Feature: Hotkey to honk a vehicle's horn (#10110)
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@@ -38,7 +38,7 @@ struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
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void MarkDirty();
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void UpdateDeltaXY();
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_REVENUE : EXPENSES_SHIP_RUN; }
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void PlayLeaveStationSound() const;
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void PlayLeaveStationSound(bool force = false) const;
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bool IsPrimaryVehicle() const { return true; }
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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int GetDisplaySpeed() const { return this->cur_speed / 2; }
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