Merge branch 'master' into jgrpp-beta

# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/indonesian.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/swedish.txt
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/mcf.cpp
#	src/network/core/tcp.cpp
#	src/network/core/tcp.h
#	src/network/core/tcp_game.h
#	src/network/core/udp.h
#	src/network/network.cpp
#	src/network/network_admin.cpp
#	src/network/network_admin.h
#	src/network/network_chat_gui.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf.cpp
#	src/newgrf_station.cpp
#	src/order_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/currency_settings.ini
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/table/settings.ini
#	src/terraform_cmd.cpp
#	src/timetable_gui.cpp
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/water_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2021-09-27 22:47:13 +01:00
204 changed files with 1829 additions and 1549 deletions

View File

@@ -19,23 +19,16 @@
* @see SettingDescBase
*/
enum SettingDescType : byte {
/* 4 bytes allocated a maximum of 16 types for GenericType */
SDT_BEGIN = 0,
SDT_NUMX = 0, ///< any number-type
SDT_BOOLX = 1, ///< a boolean number
SDT_ONEOFMANY = 2, ///< bitmasked number where only ONE bit may be set
SDT_MANYOFMANY = 3, ///< bitmasked number where MULTIPLE bits may be set
SDT_INTLIST = 4, ///< list of integers separated by a comma ','
SDT_STRING = 5, ///< string with a pre-allocated buffer
SDT_STDSTRING = 6, ///< \c std::string
SDT_END,
/* 9 more possible primitives */
};
enum SettingGuiFlag : uint16 {
/* 1 byte allocated for a maximum of 8 flags
* Flags directing saving/loading of a variable */
/* 2 bytes allocated for a maximum of 16 flags. */
SGF_NONE = 0,
SGF_0ISDISABLED = 1 << 0, ///< a value of zero means the feature is disabled
SGF_DISPLAY_ABS = 1 << 1, ///< display absolute value of the setting
@@ -139,18 +132,9 @@ struct SettingDesc {
SettingType GetType() const;
};
/* NOTE: The only difference between SettingDesc and SettingDescGlob is
* that one uses global variables as a source and the other offsets
* in a struct which are bound to a certain variable during runtime.
* The only way to differentiate between these two is to check if an object
* has been passed to the function or not. If not, then it is a global variable
* and save->variable has its address, otherwise save->variable only holds the
* offset in a certain struct */
typedef SettingDesc SettingDescGlobVarList;
const SettingDesc *GetSettingFromName(const char *name, uint *i, bool ignore_version = false);
bool SetSettingValue(uint index, int32 value, bool force_newgame = false);
bool SetSettingValue(uint index, const char *value, bool force_newgame = false);
void SetCompanySetting(uint index, int32 value);
const SettingDesc *GetSettingFromName(const char *name, bool ignore_version = false);
bool SetSettingValue(const SettingDesc *sd, int32 value, bool force_newgame = false);
bool SetSettingValue(const SettingDesc *sd, const char *value, bool force_newgame = false);
uint GetSettingIndex(const SettingDesc *sd);
#endif /* SETTINGS_INTERNAL_H */