Merge branch 'master' into jgrpp-beta
# Conflicts: # .github/workflows/commit-checker.yml # src/company_cmd.cpp # src/console_cmds.cpp # src/crashlog.cpp # src/lang/english.txt # src/lang/german.txt # src/lang/indonesian.txt # src/lang/japanese.txt # src/lang/korean.txt # src/lang/swedish.txt # src/linkgraph/linkgraphjob.cpp # src/linkgraph/mcf.cpp # src/network/core/tcp.cpp # src/network/core/tcp.h # src/network/core/tcp_game.h # src/network/core/udp.h # src/network/network.cpp # src/network/network_admin.cpp # src/network/network_admin.h # src/network/network_chat_gui.cpp # src/network/network_client.cpp # src/network/network_client.h # src/network/network_func.h # src/network/network_internal.h # src/network/network_server.cpp # src/network/network_server.h # src/newgrf.cpp # src/newgrf_station.cpp # src/order_gui.cpp # src/rail_cmd.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/station_cmd.cpp # src/stdafx.h # src/table/currency_settings.ini # src/table/misc_settings.ini # src/table/settings.h.preamble # src/table/settings.ini # src/terraform_cmd.cpp # src/timetable_gui.cpp # src/train_cmd.cpp # src/tree_cmd.cpp # src/water_cmd.cpp
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@@ -35,12 +35,12 @@ extern StringList _network_host_list;
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extern StringList _network_ban_list;
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byte NetworkSpectatorCount();
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bool NetworkIsValidClientName(const char *client_name);
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bool NetworkIsValidClientName(const std::string_view client_name);
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bool NetworkValidateClientName();
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bool NetworkValidateClientName(char *client_name);
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bool NetworkValidateClientName(std::string &client_name);
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void NetworkUpdateClientName();
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bool NetworkCompanyHasClients(CompanyID company);
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const char *NetworkChangeCompanyPassword(CompanyID company_id, const char *password);
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std::string NetworkChangeCompanyPassword(CompanyID company_id, std::string password);
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void NetworkReboot();
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void NetworkDisconnect(bool blocking = false, bool close_admins = true);
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void NetworkGameLoop();
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@@ -51,12 +51,12 @@ void NetworkPopulateCompanyStats(NetworkCompanyStats *stats);
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void NetworkUpdateClientInfo(ClientID client_id);
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void NetworkClientsToSpectators(CompanyID cid);
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bool NetworkClientConnectGame(const std::string &connection_string, CompanyID default_company, const char *join_server_password = nullptr, const char *join_company_password = nullptr);
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bool NetworkClientConnectGame(const std::string &connection_string, CompanyID default_company, const std::string &join_server_password = "", const std::string &join_company_password = "");
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void NetworkClientJoinGame();
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void NetworkClientRequestMove(CompanyID company, const char *pass = "");
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void NetworkClientSendRcon(const char *password, const char *command);
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void NetworkClientSendSettingsPassword(const char *password);
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void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg, NetworkTextMessageData data = NetworkTextMessageData());
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void NetworkClientRequestMove(CompanyID company, const std::string &pass = "");
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void NetworkClientSendRcon(const std::string &password, const char *command);
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void NetworkClientSendSettingsPassword(const std::string &password);
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void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const std::string &msg, NetworkTextMessageData data = NetworkTextMessageData());
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void NetworkClientSendDesyncMsg(const char *msg);
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bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio);
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bool NetworkCompanyIsPassworded(CompanyID company_id);
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@@ -79,7 +79,7 @@ bool NetworkServerChangeClientName(ClientID client_id, const char *new_name);
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void NetworkServerDoMove(ClientID client_id, CompanyID company_id);
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void NetworkServerSendRcon(ClientID client_id, TextColour colour_code, const char *string);
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void NetworkServerSendChat(NetworkAction action, DestType type, int dest, const char *msg, ClientID from_id, NetworkTextMessageData data = NetworkTextMessageData(), bool from_admin = false);
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void NetworkServerSendChat(NetworkAction action, DestType type, int dest, const std::string &msg, ClientID from_id, NetworkTextMessageData data = NetworkTextMessageData(), bool from_admin = false);
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void NetworkServerKickClient(ClientID client_id, const char *reason);
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uint NetworkServerKickOrBanIP(ClientID client_id, bool ban, const char *reason);
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