Merge branch 'master' into jgrpp-beta
# Conflicts: # .github/workflows/commit-checker.yml # src/company_cmd.cpp # src/console_cmds.cpp # src/crashlog.cpp # src/lang/english.txt # src/lang/german.txt # src/lang/indonesian.txt # src/lang/japanese.txt # src/lang/korean.txt # src/lang/swedish.txt # src/linkgraph/linkgraphjob.cpp # src/linkgraph/mcf.cpp # src/network/core/tcp.cpp # src/network/core/tcp.h # src/network/core/tcp_game.h # src/network/core/udp.h # src/network/network.cpp # src/network/network_admin.cpp # src/network/network_admin.h # src/network/network_chat_gui.cpp # src/network/network_client.cpp # src/network/network_client.h # src/network/network_func.h # src/network/network_internal.h # src/network/network_server.cpp # src/network/network_server.h # src/newgrf.cpp # src/newgrf_station.cpp # src/order_gui.cpp # src/rail_cmd.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/station_cmd.cpp # src/stdafx.h # src/table/currency_settings.ini # src/table/misc_settings.ini # src/table/settings.h.preamble # src/table/settings.ini # src/terraform_cmd.cpp # src/timetable_gui.cpp # src/train_cmd.cpp # src/tree_cmd.cpp # src/water_cmd.cpp
This commit is contained in:
30
.github/workflows/ci-build.yml
vendored
30
.github/workflows/ci-build.yml
vendored
@@ -325,34 +325,8 @@ jobs:
|
||||
|
||||
if: always() && github.event_name == 'pull_request'
|
||||
|
||||
runs-on: ubuntu-20.04
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Get check suite ID
|
||||
id: check_suite_id
|
||||
uses: octokit/request-action@v2.x
|
||||
with:
|
||||
route: GET /repos/{repository}/actions/runs/{run_id}
|
||||
repository: ${{ github.repository }}
|
||||
run_id: ${{ github.run_id }}
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get check runs
|
||||
id: check_runs
|
||||
uses: octokit/request-action@v2.x
|
||||
with:
|
||||
route: GET /repos/{repository}/check-suites/{check_suite_id}/check-runs
|
||||
repository: ${{ github.repository }}
|
||||
check_suite_id: ${{ fromJson(steps.check_suite_id.outputs.data).check_suite_id }}
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Check annotations
|
||||
shell: bash
|
||||
run: |
|
||||
echo '[
|
||||
${{ toJson(fromJson(steps.check_runs.outputs.data).check_runs.*.output.title) }}, ${{ toJson(fromJson(steps.check_runs.outputs.data).check_runs.*.output.summary) }}
|
||||
]' | jq '.[0] as $t | .[1] as $s | reduce range(.[0] | length) as $i ([]; . + [if $t[$i] then $t[$i] + ": " + $s[$i] else empty end]) | .[]'
|
||||
|
||||
exit $(echo '${{ toJson(fromJson(steps.check_runs.outputs.data).check_runs.*.output.annotations_count) }}' | jq 'add')
|
||||
uses: OpenTTD/actions/annotation-check@v2
|
||||
|
32
.github/workflows/release.yml
vendored
32
.github/workflows/release.yml
vendored
@@ -750,6 +750,21 @@ jobs:
|
||||
with:
|
||||
arch: ${{ matrix.host }}
|
||||
|
||||
- name: Import code signing certificate
|
||||
shell: powershell
|
||||
# If this is run on a fork, there may not be a certificate set up - continue in this case
|
||||
continue-on-error: true
|
||||
run: |
|
||||
$tempFile = [System.IO.Path]::GetTempFileName()
|
||||
$bytes = [System.Convert]::FromBase64String($env:WINDOWS_CERTIFICATE_P12)
|
||||
[IO.File]::WriteAllBytes($tempFile, $bytes)
|
||||
$pwd = ConvertTo-SecureString $env:WINDOWS_CERTIFICATE_PASSWORD -AsPlainText -Force
|
||||
Import-PfxCertificate -FilePath $tempFile -CertStoreLocation Cert:\CurrentUser\My -Password $pwd
|
||||
Remove-Item $tempFile
|
||||
env:
|
||||
WINDOWS_CERTIFICATE_P12: ${{ secrets.WINDOWS_CERTIFICATE_P12 }}
|
||||
WINDOWS_CERTIFICATE_PASSWORD: ${{ secrets.WINDOWS_CERTIFICATE_PASSWORD }}
|
||||
|
||||
- name: Build (with installer)
|
||||
if: needs.source.outputs.is_tag == 'true'
|
||||
shell: bash
|
||||
@@ -765,12 +780,15 @@ jobs:
|
||||
-DOPTION_USE_NSIS=ON \
|
||||
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
|
||||
# EOF
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Build"
|
||||
cmake --build .
|
||||
echo "::endgroup::"
|
||||
env:
|
||||
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
|
||||
|
||||
- name: Build (without installer)
|
||||
if: needs.source.outputs.is_tag != 'true'
|
||||
@@ -786,12 +804,15 @@ jobs:
|
||||
-DCMAKE_TOOLCHAIN_FILE="c:\vcpkg\scripts\buildsystems\vcpkg.cmake" \
|
||||
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
|
||||
# EOF
|
||||
echo "::endgroup::"
|
||||
|
||||
echo "::group::Build"
|
||||
cmake --build .
|
||||
echo "::endgroup::"
|
||||
env:
|
||||
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
|
||||
|
||||
- name: Create bundles
|
||||
shell: bash
|
||||
@@ -813,6 +834,17 @@ jobs:
|
||||
rm -f bundles/*.sha256
|
||||
echo "::endgroup::"
|
||||
|
||||
- name: Sign installer
|
||||
if: needs.source.outputs.is_tag == 'true'
|
||||
shell: bash
|
||||
# If this is run on a fork, there may not be a certificate set up - continue in this case
|
||||
continue-on-error: true
|
||||
run: |
|
||||
cd ${GITHUB_WORKSPACE}/build/bundles
|
||||
../../os/windows/sign.bat *.exe "${WINDOWS_CERTIFICATE_COMMON_NAME}"
|
||||
env:
|
||||
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
|
||||
|
||||
- name: Store bundles
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
|
@@ -311,6 +311,10 @@ target_link_libraries(openttd
|
||||
Threads::Threads
|
||||
)
|
||||
|
||||
if(HAIKU)
|
||||
target_link_libraries(openttd "be" "network" "midi")
|
||||
endif()
|
||||
|
||||
if(IPO_FOUND)
|
||||
set_target_properties(openttd PROPERTIES INTERPROCEDURAL_OPTIMIZATION_RELEASE True)
|
||||
set_target_properties(openttd PROPERTIES INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL True)
|
||||
|
@@ -2186,7 +2186,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
|
||||
- Fix: [NewGRF] Additional text in fund industry window is NewGRF supplied and thus should have a default colour (r22631)
|
||||
- Fix: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings [FS#4622] (r22626)
|
||||
- Fix: Do not zero the orders of disaster vehicles when converting savegames [FS#4642] (r22625)
|
||||
- Fix: When closing an AI company the local player cheated to, we need to cheat him to another company [FS#4654] (r22624, r22623)
|
||||
- Fix: When closing an AI company the local player cheated to, we need to cheat them to another company [FS#4654] (r22624, r22623)
|
||||
- Fix: When closing down companies their shares in other companies must be sold even if share trading is disabled at that point of time (r22622)
|
||||
- Fix: When asking the user to confirm an unsafe unpausing, there is no need to execute a command if 'no' is chosen. This also prevents crashing when clicking unpause while the confirm window is shown (r22621)
|
||||
- Fix: Enforce refit orders to be 'always go to depot' orders; service-only and stop-in-depot orders make no sense with refitting [FS#4651] (r22620)
|
||||
@@ -2908,7 +2908,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
|
||||
- Fix: Chat message caused glitch when rejoining a network game [FS#3757] (r19629)
|
||||
- Fix: Desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients) (r19620)
|
||||
- Fix: Company related graphs were not updated correctly after changing the company colour [FS#3763] (r19615)
|
||||
- Fix: Possible invalid read when server moves client to spectators before he finishes joining [FS#3755] (r19613)
|
||||
- Fix: Possible invalid read when server moves client to spectators before they finish joining [FS#3755] (r19613)
|
||||
- Fix: Crash when opening a savegame with a waypoint from around 0.4.0 [FS#3756] (r19612)
|
||||
- Fix: Improve joining behaviour; kicking clients when entering passwords that was just cleared, 'connection lost' for people failing the password, access restriction circumvention [CVE-2010-0401] [FS#3754] (r19610, r19609, r19608, r19607, r19606)
|
||||
- Fix: Desync debugging; false positives in the cache validity checks and saving/loading the command stream (r19619, r19617, r19602, r19601, r19600, r19596, r19593, r19592, r19589, r19587, r19586)
|
||||
@@ -3263,7 +3263,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
|
||||
