeded.
* @api -game
*/
static bool ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
@@ -599,7 +583,6 @@ public:
* @pre ScriptVehicle::IsPrimaryVehicle(vehicle_id).
* @game @pre ScriptCompanyMode::IsValid().
* @return True if and only if the unsharing succeeded.
* @api -game
*/
static bool UnshareOrders(VehicleID vehicle_id);