Merge branch 'master' into jgrpp-beta

# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/indonesian.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/swedish.txt
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/mcf.cpp
#	src/network/core/tcp.cpp
#	src/network/core/tcp.h
#	src/network/core/tcp_game.h
#	src/network/core/udp.h
#	src/network/network.cpp
#	src/network/network_admin.cpp
#	src/network/network_admin.h
#	src/network/network_chat_gui.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf.cpp
#	src/newgrf_station.cpp
#	src/order_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/currency_settings.ini
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/table/settings.ini
#	src/terraform_cmd.cpp
#	src/timetable_gui.cpp
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/water_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2021-09-27 22:47:13 +01:00
204 changed files with 1829 additions and 1549 deletions

View File

@@ -477,7 +477,7 @@ public:
this->FinishInitNested(WN_NETWORK_WINDOW_GAME);
this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
this->name_editbox.text.Assign(_settings_client.network.client_name);
this->name_editbox.text.Assign(_settings_client.network.client_name.c_str());
this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
@@ -663,7 +663,7 @@ public:
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
y += FONT_HEIGHT_NORMAL;
SetDParamStr(0, sel->connection_string.c_str());
SetDParamStr(0, sel->connection_string);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
y += FONT_HEIGHT_NORMAL;
@@ -835,7 +835,7 @@ public:
case WID_NG_CLIENT:
/* Validation of the name will happen once the user tries to join or start a game, as getting
* error messages while typing (e.g. when you clear the name) defeats the purpose of the check. */
strecpy(_settings_client.network.client_name, this->name_editbox.text.buf, lastof(_settings_client.network.client_name));
_settings_client.network.client_name = this->name_editbox.text.buf;
break;
}
}
@@ -843,7 +843,7 @@ public:
void OnQueryTextFinished(char *str) override
{
if (!StrEmpty(str)) {
strecpy(_settings_client.network.connect_to_ip, str, lastof(_settings_client.network.connect_to_ip));
_settings_client.network.connect_to_ip = str;
NetworkAddServer(str);
NetworkRebuildHostList();
}
@@ -1005,7 +1005,7 @@ struct NetworkStartServerWindow : public Window {
this->InitNested(WN_NETWORK_WINDOW_START);
this->querystrings[WID_NSS_GAMENAME] = &this->name_editbox;
this->name_editbox.text.Assign(_settings_client.network.server_name);
this->name_editbox.text.Assign(_settings_client.network.server_name.c_str());
this->SetFocusedWidget(WID_NSS_GAMENAME);
}
@@ -1047,7 +1047,7 @@ struct NetworkStartServerWindow : public Window {
switch (widget) {
case WID_NSS_SETPWD:
/* If password is set, draw red '*' next to 'Set password' button. */
if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
if (!_settings_client.network.server_password.empty()) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
}
}
@@ -1151,7 +1151,7 @@ struct NetworkStartServerWindow : public Window {
void OnEditboxChanged(int wid) override
{
if (wid == WID_NSS_GAMENAME) {
strecpy(_settings_client.network.server_name, this->name_editbox.text.buf, lastof(_settings_client.network.server_name));
_settings_client.network.server_name = this->name_editbox.text.buf;
}
}
@@ -1171,7 +1171,7 @@ struct NetworkStartServerWindow : public Window {
if (str == nullptr) return;
if (this->widget_id == WID_NSS_SETPWD) {
strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
_settings_client.network.server_password = str;
} else {
int32 value = atoi(str);
this->SetWidgetDirty(this->widget_id);
@@ -1298,7 +1298,7 @@ struct NetworkLobbyWindow : public Window {
{
/* Scroll through all this->company_info and get the 'pos' item that is not empty. */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
if (!StrEmpty(this->company_info[i].company_name)) {
if (!this->company_info[i].company_name.empty()) {
if (pos-- == 0) return i;
}
}
@@ -1413,7 +1413,7 @@ struct NetworkLobbyWindow : public Window {
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
if (this->company == INVALID_COMPANY || this->company_info[this->company].company_name.empty()) return;
int y = r.top + detail_height + 4;
const NetworkGameInfo *gi = &this->server->info;
@@ -1571,7 +1571,7 @@ static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
strecpy(_settings_client.network.last_joined, ngl->connection_string.c_str(), lastof(_settings_client.network.last_joined));
_settings_client.network.last_joined = ngl->connection_string;
NetworkQueryLobbyServer(ngl->connection_string);
@@ -2214,19 +2214,16 @@ public:
case WID_CL_SERVER_NAME_EDIT: {
if (!_network_server) break;
uint index;
GetSettingFromName("network.server_name", &index);
SetSettingValue(index, StrEmpty(str) ? "Unnamed Server" : str);
SetSettingValue(GetSettingFromName("network.server_name"), StrEmpty(str) ? "Unnamed Server" : str);
this->InvalidateData();
break;
}
case WID_CL_CLIENT_NAME_EDIT: {
if (!NetworkValidateClientName(str)) break;
std::string client_name(str);
if (!NetworkValidateClientName(client_name)) break;
uint index;
GetSettingFromName("network.client_name", &index);
SetSettingValue(index, str);
SetSettingValue(GetSettingFromName("network.client_name"), client_name.c_str());
this->InvalidateData();
break;
}
@@ -2598,7 +2595,7 @@ struct NetworkCompanyPasswordWindow : public Window {
void OnOk()
{
if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
strecpy(_settings_client.network.default_company_pass, this->password_editbox.text.buf, lastof(_settings_client.network.default_company_pass));
_settings_client.network.default_company_pass = this->password_editbox.text.buf;
}
NetworkChangeCompanyPassword(_local_company, this->password_editbox.text.buf);