- Fix: Do not account for path reservation costs when entering a signal block via a 'block' signal. This way you will not get double penalties, both red signals and reservation costs, for the block signalled tracks [FS#2722] (r18535)
|
||||
- Fix: [NewGRF] An industry NewGRF that defined a too small size for action0 prop 0A could cause a crash (r18527)
|
||||
- Fix: Allegro does not like to work with extmidi, so warn the user about that [FS#3272] (r18520)
|
||||
- Fix: When you pass a signal at danger, in a PBS controlled area, do not try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Of course one can always stop the train manually [FS#2891] (r18515)
|
||||
- Fix: When you pass a signal at danger, in a PBS controlled area, do not try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so they have to suffer the consequences. Of course one can always stop the train manually [FS#2891] (r18515)
|
||||
- Fix: No error message was created for the first fatal NewGRF error [FS#3368] (r18506)
|
||||
- Fix: Improve airport movement on several airports [FS#3169] (r18505)
|
||||
- Fix: Autoreplace and autorenew always reset their cargo sub type to 0. Now find a sub cargo type with the exact same name and use that, otherwise fallback to 0. So cargo sub types can be maintained via autoreplace *if* the new vehicle supports the same cargo sub type [FS#3159] (r18499)
|
||||
@@ -3746,7 +3746,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
|
||||
- Fix: Make the join/spectate command require to be connected to a network game; in SP it could lead to crashes (r15514)
|
||||
- Fix: Generating a map with the original map generator with freeform edges on resulted in a crash [FS#2641] (r15511)
|
||||
- Fix: Pre-0.5 OpenTTD stored new_nonstop and full_load_any in a different way, savegame conversion was not working for them (r15500)
|
||||
- Fix: Crash when opening the game options when the currently loaded base graphics pack has less than 2 valid graphics files. For example when someone replaces all his/her original base graphics with custom work (but keeps the name) or renames the dos ones to windows or vice versa [FS#2630] (r15476)
|
||||
- Fix: Crash when opening the game options when the currently loaded base graphics pack has less than 2 valid graphics files. For example when someone replaces all their original base graphics with custom work (but keeps the name) or renames the dos ones to windows or vice versa [FS#2630] (r15476)
|
||||
|
||||
|
||||
0.7.0-beta1 (2009-02-16)
|
||||
@@ -4508,7 +4508,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
|
||||
- Fix: Switching players (using the cheat) crashed on Big Endian machines [FS#1150] (r11023)
|
||||
- Fix: The canal border determination did not take oil rigs into consideration (r11022)
|
||||
- Fix: Do not display income/expenses when they do not belong to a 'valid' tile, like the money cheat/giving money [FS#1175] (r11021)
|
||||
- Fix: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative [FS#1174] (r11020)
|
||||
- Fix: One could not give money when they had too much money or rather: when casting the amount of money to an int32 becomes negative [FS#1174] (r11020)
|
||||
- Fix: When determining the gender of a string, do not assume that the gender is in the front of the string when there can be case switching code at that location [FS#1104] (r10792)
|
||||
- Fix: Determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis) [FS#1058] (r10686)
|
||||
- Fix: Graphical glitches when the 'link landscape toolbar' patch is turned on when opening one of the construction toolbars [FS#1076] (r10685)
|
||||
@@ -4569,7 +4569,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
|
||||
- Fix: Do not unconditionally assume that a tile has a depot (r11027)
|
||||
- Fix: Give a more correct error when building some things on tile 0 [FS#1173] (r11024)
|
||||
- Fix: Do not display income/expenses when they do not belong to a 'valid' tile, like the money cheat and giving money [FS#1175] (r11021)
|
||||
- Fix: One could not give money when (s)he had too much money [FS#1174] (r11020)
|
||||
- Fix: One could not give money when they had too much money [FS#1174] (r11020)
|
||||
- Fix: Disallow buying/selling shares in your own company or a bankrupt company [FS#1169] (r11018)
|
||||
- Fix: Crash when quitting the game in one of the end score windows [FS#1218] (r11071)
|
||||
|
||||
@@ -5529,7 +5529,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
|
||||
- Fix: Vehicles slow down under bridge if the track is on a foundation
|
||||
- Fix: You can no longer change name of waypoints whom are owned by somebody else
|
||||
- Fix: Shares are now also sold when a company goes bankrupt [SF#1090313]
|
||||
- Fix: It is no longer possible to crash trains of other companies by building a depot close to a station; trains do no longer enter tiles that do not belong to his owner [SF#1087701]
|
||||
- Fix: It is no longer possible to crash trains of other companies by building a depot close to a station; trains do no longer enter tiles that do not belong to their owner [SF#1087701]
|
||||
- Fix: Crashed trains are not reported to have too few orders any more [SF#1087403]
|
||||
- Fix: Backup-order-list was not closed with an OT_NOTHING, [SF#1086375]
|
||||
- Fix: Docks now have a button to display the catchment area [SF#1085255]
|
||||
|
@@ -167,7 +167,7 @@ macro(compile_flags)
|
||||
message(FATAL_ERROR "No warning flags are set for this compiler yet; please consider creating a Pull Request to add support for this compiler.")
|
||||
endif()
|
||||
|
||||
if(NOT WIN32)
|
||||
if(NOT WIN32 AND NOT HAIKU)
|
||||
# rdynamic is used to get useful stack traces from crash reports.
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -rdynamic")
|
||||
endif()
|
||||
|
@@ -139,6 +139,13 @@ elseif(WIN32)
|
||||
endif()
|
||||
|
||||
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-windows-${CPACK_SYSTEM_NAME}")
|
||||
|
||||
if(WINDOWS_CERTIFICATE_COMMON_NAME)
|
||||
add_custom_command(TARGET openttd
|
||||
POST_BUILD
|
||||
COMMAND "${CMAKE_SOURCE_DIR}/os/windows/sign.bat" "$<TARGET_FILE:openttd>" "${WINDOWS_CERTIFICATE_COMMON_NAME}"
|
||||
)
|
||||
endif()
|
||||
elseif(UNIX)
|
||||
# With FHS, we can create deb/rpm/... Without it, they would be horribly broken
|
||||
# and not work. The other way around is also true; with FHS they are not
|
||||
|
@@ -1,5 +1,5 @@
|
||||
# LibLZMA is a recent addition to the emscripten SDK, so it is possible
|
||||
# someone hasn't updated his SDK yet. Test out if the SDK supports LibLZMA.
|
||||
# someone hasn't updated their SDK yet. Test out if the SDK supports LibLZMA.
|
||||
include(CheckCXXSourceCompiles)
|
||||
set(CMAKE_REQUIRED_FLAGS "-sUSE_LIBLZMA=1")
|
||||
|
||||
|
18
os/windows/sign.bat
Normal file
18
os/windows/sign.bat
Normal file
@@ -0,0 +1,18 @@
|
||||
@echo off
|
||||
REM Signing script
|
||||
REM Arguments: sign.bat exe_to_sign certificate_subject_name
|
||||
|
||||
REM This is a loose wrapper around the Microsoft signtool application (included in the Windows SDK).
|
||||
REM See https://docs.microsoft.com/en-us/dotnet/framework/tools/signtool-exe for more details.
|
||||
|
||||
REM Path to signtool.exe
|
||||
IF NOT DEFINED SIGNTOOL_PATH (SET SIGNTOOL_PATH=signtool)
|
||||
|
||||
REM URL of the timestamp server
|
||||
IF NOT DEFINED SIGNTOOL_TIMESTAMP_URL (SET SIGNTOOL_TIMESTAMP_URL=http://timestamp.digicert.com)
|
||||
|
||||
REM Sign with SHA-1 for Windows 7 and below
|
||||
"%SIGNTOOL_PATH%" sign -v -n %2 -t %SIGNTOOL_TIMESTAMP_URL% %1
|
||||
|
||||
REM Sign with SHA-256 for Windows 8 and above
|
||||
"%SIGNTOOL_PATH%" sign -v -n %2 -tr %SIGNTOOL_TIMESTAMP_URL% -fd sha256 -td sha256 -as %1
|
@@ -514,6 +514,7 @@ add_files(
|
||||
viewport_type.h
|
||||
void_cmd.cpp
|
||||
void_map.h
|
||||
walltime_func.h
|
||||
water.h
|
||||
water_cmd.cpp
|
||||
water_map.h
|
||||
|
@@ -1044,7 +1044,7 @@ static bool AircraftController(Aircraft *v)
|
||||
if (count == 0) return false;
|
||||
|
||||
/* If the plane will be a few subpixels away from the destination after
|
||||
* this movement loop, start nudging him towards the exact position for
|
||||
* this movement loop, start nudging it towards the exact position for
|
||||
