Feature: Hotkey to honk a vehicle's horn (#10110)
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@@ -34,7 +34,7 @@ bool LoadNewGRFSound(SoundEntry *sound);
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SoundID GetNewGRFSoundID(const struct GRFFile *file, SoundID sound_id);
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SoundEntry *GetSound(SoundID sound_id);
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uint GetNumSounds();
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bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
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bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event, bool force = false);
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void PlayTileSound(const struct GRFFile *file, SoundID sound_id, TileIndex tile);
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#endif /* NEWGRF_SOUND_H */
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