Merge branch 'master' into jgrpp

# Conflicts:
#	src/animated_tile.cpp
#	src/cargopacket.h
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/date.cpp
#	src/disaster_vehicle.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/error_gui.cpp
#	src/fontcache/spritefontcache.cpp
#	src/game/game_gui.cpp
#	src/game/game_text.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/highscore_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/italian.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/turkish.txt
#	src/lang/vietnamese.txt
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_generic.cpp
#	src/news_gui.cpp
#	src/openttd.cpp
#	src/os/unix/unix.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spritecache.cpp
#	src/spritecache.h
#	src/spriteloader/grf.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen_base.cpp
#	src/subsidy.cpp
#	src/table/settings/difficulty_settings.ini
#	src/texteff.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/townname.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2023-05-26 19:36:48 +01:00
170 changed files with 1526 additions and 1238 deletions

View File

@@ -49,13 +49,13 @@ uint GetMaxSpriteID();
static inline const Sprite *GetSprite(SpriteID sprite, SpriteType type)
{
dbg_assert(type != ST_RECOLOUR);
dbg_assert(type != SpriteType::Recolour);
return (Sprite*)GetRawSprite(sprite, type);
}
static inline const byte *GetNonSprite(SpriteID sprite, SpriteType type)
{
dbg_assert(type == ST_RECOLOUR);
dbg_assert(type == SpriteType::Recolour);
return (byte*)GetRawSprite(sprite, type);
}
@@ -81,12 +81,12 @@ private:
public:
inline const Sprite *GetSprite(SpriteID sprite, SpriteType type) const
{
return (const Sprite*)(this->cache.find(sprite | (type << 29))->second);
return (const Sprite*)(this->cache.find(sprite | (static_cast<uint32>(type) << 29))->second);
}
inline const byte *GetRecolourSprite(SpriteID sprite) const
{
return (const byte*)(this->cache.find(sprite | (ST_RECOLOUR << 29))->second);
return (const byte*)(this->cache.find(sprite | (static_cast<uint32>(SpriteType::Recolour) << 29))->second);
}
void Clear()
@@ -96,7 +96,7 @@ public:
inline void CacheSprite(SpriteID sprite, SpriteType type)
{
this->cache[sprite | (type << 29)] = GetRawSprite(sprite, type);
this->cache[sprite | (static_cast<uint32>(type) << 29)] = GetRawSprite(sprite, type);
}
};