* the whole loop. Otherwise, heavily depending on the speed of the plane,
|
||||
* it is possible we totally overshoot the target, causing the plane to
|
||||
* make a loop, and trying again, and again, and again .. */
|
||||
|
@@ -379,11 +379,14 @@ public:
|
||||
const Group *g = Group::GetIfValid(this->sel_group);
|
||||
if (g != nullptr) {
|
||||
remove_wagon = HasBit(g->flags, GroupFlags::GF_REPLACE_WAGON_REMOVAL);
|
||||
SetDParam(0, STR_GROUP_NAME);
|
||||
SetDParam(1, sel_group);
|
||||
} else {
|
||||
const Company *c = Company::Get(_local_company);
|
||||
remove_wagon = c->settings.renew_keep_length;
|
||||
SetDParam(0, STR_GROUP_DEFAULT_TRAINS + this->window_number);
|
||||
}
|
||||
SetDParam(0, remove_wagon ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
|
||||
SetDParam(2, remove_wagon ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -642,6 +645,20 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override
|
||||
{
|
||||
if (widget != WID_RV_TRAIN_WAGONREMOVE_TOGGLE) return false;
|
||||
|
||||
if (Group::IsValidID(this->sel_group)) {
|
||||
uint64 params[1];
|
||||
params[0] = STR_REPLACE_REMOVE_WAGON_HELP;
|
||||
GuiShowTooltips(this, STR_REPLACE_REMOVE_WAGON_GROUP_HELP, 1, params, close_cond);
|
||||
} else {
|
||||
GuiShowTooltips(this, STR_REPLACE_REMOVE_WAGON_HELP, 0, nullptr, close_cond);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void OnResize() override
|
||||
{
|
||||
this->vscroll[0]->SetCapacityFromWidget(this, WID_RV_LEFT_MATRIX);
|
||||
|
@@ -155,6 +155,7 @@ bmno_full_transparency:
|
||||
|
||||
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
|
||||
if (src->a == 0) {
|
||||
/* Complete transparency. */
|
||||
} else if (src->a == 255) {
|
||||
*anim = *(const uint16*) src_mv;
|
||||
*dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v) : *src;
|
||||
|
@@ -16,14 +16,14 @@
|
||||
#include <utility>
|
||||
|
||||
template <typename SetPixelT>
|
||||
void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel)
|
||||
void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel)
|
||||
{
|
||||
int dy;
|
||||
int dx;
|
||||
int stepx;
|
||||
int stepy;
|
||||
|
||||
dy = (y2 - y) * 2;
|
||||
dy = (y2 - y1) * 2;
|
||||
if (dy < 0) {
|
||||
dy = -dy;
|
||||
stepy = -1;
|
||||
@@ -31,7 +31,7 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
stepy = 1;
|
||||
}
|
||||
|
||||
dx = (x2 - x) * 2;
|
||||
dx = (x2 - x1) * 2;
|
||||
if (dx < 0) {
|
||||
dx = -dx;
|
||||
stepx = -1;
|
||||
@@ -41,7 +41,7 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
|
||||
if (dx == 0 && dy == 0) {
|
||||
/* The algorithm below cannot handle this special case; make it work at least for line width 1 */
|
||||
if (x >= 0 && x < screen_width && y >= 0 && y < screen_height) set_pixel(x, y);
|
||||
if (x1 >= 0 && x1 < screen_width && y1 >= 0 && y1 < screen_height) set_pixel(x1, y1);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -67,14 +67,14 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
int dash_count = 0;
|
||||
if (dx > dy) {
|
||||
if (stepx < 0) {
|
||||
std::swap(x, x2);
|
||||
std::swap(y, y2);
|
||||
std::swap(x1, x2);
|
||||
std::swap(y1, y2);
|
||||
stepy = -stepy;
|
||||
}
|
||||
if (x2 < 0 || x >= screen_width) return;
|
||||
if (x2 < 0 || x1 >= screen_width) return;
|
||||
|
||||
int y_low = y;
|
||||
int y_high = y;
|
||||
int y_low = y1;
|
||||
int y_high = y1;
|
||||
int frac_low = dy - frac_diff / 2;
|
||||
int frac_high = dy + frac_diff / 2;
|
||||
|
||||
@@ -87,10 +87,10 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
y_high += stepy;
|
||||
}
|
||||
|
||||
if (x < 0) {
|
||||
dash_count = (-x) % (dash + gap);
|
||||
if (x1 < 0) {
|
||||
dash_count = (-x1) % (dash + gap);
|
||||
auto adjust_frac = [&](int64 frac, int &y_bound) -> int {
|
||||
frac -= ((int64) dy) * ((int64) x);
|
||||
frac -= ((int64) dy) * ((int64) x1);
|
||||
if (frac >= 0) {
|
||||
int quotient = frac / dx;
|
||||
int remainder = frac % dx;
|
||||
@@ -101,17 +101,17 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
};
|
||||
frac_low = adjust_frac(frac_low, y_low);
|
||||
frac_high = adjust_frac(frac_high, y_high);
|
||||
x = 0;
|
||||
x1 = 0;
|
||||
}
|
||||
x2++;
|
||||
if (x2 > screen_width) {
|
||||
x2 = screen_width;
|
||||
}
|
||||
|
||||
while (x != x2) {
|
||||
while (x1 != x2) {
|
||||
if (dash_count < dash) {
|
||||
for (int y = y_low; y != y_high; y += stepy) {
|
||||
if (y >= 0 && y < screen_height) set_pixel(x, y);
|
||||
if (y >= 0 && y < screen_height) set_pixel(x1, y);
|
||||
}
|
||||
}
|
||||
if (frac_low >= 0) {
|
||||
@@ -122,21 +122,21 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
y_high += stepy;
|
||||
frac_high -= dx;
|
||||
}
|
||||
x++;
|
||||
x1++;
|
||||
frac_low += dy;
|
||||
frac_high += dy;
|
||||
if (++dash_count >= dash + gap) dash_count = 0;
|
||||
}
|
||||
} else {
|
||||
if (stepy < 0) {
|
||||
std::swap(x, x2);
|
||||
std::swap(y, y2);
|
||||
std::swap(x1, x2);
|
||||
std::swap(y1, y2);
|
||||
stepx = -stepx;
|
||||
}
|
||||
if (y2 < 0 || y >= screen_height) return;
|
||||
if (y2 < 0 || y1 >= screen_height) return;
|
||||
|
||||
int x_low = x;
|
||||
int x_high = x;
|
||||
int x_low = x1;
|
||||
int x_high = x1;
|
||||
int frac_low = dx - frac_diff / 2;
|
||||
int frac_high = dx + frac_diff / 2;
|
||||
|
||||
@@ -149,10 +149,10 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
x_high += stepx;
|
||||
}
|
||||
|
||||
if (y < 0) {
|
||||
dash_count = (-y) % (dash + gap);
|
||||
if (y1 < 0) {
|
||||
dash_count = (-y1) % (dash + gap);
|
||||
auto adjust_frac = [&](int64 frac, int &x_bound) -> int {
|
||||
frac -= ((int64) dx) * ((int64) y);
|
||||
frac -= ((int64) dx) * ((int64) y1);
|
||||
if (frac >= 0) {
|
||||
int quotient = frac / dy;
|
||||
int remainder = frac % dy;
|
||||
@@ -163,17 +163,17 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
};
|
||||
frac_low = adjust_frac(frac_low, x_low);
|
||||
frac_high = adjust_frac(frac_high, x_high);
|
||||
y = 0;
|
||||
y1 = 0;
|
||||
}
|
||||
y2++;
|
||||
if (y2 > screen_height) {
|
||||
y2 = screen_height;
|
||||
}
|
||||
|
||||
while (y != y2) {
|
||||
while (y1 != y2) {
|
||||
if (dash_count < dash) {
|
||||
for (int x = x_low; x != x_high; x += stepx) {
|
||||
if (x >= 0 && x < screen_width) set_pixel(x, y);
|
||||
if (x >= 0 && x < screen_width) set_pixel(x, y1);
|
||||
}
|
||||
}
|
||||
if (frac_low >= 0) {
|
||||
@@ -184,7 +184,7 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
|
||||
x_high += stepx;
|
||||
frac_high -= dy;
|
||||
}
|
||||
y++;
|
||||
y1++;
|
||||
frac_low += dx;
|
||||
frac_high += dx;
|
||||
if (++dash_count >= dash + gap) dash_count = 0;
|
||||
|
@@ -91,7 +91,7 @@ public:
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the requested blitter and return his class.
|
||||
* Find the requested blitter and return its class.
|
||||
* @param name the blitter to select.
|
||||
* @post Sets the blitter so GetCurrentBlitter() returns it too.
|
||||
*/
|
||||
|
@@ -61,6 +61,7 @@ enum CargoType {
|
||||
CT_PLASTIC = 10,
|
||||
CT_FIZZY_DRINKS = 11,
|
||||
|
||||
NUM_ORIGINAL_CARGO = 12,
|
||||
NUM_CARGO = 64, ///< Maximal number of cargo types in a game.
|
||||
|
||||
CT_AUTO_REFIT = 0xFD, ///< Automatically choose cargo type when doing auto refitting.
|
||||
|
@@ -77,6 +77,28 @@ void SetupCargoForClimate(LandscapeID l)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the cargo ID of a default cargo, if present.
|
||||
* @param l Landscape
|
||||
* @param ct Default cargo type.
|
||||
* @return ID number if the cargo exists, else #CT_INVALID
|
||||
*/
|
||||
CargoID GetDefaultCargoID(LandscapeID l, CargoType ct)
|
||||
{
|
||||
assert(l < lengthof(_default_climate_cargo));
|
||||
|
||||
if (ct == CT_INVALID) return CT_INVALID;
|
||||
|
||||
assert(ct < lengthof(_default_climate_cargo[0]));
|
||||
CargoLabel cl = _default_climate_cargo[l][ct];
|
||||
/* Bzzt: check if cl is just an index into the cargo table */
|
||||
if (cl < lengthof(_default_cargo)) {
|
||||
cl = _default_cargo[cl].label;
|
||||
}
|
||||
|
||||
return GetCargoIDByLabel(cl);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the cargo ID by cargo label.
|
||||
* @param cl Cargo type to get.
