(svn r16841) -Cleanup: spaces/tabs where they don't belong
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@@ -1638,7 +1638,7 @@ static bool IsTileAlignedToGrid(TileIndex tile, TownLayout layout)
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*/
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struct SpotData {
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TileIndex tile; ///< holds the tile that was found
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uint max_dist; ///< holds the distance that tile is from the water
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uint max_dist; ///< holds the distance that tile is from the water
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TownLayout layout; ///< tells us what kind of town we're building
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};
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