|
||||
|
@@ -186,6 +186,7 @@ extern CargoTypes _standard_cargo_mask;
|
||||
void SetupCargoForClimate(LandscapeID l);
|
||||
CargoID GetCargoIDByLabel(CargoLabel cl);
|
||||
CargoID GetCargoIDByBitnum(uint8 bitnum);
|
||||
CargoID GetDefaultCargoID(LandscapeID l, CargoType ct);
|
||||
|
||||
void InitializeSortedCargoSpecs();
|
||||
extern std::vector<const CargoSpec *> _sorted_cargo_specs;
|
||||
|
@@ -407,10 +407,10 @@ struct CheatWindow : Window {
|
||||
SetDParam(0, val * 1000 >> 16);
|
||||
SetDParam(1, 3);
|
||||
StringID str = (btn == CHT_INFLATION_COST) ? STR_CHEAT_INFLATION_COST_QUERY_CAPT : STR_CHEAT_INFLATION_INCOME_QUERY_CAPT;
|
||||
char *saved = _settings_game.locale.digit_group_separator;
|
||||
_settings_game.locale.digit_group_separator = const_cast<char*>("");
|
||||
std::string saved = std::move(_settings_game.locale.digit_group_separator);
|
||||
_settings_game.locale.digit_group_separator = "";
|
||||
ShowQueryString(STR_JUST_DECIMAL, str, 12, this, CS_NUMERAL_DECIMAL, QSF_ACCEPT_UNCHANGED);
|
||||
_settings_game.locale.digit_group_separator = saved;
|
||||
_settings_game.locale.digit_group_separator = std::move(saved);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@@ -862,7 +862,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
if (client_id == _network_own_client_id) {
|
||||
assert(_local_company == COMPANY_SPECTATOR);
|
||||
SetLocalCompany(c->index);
|
||||
if (!StrEmpty(_settings_client.network.default_company_pass)) {
|
||||
if (!_settings_client.network.default_company_pass.empty()) {
|
||||
NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass);
|
||||
}
|
||||
|
||||
|
@@ -838,11 +838,11 @@ public:
|
||||
|
||||
case WID_SCL_PRI_COL_DROPDOWN: {
|
||||
this->square = GetSpriteSize(SPR_SQUARE);
|
||||
int padding = this->square.width + NWidgetScrollbar::GetVerticalDimension().width + 10;
|
||||
int string_padding = this->square.width + NWidgetScrollbar::GetVerticalDimension().width + 10;
|
||||
for (const StringID *id = _colour_dropdown; id != endof(_colour_dropdown); id++) {
|
||||
size->width = std::max(size->width, GetStringBoundingBox(*id).width + padding);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(*id).width + string_padding);
|
||||
}
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COLOUR_DEFAULT).width + padding);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COLOUR_DEFAULT).width + string_padding);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@@ -54,6 +54,7 @@
|
||||
#include "linkgraph/linkgraphjob.h"
|
||||
#include "base_media_base.h"
|
||||
#include "debug_settings.h"
|
||||
#include "walltime_func.h"
|
||||
#include <time.h>
|
||||
|
||||
#include "safeguards.h"
|
||||
@@ -793,14 +794,14 @@ DEF_CONSOLE_CMD(ConClientNickChange)
|
||||
return true;
|
||||
}
|
||||
|
||||
char *client_name = argv[2];
|
||||
std::string client_name(argv[2]);
|
||||
StrTrimInPlace(client_name);
|
||||
if (!NetworkIsValidClientName(client_name)) {
|
||||
IConsoleError("Cannot give a client an empty name");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!NetworkServerChangeClientName(client_id, client_name)) {
|
||||
if (!NetworkServerChangeClientName(client_id, client_name.c_str())) {
|
||||
IConsoleError("Cannot give a client a duplicate name");
|
||||
}
|
||||
|
||||
@@ -969,13 +970,13 @@ DEF_CONSOLE_CMD(ConNetworkReconnect)
|
||||
break;
|
||||
}
|
||||
|
||||
if (StrEmpty(_settings_client.network.last_joined)) {
|
||||
if (_settings_client.network.last_joined.empty()) {
|
||||
IConsolePrint(CC_DEFAULT, "No server for reconnecting.");
|
||||
return true;
|
||||
}
|
||||
|
||||
/* Don't resolve the address first, just print it directly as it comes from the config file. */
|
||||
IConsolePrintF(CC_DEFAULT, "Reconnecting to %s ...", _settings_client.network.last_joined);
|
||||
IConsolePrintF(CC_DEFAULT, "Reconnecting to %s ...", _settings_client.network.last_joined.c_str());
|
||||
|
||||
return NetworkClientConnectGame(_settings_client.network.last_joined, playas);
|
||||
}
|
||||
@@ -1437,10 +1438,9 @@ DEF_CONSOLE_CMD(ConGetSysDate)
|
||||
return true;
|
||||
}
|
||||
|
||||
time_t t;
|
||||
time(&t);
|
||||
auto timeinfo = localtime(&t);
|
||||
IConsolePrintF(CC_DEFAULT, "System Date: %04d-%02d-%02d %02d:%02d:%02d", timeinfo->tm_year + 1900, timeinfo->tm_mon + 1, timeinfo->tm_mday, timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec);
|
||||
char buffer[lengthof("2000-01-02 03:04:05")];
|
||||
LocalTime::Format(buffer, lastof(buffer), "%Y-%m-%d %H:%M:%S");
|
||||
IConsolePrintF(CC_DEFAULT, "System Date: %s", buffer);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1738,7 +1738,7 @@ DEF_CONSOLE_CMD(ConCompanies)
|
||||
if (c->is_ai) {
|
||||
password_state = "AI";
|
||||
} else if (_network_server) {
|
||||
password_state = StrEmpty(_network_company_states[c->index].password) ? "unprotected" : "protected";
|
||||
password_state = _network_company_states[c->index].password.empty() ? "unprotected" : "protected";
|
||||
}
|
||||
|
||||
char colour[512];
|
||||
@@ -1840,7 +1840,7 @@ DEF_CONSOLE_CMD(ConCompanyPassword)
|
||||
}
|
||||
|
||||
CompanyID company_id;
|
||||
const char *password;
|
||||
std::string password;
|
||||
const char *errormsg;
|
||||
|
||||
if (argc == 2) {
|
||||
@@ -1862,10 +1862,10 @@ DEF_CONSOLE_CMD(ConCompanyPassword)
|
||||
|
||||
password = NetworkChangeCompanyPassword(company_id, password);
|
||||
|
||||
if (StrEmpty(password)) {
|
||||
if (password.empty()) {
|
||||
IConsolePrintF(CC_WARNING, "Company password cleared");
|
||||
} else {
|
||||
IConsolePrintF(CC_WARNING, "Company password changed to: %s", password);
|
||||
IConsolePrintF(CC_WARNING, "Company password changed to: %s", password.c_str());
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -1918,7 +1918,7 @@ DEF_CONSOLE_CMD(ConCompanyPasswordHashes)
|
||||
char colour[512];
|
||||
GetString(colour, STR_COLOUR_DARK_BLUE + _company_colours[c->index], lastof(colour));
|
||||
IConsolePrintF(CC_INFO, "#:%d(%s) Company Name: '%s' Hash: '%s'",
|
||||
c->index + 1, colour, company_name, _network_company_states[c->index].password);
|
||||
c->index + 1, colour, company_name, _network_company_states[c->index].password.c_str());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@@ -29,7 +29,7 @@ enum ConsoleHookResult {
|
||||
* effect they produce are carried out. The arguments to the commands
|
||||
* are given to them, each input word separated by a double-quote (") is an argument
|
||||
* If you want to handle multiple words as one, enclose them in double-quotes
|
||||
* eg. 'say "hello sexy boy"'
|
||||
* eg. 'say "hello everybody"'
|
||||
*/
|
||||
typedef bool IConsoleCmdProc(byte argc, char *argv[]);
|
||||
typedef ConsoleHookResult IConsoleHook(bool echo);
|
||||
|
@@ -274,7 +274,7 @@ class Kdtree {
|
||||
}
|
||||
|
||||
template <typename Outputter>
|
||||
void FindContainedRecursive(CoordT p1[2], CoordT p2[2], size_t node_idx, int level, Outputter outputter) const
|
||||
void FindContainedRecursive(CoordT p1[2], CoordT p2[2], size_t node_idx, int level, const Outputter &outputter) const
|
||||
{
|
||||
/* Dimension index of current level */
|
||||
int dim = level % 2;
|
||||
@@ -458,7 +458,7 @@ public:
|
||||
* @param outputter Callback used to return values from the search.
|
||||
*/
|
||||
template <typename Outputter>
|
||||
void FindContained(CoordT x1, CoordT y1, CoordT x2, CoordT y2, Outputter outputter) const
|
||||
void FindContained(CoordT x1, CoordT y1, CoordT x2, CoordT y2, const Outputter &outputter) const
|
||||
{
|
||||
assert(x1 < x2);
|
||||
assert(y1 < y2);
|
||||
|
@@ -36,8 +36,7 @@
|
||||
#include "game/game_info.hpp"
|
||||
#include "company_base.h"
|
||||
#include "company_func.h"
|
||||
|
||||
#include <time.h>
|
||||
#include "walltime_func.h"
|
||||
|
||||
#ifdef WITH_ALLEGRO
|
||||
# include <allegro.h>
|
||||
@@ -420,7 +419,6 @@ char *CrashLog::LogCommandLog(char *buffer, const char *last) const
|
||||
*/
|
||||
char *CrashLog::FillCrashLog(char *buffer, const char *last) const
|
||||
{
|
||||
time_t cur_time = time(nullptr);
|
||||
buffer += seprintf(buffer, last, "*** OpenTTD Crash Report ***\n\n");
|
||||
|
||||
if (GamelogTestEmergency()) {
|
||||
@@ -430,7 +428,7 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last) const
|
||||
buffer += seprintf(buffer, last, "-=-=- As you loaded a savegame for which you do not have the required NewGRFs no crash information would ordinarily be generated. -=-=-\n\n");
|
||||
}
|
||||
|
||||
buffer += seprintf(buffer, last, "Crash at: %s", asctime(gmtime(&cur_time)));
|
||||
buffer += UTCTime::Format(buffer, last, "Crash at: %Y-%m-%d %H:%M:%S (UTC)\n");
|
||||
|
||||
buffer += seprintf(buffer, last, "In game date: %i-%02i-%02i (%i, %i) (DL: %u)\n", _cur_date_ymd.year, _cur_date_ymd.month + 1, _cur_date_ymd.day, _date_fract, _tick_skip_counter, _settings_game.economy.day_length_factor);
|
||||
if (_game_load_time != 0) {
|
||||
|
@@ -70,11 +70,11 @@ enum Currencies {
|
||||
|
||||
/** Specification of a currency. */
|
||||
struct CurrencySpec {
|
||||
uint16 rate;
|
||||
char separator[8];
|
||||
uint16 rate; ///< The conversion rate compared to the base currency.
|
||||
std::string separator; ///< The thousands separator for this currency.
|
||||
Year to_euro; ///< %Year of switching to the Euro. May also be #CF_NOEURO or #CF_ISEURO.
|
||||
char prefix[16];
|
||||
char suffix[16];
|
||||
std::string prefix; ///< Prefix to apply when formatting money in this currency.
|
||||
std::string suffix; ///< Suffix to apply when formatting money in this currency.
|
||||
/**
|
||||
* The currency symbol is represented by two possible values, prefix and suffix
|
||||
* Usage of one or the other is determined by #symbol_pos.
|
||||
@@ -89,11 +89,9 @@ struct CurrencySpec {
|
||||
|
||||
CurrencySpec() = default;
|
||||
|
||||
CurrencySpec(uint16 rate, const char *separator, Year to_euro, const char *prefix, const char *suffix, byte symbol_pos, StringID name) : rate(rate), to_euro(to_euro), symbol_pos(symbol_pos), name(name)
|
||||
CurrencySpec(uint16 rate, const char *separator, Year to_euro, const char *prefix, const char *suffix, byte symbol_pos, StringID name) :
|
||||
rate(rate), separator(separator), to_euro(to_euro), prefix(prefix), suffix(suffix), symbol_pos(symbol_pos), name(name)
|
||||
{
|
||||
strecpy(this->separator, separator, lastof(this->separator));
|
||||
strecpy(this->prefix, prefix, lastof(this->prefix));
|
||||
strecpy(this->suffix, suffix, lastof(this->suffix));
|
||||
}
|
||||
};
|
||||
|
||||
|
@@ -26,7 +26,7 @@
|
||||
#include "os/windows/win32.h"
|
||||
#endif
|
||||
|
||||
#include <time.h>
|
||||
#include "walltime_func.h"
|
||||
|
||||
#include "network/network_admin.h"
|
||||
SOCKET _debug_socket = INVALID_SOCKET;
|
||||
@@ -329,8 +329,7 @@ const char *GetLogPrefix()
|
||||
{
|
||||
static char _log_prefix[24];
|
||||
if (_settings_client.gui.show_date_in_logs) {
|
||||
time_t cur_time = time(nullptr);
|
||||
strftime(_log_prefix, sizeof(_log_prefix), "[%Y-%m-%d %H:%M:%S] ", localtime(&cur_time));
|
||||
LocalTime::Format(_log_prefix, lastof(_log_prefix), "[%Y-%m-%d %H:%M:%S] ");
|
||||
} else {
|
||||
*_log_prefix = '\0';
|
||||
}
|
||||
|
@@ -398,11 +398,11 @@ struct DepotWindow : Window {
|
||||
|
||||
uint16 rows_in_display = wid->current_y / wid->resize_y;
|
||||
|
||||
uint16 num = this->vscroll->GetPosition() * this->num_columns;
|
||||
uint num = this->vscroll->GetPosition() * this->num_columns;
|
||||
uint maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size(), num + (rows_in_display * this->num_columns)));
|
||||
int y;
|
||||
for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
|
||||
for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
|
||||
for (uint i = 0; i < this->num_columns && num < maxval; i++, num++) {
|
||||
/* Draw all vehicles in the current row */
|
||||
const Vehicle *v = this->vehicle_list[num];
|
||||
if (this->num_columns == 1) {
|
||||
|
@@ -320,7 +320,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
|
||||
for (const Company *c : Company::Iterate()) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
if (c->share_owners[i] == old_owner) {
|
||||
/* Sell his shares */
|
||||
/* Sell its shares */
|
||||
CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
|
||||
/* Because we are in a DoCommand, we can't just execute another one and
|
||||
* expect the money to be removed. We need to do it ourself! */
|
||||
@@ -351,7 +351,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
|
||||
}
|
||||
|
||||
/* Temporarily increase the company's money, to be sure that
|
||||
* removing his/her property doesn't fail because of lack of money.
|
||||
* removing their property doesn't fail because of lack of money.
|
||||
* Not too drastically though, because it could overflow */
|
||||
if (new_owner == INVALID_OWNER) {
|
||||
Company::Get(old_owner)->money = UINT64_MAX >> 2; // jackpot ;p
|
||||
|
@@ -45,6 +45,9 @@ public:
|
||||
~ErrorMessageData();
|
||||
ErrorMessageData(StringID summary_msg, StringID detailed_msg, uint duration = 0, int x = 0, int y = 0, const GRFFile *textref_stack_grffile = nullptr, uint textref_stack_size = 0, const uint32 *textref_stack = nullptr, StringID extra_msg = INVALID_STRING_ID);
|
||||
|
||||
/* Remove the copy assignment, as the default implementation will not do the right thing. */
|
||||
ErrorMessageData &operator=(ErrorMessageData &rhs) = delete;
|
||||
|
||||
/** Check whether error window shall display a company manager face */
|
||||
bool HasFace() const { return face != INVALID_COMPANY; }
|
||||
|
||||
|
@@ -53,7 +53,7 @@ void LoadCheckData::Clear()
|
||||
|
||||
this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
|
||||
this->current_date = 0;
|
||||
memset(&this->settings, 0, sizeof(this->settings));
|
||||
this->settings = {};
|
||||
|
||||
for (auto &pair : this->companies) {
|
||||
delete pair.second;
|
||||
|
@@ -489,7 +489,7 @@ static void LoadFreeTypeFont(FontSize fs)
|
||||
case FS_MONO: settings = &_freetype.mono; break;
|
||||
}
|
||||
|
||||
if (StrEmpty(settings->font)) return;
|
||||
if (settings->font.empty()) return;
|
||||
|
||||
if (_library == nullptr) {
|
||||
if (FT_Init_FreeType(&_library) != FT_Err_Ok) {
|
||||
@@ -500,19 +500,20 @@ static void LoadFreeTypeFont(FontSize fs)
|
||||
DEBUG(freetype, 2, "Initialized");
|
||||
}
|
||||
|
||||
const char *font_name = settings->font.c_str();
|
||||
FT_Face face = nullptr;
|
||||
|
||||
/* If font is an absolute path to a ttf, try loading that first. */
|
||||
FT_Error error = FT_New_Face(_library, settings->font, 0, &face);
|
||||
FT_Error error = FT_New_Face(_library, font_name, 0, &face);
|
||||
|
||||
#if defined(WITH_COCOA)
|
||||
extern void MacOSRegisterExternalFont(const char *file_path);
|
||||
if (error == FT_Err_Ok) MacOSRegisterExternalFont(settings->font);
|
||||
if (error == FT_Err_Ok) MacOSRegisterExternalFont(font_name);
|
||||
#endif
|
||||
|
||||
if (error != FT_Err_Ok) {
|
||||
/* Check if font is a relative filename in one of our search-paths. */
|
||||
std::string full_font = FioFindFullPath(BASE_DIR, settings->font);
|
||||
std::string full_font = FioFindFullPath(BASE_DIR, font_name);
|
||||
if (!full_font.empty()) {
|
||||
error = FT_New_Face(_library, full_font.c_str(), 0, &face);
|
||||
#if defined(WITH_COCOA)
|
||||
@@ -522,10 +523,10 @@ static void LoadFreeTypeFont(FontSize fs)
|
||||
}
|
||||
|
||||
/* Try loading based on font face name (OS-wide fonts). */
|
||||
if (error != FT_Err_Ok) error = GetFontByFaceName(settings->font, &face);
|
||||
if (error != FT_Err_Ok) error = GetFontByFaceName(font_name, &face);
|
||||
|
||||
if (error == FT_Err_Ok) {
|
||||
DEBUG(freetype, 2, "Requested '%s', using '%s %s'", settings->font, face->family_name, face->style_name);
|
||||
DEBUG(freetype, 2, "Requested '%s', using '%s %s'", font_name, face->family_name, face->style_name);
|
||||
|
||||
/* Attempt to select the unicode character map */
|
||||
error = FT_Select_Charmap(face, ft_encoding_unicode);
|
||||
@@ -555,7 +556,7 @@ static void LoadFreeTypeFont(FontSize fs)
|
||||
FT_Done_Face(face);
|
||||
|
||||
static const char *SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
|
||||
ShowInfoF("Unable to use '%s' for %s font, FreeType reported error 0x%X, using sprite font instead", settings->font, SIZE_TO_NAME[fs], error);
|
||||
ShowInfoF("Unable to use '%s' for %s font, FreeType reported error 0x%X, using sprite font instead", font_name, SIZE_TO_NAME[fs], error);
|
||||
return;
|
||||
|
||||
found_face:
|
||||
|
@@ -218,7 +218,7 @@ static inline bool GetDrawGlyphShadow(FontSize size)
|
||||
|
||||
/** Settings for a single freetype font. */
|
||||
struct FreeTypeSubSetting {
|
||||
char font[MAX_PATH]; ///< The name of the font, or path to the font.
|
||||
std::string font; ///< The name of the font, or path to the font.
|
||||
uint size; ///< The (requested) size of the font.
|
||||
bool aa; ///< Whether to do anti aliasing or not.
|
||||
|
||||
|
@@ -1471,7 +1471,7 @@ struct PerformanceRatingDetailWindow : Window {
|
||||
int64 needed = _score_info[score_type].needed;
|
||||
int score = _score_info[score_type].score;
|
||||
|
||||
/* SCORE_TOTAL has his own rules ;) */
|
||||
/* SCORE_TOTAL has its own rules ;) */
|
||||
if (score_type == SCORE_TOTAL) {
|
||||
for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) score += _score_info[i].score;
|
||||
needed = SCORE_MAX;
|
||||
|
@@ -480,7 +480,7 @@ bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x,
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a heightmap from file and change the map in his current dimensions
|
||||
* Load a heightmap from file and change the map in its current dimensions
|
||||
* to a landscape representing the heightmap.
|
||||
* It converts pixels to height. The brighter, the higher.
|
||||
* @param dft Type of image file.
|
||||
|
@@ -357,7 +357,7 @@ class BuildIndustryWindow : public Window {
|
||||
int numcargo = 0;
|
||||
int firstcargo = -1;
|
||||
|
||||
for (byte j = 0; j < cargolistlen; j++) {
|
||||
for (int j = 0; j < cargolistlen; j++) {
|
||||
if (cargolist[j] == CT_INVALID) continue;
|
||||
numcargo++;
|
||||
if (firstcargo < 0) {
|
||||
@@ -419,7 +419,7 @@ public:
|
||||
switch (widget) {
|
||||
case WID_DPI_MATRIX_WIDGET: {
|
||||
Dimension d = GetStringBoundingBox(STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES);
|
||||
for (byte i = 0; i < this->count; i++) {
|
||||
for (uint16 i = 0; i < this->count; i++) {
|
||||
if (this->index[i] == INVALID_INDUSTRYTYPE) continue;
|
||||
d = maxdim(d, GetStringBoundingBox(GetIndustrySpec(this->index[i])->name));
|
||||
}
|
||||
@@ -438,7 +438,7 @@ public:
|
||||
uint extra_lines_newgrf = 0;
|
||||
uint max_minwidth = FONT_HEIGHT_NORMAL * MAX_MINWIDTH_LINEHEIGHTS;
|
||||
Dimension d = {0, 0};
|
||||
for (byte i = 0; i < this->count; i++) {
|
||||
for (uint16 i = 0; i < this->count; i++) {
|
||||
if (this->index[i] == INVALID_INDUSTRYTYPE) continue;
|
||||
|
||||
const IndustrySpec *indsp = GetIndustrySpec(this->index[i]);
|
||||
@@ -528,7 +528,7 @@ public:
|
||||
int icon_bottom = icon_top + this->legend.height;
|
||||
|
||||
int y = r.top;
|
||||
for (byte i = 0; i < this->vscroll->GetCapacity() && i + this->vscroll->GetPosition() < this->count; i++) {
|
||||
for (uint16 i = 0; i < this->vscroll->GetCapacity() && i + this->vscroll->GetPosition() < this->count; i++) {
|
||||
bool selected = this->selected_index == i + this->vscroll->GetPosition();
|
||||
|
||||
if (this->index[i + this->vscroll->GetPosition()] == INVALID_INDUSTRYTYPE) {
|
||||
@@ -2707,14 +2707,14 @@ struct IndustryCargoesWindow : public Window {
|
||||
|
||||
/**
|
||||
* Compute what and where to display for industry type \a it.
|
||||
* @param it Industry type to display.
|
||||
* @param displayed_it Industry type to display.
|
||||
*/
|
||||
void ComputeIndustryDisplay(IndustryType it)
|
||||
void ComputeIndustryDisplay(IndustryType displayed_it)
|
||||
{
|
||||
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION;
|
||||
this->ind_cargo = it;
|
||||
this->ind_cargo = displayed_it;
|
||||
_displayed_industries.reset();
|
||||
_displayed_industries.set(it);
|
||||
_displayed_industries.set(displayed_it);
|
||||
|
||||
this->fields.clear();
|
||||
CargoesRow &row = this->fields.emplace_back();
|
||||
@@ -2724,7 +2724,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
row.columns[3].MakeEmpty(CFT_SMALL_EMPTY);
|
||||
row.columns[4].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS);
|
||||
|
||||
const IndustrySpec *central_sp = GetIndustrySpec(it);
|
||||
const IndustrySpec *central_sp = GetIndustrySpec(displayed_it);
|
||||
bool houses_supply = HousesCanSupply(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo));
|
||||
bool houses_accept = HousesCanAccept(central_sp->produced_cargo, lengthof(central_sp->produced_cargo));
|
||||
/* Make a field consisting of two cargo columns. */
|
||||
@@ -2741,7 +2741,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
}
|
||||
/* Add central industry. */
|
||||
int central_row = 1 + num_indrows / 2;
|
||||
this->fields[central_row].columns[2].MakeIndustry(it);
|
||||
this->fields[central_row].columns[2].MakeIndustry(displayed_it);
|
||||
this->fields[central_row].ConnectIndustryProduced(2);
|
||||
this->fields[central_row].ConnectIndustryAccepted(2);
|
||||
|
||||
|
@@ -38,14 +38,10 @@ IniItem::~IniItem()
|
||||
* Replace the current value with another value.
|
||||
* @param value the value to replace with.
|
||||
*/
|
||||
void IniItem::SetValue(const char *value)
|
||||
void IniItem::SetValue(const std::string_view value)
|
||||
{
|
||||
if (value == nullptr) {
|
||||
this->value.reset();
|
||||
} else {
|
||||
this->value.emplace(value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new in-memory group of an Ini file.
|
||||
|
@@ -33,7 +33,7 @@ struct IniItem {
|
||||
IniItem(struct IniGroup *parent, const std::string &name);
|
||||
~IniItem();
|
||||
|
||||
void SetValue(const char *value);
|
||||
void SetValue(const std::string_view value);
|
||||
};
|
||||
|
||||
/** A group within an ini file. */
|
||||
|
@@ -3629,7 +3629,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglev Voertuie
|
||||
STR_REPLACE_ROAD_VEHICLES :Padvoertuie
|
||||
STR_REPLACE_TRAM_VEHICLES :Tremweg voertuie
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Wa verwydering: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Maak autovervanging die lengte van 'n trein dieselfde hou deur verwydering waens (deur voor te begin), indien die enjin vervanging die trein langer sal maak
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3155,7 +3155,6 @@ STR_REPLACE_MAGLEV_VEHICLES :مركبات م
|
||||
|
||||
STR_REPLACE_TRAM_VEHICLES :مركبات الترام
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK} إزالة العربات: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK} المحافظة على طول القطار بازالة عربات ابتداء من المقدمة عند التبديل - عندما يكون التبدل ينتج قطارا اطول.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3384,7 +3384,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Tren magnetikoa
|
||||
|
||||
STR_REPLACE_TRAM_VEHICLES :Tranbia ibilgailuak
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Bagoiak ezabatu: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ordezkatze automatikoari agindu trenaren luzera errespetatzea, bagoiak ezabatuz luzera handitzen badute (trenaren hasierako bagoietik hasita)
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3957,7 +3957,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Маґнітн
|
||||
STR_REPLACE_ROAD_VEHICLES :Аўтатранспарт
|
||||
STR_REPLACE_TRAM_VEHICLES :Трамваі
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Выдаленьне ваґонаў: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Дазволіць пры аўтазамене захоўваць даўжыню цягнікоў шляхам выдаленьня ваґонаў (пачынаючы з галавы цягніка), калі пры аўтазамене лякаматыва павялічыцца даўжыня цягніка.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3823,7 +3823,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglevs
|
||||
STR_REPLACE_ROAD_VEHICLES :Veículos terrestres
|
||||
STR_REPLACE_TRAM_VEHICLES :Bondes
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Remoção de vagões: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Faz autosubstituição manter o tamanho do trem removendo vagões (começando pela frente), se ao substituir a locomotiva o trem ficar maior
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3455,7 +3455,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Монорел
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Маглев влакове
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Премахване на вагон: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Автоматичната замяна ще запази дължината на влака като премахне вагони (започвайки от предните), ако замяната довежда до по-дълъг влак.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3823,7 +3823,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Trens maglev
|
||||
STR_REPLACE_ROAD_VEHICLES :Automòbils
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvies
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Treure vagons: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fer que la substitució automàtica mantingui la llargada del tren eliminant vagons (començant pel front), si substituint la màquina el tren es fa més llarg
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3760,7 +3760,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Željeznička v
|
||||
STR_REPLACE_ROAD_VEHICLES :Cestovna vozila
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvaji
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Uklanjanje vagona: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Automatska zamjena zadržava istu dužinu vlaka tako da ukloni suvišne vagone (počevši od naprijed), ako bi zamjena lokomotive učinila vlak dužim
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -4398,7 +4398,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Lokomotivy Magl
|
||||
STR_REPLACE_ROAD_VEHICLES :Silniční vozidla
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvaje
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Odebírání vagonů: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Funkce automatického vylepšování vlaků může udržovat stejnou délku vlaku odstraňovaním vagonů (od začátku vlaku), pokud by změna mašiny vlak prodloužila
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3672,7 +3672,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Magnetskinnetog
|
||||
STR_REPLACE_ROAD_VEHICLES :Vejkøretøjer
|
||||
STR_REPLACE_TRAM_VEHICLES :Sporvogne
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Fjern vogn: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Få autoudskift til at bevare længden af tog ved at fjerne vogne (startende fra fronten), hvis autoudskiftningen gør toget længere.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3822,7 +3822,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Magneetzweefspo
|
||||
STR_REPLACE_ROAD_VEHICLES :Wegvoertuigen
|
||||
STR_REPLACE_TRAM_VEHICLES :Trams
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagons verwijderen: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}De te vervangen trein behoudt zijn lengte door wagons weg te halen (startend aan de voorkant), als het vervangen de trein langer zou maken
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -4835,8 +4835,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
|
||||
STR_REPLACE_ROAD_VEHICLES :Road Vehicles
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramway Vehicles
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal ({STRING1}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+Click to also apply to sub-groups
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3461,7 +3461,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Monorail Vehicl
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3846,7 +3846,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
|
||||
STR_REPLACE_ROAD_VEHICLES :Road Vehicles
|
||||
STR_REPLACE_TRAM_VEHICLES :Streetcars
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Car removal: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing cars (starting at the front), if replacing the engine would make the train longer
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -2924,7 +2924,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Unurelaj Veturi
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Maglevaj Veturiloj
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagonforigo: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ĉe aŭtomata anstataŭigo tenu saman longecon de la trajno per forigo de vagonoj (defronte), se per nova maŝino la trajno plilongiĝas
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -2334,7 +2334,7 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} li
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} liitus vaatlejatega
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} alustas uue ettevõtte (nr {2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} lahkus mängust ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} uus nimi on {STRING}
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} on muutnud oma nimeks {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} saatis {2:CURRENCY_LONG} ettevõttele {1:STRING}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server sulges sessiooni
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server restardib...{}Palun oota...
|
||||
@@ -3880,7 +3880,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Magnethõljukve
|
||||
STR_REPLACE_ROAD_VEHICLES :Maanteesõidukid
|
||||
STR_REPLACE_TRAM_VEHICLES :Trammid
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagunite kõrvaldamine: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Automaatne asendamine hoiab rongi pikkuse samana, vajadusel kõrvaldab vaguneid (alates esiotsast), kui muidu rongikoosseis suureneks
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3107,7 +3107,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Einsporaði jar
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Maglev flutningstól
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vogn burturrudding: {ORANGE}{STRING}
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3569,7 +3569,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Luo ryhm
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Poista valittu ryhmä
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Nimeä valittu ryhmä
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Muuta valitun ryhmän väritystä
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Poista ryhmä automaattisesti korvattavien joukosta
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Napsauta suojataksesi tämä ryhmä yleiseltä automaattikorvaukselta. Ctrl+napsautus suojaa myös aliryhmät.
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Poista ryhmä
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Haluatko varmasti poistaa tämän ryhmän ja sen alaryhmät?
|
||||
@@ -3822,8 +3822,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglev-junat
|
||||
STR_REPLACE_ROAD_VEHICLES :Ajoneuvot
|
||||
STR_REPLACE_TRAM_VEHICLES :Raitiovaunut
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vaunun poisto: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vaunun poisto ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Automaattikorvauksessa junapituus pidetään samana poistamalla vaunuja (edestä) jos veturi pidentäisi junaa
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+napsautus kohdistaaksesi myös aliryhmiin.
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -2225,6 +2225,7 @@ STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Votre or
|
||||
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Votre ordinateur a mis trop de temps pour télécharger la carte
|
||||
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Votre ordinateur a mis trop de temps pour rejoindre le serveur
|
||||
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Votre nom n'est pas valide
|
||||
STR_NETWORK_ERROR_SERVER_TOO_OLD :{WHITE}Le serveur interrogé est trop ancien pour ce client
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_ERROR_CLIENT_GENERAL :erreur générale
|
||||
@@ -2838,7 +2839,7 @@ STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COM
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Total de la boucle de jeu{NBSP}:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Traitement des marchandises{NBSP}:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Ticks des trains{NBSP}:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{WHITE} Ticks des véhicules routiers{NBSP}:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Ticks des véhicules routiers{NBSP}:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Ticks des navires{NBSP}:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Ticks des aéroplanes{NBSP}:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Ticks du monde{NBSP}:
|
||||
@@ -3569,7 +3570,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Créer u
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Supprimer le groupe sélectionné
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Renommer le groupe sélectionné
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Changer la couleur du groupe sélectionné
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Cliquer pour protéger ce groupe contre l'auto-remplacement global
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Cliquer pour protéger ce groupe contre l'auto-remplacement global. Ctrl-clic pour protéger aussi les sous-groupes.
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Supprimer un groupe
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Êtes-vous sûr de vouloir supprimer ce groupe et ses descendants{NBSP}?
|
||||
@@ -3822,8 +3823,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Véhicules Magl
|
||||
STR_REPLACE_ROAD_VEHICLES :Véhicules routiers
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramways
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Retrait de wagon{NBSP}: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Retrait de wagon ({STRING}){NBSP}: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Si l'autoremplacement de la locomotive provoque un accroissement de la longueur du train, alors sa longueur initiale sera retrouvée en retirant automatiquement des wagons (d'abord par la tête)
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl-clic pour appliquer aussi aux sous-groupes
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3773,7 +3773,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Carbadan aona-r
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Carbadan magnaiteach
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}A' toirt air falbh carbad: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Glèidh faide aig trèan nuair a thèid fhèin-leasachadh le toirt air falbh nan carbadan (bho thoiseach na trèan a-mach) ma dh'fhàsas an trèan nas fhaide le einnsean ùr
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3652,7 +3652,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Vehículos magl
|
||||
STR_REPLACE_ROAD_VEHICLES :Vehículos de estrada
|
||||
STR_REPLACE_TRAM_VEHICLES :Tranvías
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Eliminar os vagóns: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Facer que a autosubstitución manteña a lonxitude do tren quitando vagóns (empezando pola cabeza), se ao substituír a locomotora o tren se fixera máis longo.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -4408,7 +4408,7 @@ STR_GROUP_RENAME_TOOLTIP :{BLACK}Ausgewä
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Farbschema der ausgewählten Gruppe ändern
|
||||
STR_GROUP_EXPAND_ALL :{BLACK}Alles ausklappen
|
||||
STR_GROUP_COLLAPSE_ALL :{BLACK}Alles einklappen
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Diese Gruppe von der automatischen Fahrzeugersetzung ausschließen
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klicken, um diese Gruppe vor der globalen Autoersetzung zu schützen. Strg+Klick, um außerdem Untergruppen zu schützen
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Gruppe löschen
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Sicher, dass diese Gruppe inklusive aller Untergruppen gelöscht werden soll?
|
||||
@@ -4681,8 +4681,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Magnetschwebeba
|
||||
STR_REPLACE_ROAD_VEHICLES :Straßenfahrzeuge
|
||||
STR_REPLACE_TRAM_VEHICLES :Straßenbahnfahrzeuge
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Waggon-Entfernung: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Waggon-Entfernung ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ursprüngliche Länge des Zugs beibehalten, indem (vorne beginnend) Waggons entfernt werden, falls das Ersetzen der Lokomotive den Zug verlängern würde
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Strg+Klick, um auch an Untergruppen anzuwenden
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3782,7 +3782,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Οχήματα
|
||||
|
||||
STR_REPLACE_TRAM_VEHICLES :Οχήματα τροχιοδρόμου
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Αφαίρεση βαγονιού: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Υποχρεώνει την αυτόματη αντικατάσταση να διατηρεί σταθερό το μήκος του τρένου αφαιρώντας βαγόνια (ξεκινώντας από μπροστά), όταν η αντικατάσταση της μηχανής κάνει το τρένο μεγαλύτερο
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3551,7 +3551,6 @@ STR_REPLACE_MONORAIL_VEHICLES :רכבות חד
|
||||
STR_REPLACE_MAGLEV_VEHICLES :רכבות פס-מגנטי
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{ORANGE}{STRING}{BLACK} : הסרת קרונות
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}שמור על האורך המקורי של הרכבת בעת שימוש בהחלפה אוטומטית, במידה והקטר מאריך את הרכבת הסר קרונות מתחילת הרכבת
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3886,7 +3886,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglev Járműv
|
||||
STR_REPLACE_ROAD_VEHICLES :Közúti járművek
|
||||
STR_REPLACE_TRAM_VEHICLES :Villamosok
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagon törlés: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Az automatikus cserénél a szerelvény hosszának a megtartása vagonok eltávolításával (mozdony utántól kezdve), ha a csere után a szerelvény hosszabb lenne
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3266,7 +3266,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Einteinungsvagn
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Segulsvifvagnar
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Selja lestarvagna: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Heldur lengd lestar með því að fjarlægja vagna (framan frá), ef útskipting dráttarvagna myndi lengja hana
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -55,7 +55,7 @@ STR_CARGO_PLURAL_BUBBLES :Gelembung
|
||||
STR_CARGO_PLURAL_TOFFEE :Gula-gula
|
||||
STR_CARGO_PLURAL_BATTERIES :Baterai
|
||||
STR_CARGO_PLURAL_PLASTIC :Plastik
|
||||
STR_CARGO_PLURAL_FIZZY_DRINKS :Minuman Berdesis
|
||||
STR_CARGO_PLURAL_FIZZY_DRINKS :Minuman Ringan
|
||||
|
||||
# Singular cargo name
|
||||
STR_CARGO_SINGULAR_NOTHING :
|
||||
@@ -89,7 +89,7 @@ STR_CARGO_SINGULAR_BUBBLE :Gelembung
|
||||
STR_CARGO_SINGULAR_TOFFEE :Gula-gula
|
||||
STR_CARGO_SINGULAR_BATTERY :Baterai
|
||||
STR_CARGO_SINGULAR_PLASTIC :Plastik
|
||||
STR_CARGO_SINGULAR_FIZZY_DRINK :Minuman Berdesis
|
||||
STR_CARGO_SINGULAR_FIZZY_DRINK :Minuman Ringan
|
||||
|
||||
# Quantity of cargo
|
||||
STR_QUANTITY_NOTHING :
|
||||
@@ -123,7 +123,7 @@ STR_QUANTITY_BUBBLES :{COMMA} gelembu
|
||||
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} gula-gula
|
||||
STR_QUANTITY_BATTERIES :{COMMA} baterai
|
||||
STR_QUANTITY_PLASTIC :{VOLUME_LONG} plastik
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} minuman berdesis
|
||||
STR_QUANTITY_FIZZY_DRINKS :{COMMA} minuman ringan
|
||||
STR_QUANTITY_N_A :N/A
|
||||
|
||||
# Two letter abbreviation of cargo name
|
||||
@@ -158,7 +158,7 @@ STR_ABBREV_BUBBLES :{TINY_FONT}GL
|
||||
STR_ABBREV_TOFFEE :{TINY_FONT}GG
|
||||
STR_ABBREV_BATTERIES :{TINY_FONT}BA
|
||||
STR_ABBREV_PLASTIC :{TINY_FONT}PL
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}MB
|
||||
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}MR
|
||||
STR_ABBREV_NONE :{TINY_FONT}TANPA
|
||||
STR_ABBREV_ALL :{TINY_FONT}SMA
|
||||
|
||||
@@ -180,7 +180,7 @@ STR_COLOUR_LIGHT_BLUE :Biru terang
|
||||
STR_COLOUR_GREEN :Hijau
|
||||
STR_COLOUR_DARK_GREEN :Hijau tua
|
||||
STR_COLOUR_BLUE :Biru
|
||||
STR_COLOUR_CREAM :Cream
|
||||
STR_COLOUR_CREAM :Krim
|
||||
STR_COLOUR_MAUVE :Lembayung muda
|
||||
STR_COLOUR_PURPLE :Ungu
|
||||
STR_COLOUR_ORANGE :Oranye
|
||||
@@ -217,8 +217,8 @@ STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}ga
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}m³
|
||||
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litre
|
||||
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}galon
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}liter
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
|
||||
|
||||
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
|
||||
@@ -952,13 +952,14 @@ STR_GAME_OPTIONS_CURRENCY_NTD :Dollar Taiwan B
|
||||
STR_GAME_OPTIONS_CURRENCY_CNY :Renminbi Cina (CNY)
|
||||
STR_GAME_OPTIONS_CURRENCY_HKD :Dollar Hong Kong (HKD)
|
||||
STR_GAME_OPTIONS_CURRENCY_INR :India Rupee (INR)
|
||||
STR_GAME_OPTIONS_CURRENCY_IDR :Rupiah Indonesia (IDR)
|
||||
STR_GAME_OPTIONS_CURRENCY_MYR :Ringgit Malaysia (MYR)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Berkendara di lajur kiri
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Berkendara di lajur kanan
|
||||
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nama kota
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nama kota:
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Pilih model nama kota
|
||||
|
||||
############ start of townname region
|
||||
@@ -998,6 +999,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Setiap 12 bulan
|
||||
|
||||
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Bahasa
|
||||
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Pilih antar muka bahasa yang akan dipergunakan
|
||||
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% selesai)
|
||||
|
||||
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Layar Penuh
|
||||
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Klik cek box ini untuk memainkan OpenTTD dalam layar penuh
|
||||
@@ -1005,10 +1007,14 @@ STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Klik cek
|
||||
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolusi Layar
|
||||
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pilih resolusi layar yang diinginkan
|
||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :lainnya
|
||||
STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Akselerasi perangkat keras
|
||||
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK} Centang kotak ini untuk mengizinkan OpenTTD mencoba menggunakan akselerasi perangkat keras. Pengaturan yang diubah hanya akan diterapkan saat game dimulai ulang.
|
||||
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Pengaturan hanya akan berlaku setelah game dimulai ulang
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Centang kotak ini untuk melakukan sinkronisasi layar (v-sync). Pengaturan yang diubah hanya akan diterapkan saat game dimulai ulang. Hanya berfungsi dengan akselerasi perangkat keras diaktifkan.
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Ukuran antarmuka
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Pilih ukuran elemen antarmuka yang akan digunakan
|
||||
@@ -1029,6 +1035,9 @@ STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4 kali
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
|
||||
|
||||
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}Menampilkan kecepatan refresh
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP :{BLACK}Pilih laju penyegaran layar yang akan digunakan
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_OTHER :lain
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_ITEM :{NUM}Hz
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_WARNING :{WHITE}Kecepatan refresh yang lebih tinggi dari 60Hz dapat memengaruhi kinerja.
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Set Grafik Dasar
|
||||
@@ -1139,6 +1148,7 @@ STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Pengatur
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Penyaring kata:
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Perluas semua
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Persempit semua
|
||||
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Atur ulang semua pengaturan
|
||||
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(penjelasan belum tersedia)
|
||||
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Nilai standar: {ORANGE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE :{LTBLUE}Tipe setting: {ORANGE}{STRING}
|
||||
@@ -1147,6 +1157,8 @@ STR_CONFIG_SETTING_TYPE_GAME_MENU :Setting permain
|
||||
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Pengaturan permainan (disimpan dalam penyimpanan; hanya mempengaruhi permainan saat ini)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Setting perusahaan (disimpan dalam penyimpanan; hanya mempengaruhi permainan baru)
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Setting perusahaan (disimpan dalam penyimpanan; hanya mempengaruhi permainan saat ini)
|
||||
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION :{WHITE}Peringatan!
|
||||
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT :{WHITE}Tindakan ini akan mengembalikan semua pengaturan gim ke nilai awalnya.{} Anda yakin ingin melanjutkan?
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategori:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Jenis:
|
||||
@@ -1210,7 +1222,9 @@ STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Pilih seberapa
|
||||
|
||||
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT :Ketinggian peta maksimum: {STRING}
|
||||
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT :Tetapkan ketinggian maksimum medan peta. Dengan "(otomatis)" nilai yang baik akan diambil setelah pembuatan medan
|
||||
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Kamu tidak bisa mengubah ketinggian peta maksimum di angka itu. Setidaknya ada satu gunung di peta yang lebih tinggi
|
||||
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE :{NUM}
|
||||
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_AUTO :(automatis)
|
||||
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Anda tidak dapat menyetel batas ketinggian peta ke nilai ini. Setidaknya harus ada satu gunung di peta yang lebih tinggi
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Ijinkan pembentukan slop dibawah bangunan, rel, dsb.: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Ijinkan pembentukan tanah dibawah bangunan dan trek tanpa merusaknya
|
||||
STR_CONFIG_SETTING_CATCHMENT :Ijinkan ukuran jangkauan wilayah lebih realistik: {STRING}
|
||||
@@ -1354,7 +1368,10 @@ STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Mengatur berapa
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Jarak maksimal kilang minyak dari batas: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Kilang minyak hanya dibangun pada tepi peta atau pantai
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Tinggi garis salju: {STRING}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Mengatur ketinggian di mana salju akan muncul. Salju juga akan mempengaruhi pengembangan industri dan persyaratan untuk pertumbuhan kota
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Mengontrol di ketinggian mana salju dimulai pada lanskap sub-arktik. Salju juga berpengaruh pada generasi industri dan syarat pertumbuhan kota. Hanya dapat dimodifikasi melalui Editor Skenario atau dihitung melalui "cakupan salju"
|
||||
STR_CONFIG_SETTING_SNOW_COVERAGE :Cakupan salju: {STRING}
|
||||
STR_CONFIG_SETTING_SNOW_COVERAGE_HELPTEXT :Mengontrol perkiraan jumlah salju di lanskap sub-arktik. Salju juga berpengaruh pada generasi industri dan syarat pertumbuhan kota. Hanya digunakan selama pembuatan peta. Tanah yang berada tepat di atas permukaan laut selalu tanpa salju
|
||||
STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE :{NUM}%
|
||||
STR_CONFIG_SETTING_DESERT_COVERAGE :Cakupan gurun: {STRING}
|
||||
STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT :Kontrol perkiraan jumlah gurun di lanskap tropis. Gurun juga mempengaruhi generasi industri. Hanya digunakan selama pembuatan peta
|
||||
STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}%
|
||||
@@ -1473,6 +1490,10 @@ STR_CONFIG_SETTING_EXPENSES_LAYOUT :Kelompokkan pen
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Mendefinisikan tata ruang untuk tetingkap biaya perusahaan
|
||||
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS :Secara otomatis menghapus sinyal selama konstruksi rel: {STRING}
|
||||
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT :Menghapus sinyal secara otomatis selama konstruksi rel jika sinyal menghalangi. Perhatikan bahwa hal ini berpotensi menyebabkan kecelakaan kereta api.
|
||||
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT :Batas kecepatan maju cepat: {STRING}
|
||||
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT :Batasi secepat apa permainan melaju saat maju cepat diaktifkan. 0 = tanpa batas (secepat yang bisa diatasi komputermu). Nilai di bawah 100% memperlambat gim. Batas maksimal tergantung pada spesifikasi komputer dan dapat bervariasi tergantung pada gim.
|
||||
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL :{NUM}% kecepatan normal
|
||||
STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO :Tanpa batas (secepat komputer Anda memungkinkan)
|
||||
|
||||
STR_CONFIG_SETTING_SOUND_TICKER :Ticker berita: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Mainkan suara untuk pesanan berita yang diringkas
|
||||
@@ -1664,12 +1685,14 @@ STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Perbesaran view
|
||||
STR_CONFIG_SETTING_ZOOM_MAX :Tingkat zoom out Maksimal: {STRING}
|
||||
STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :Pengecilan maksimum untuk viewport. Semakin kecil semakin tidak jelas
|
||||
STR_CONFIG_SETTING_SPRITE_ZOOM_MIN :Sprite resolusi tertinggi untuk digunakan: {STRING}
|
||||
STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT :Batas resolusi maksimum yang digunakan sprite. Membatasi resolusi sprite akan menghindari penggunaan grafik resolusi tinggi meskipun tersedia. Ini dapat membantu menjaga tampilan gim tetap menyatu saat menggunakan campuran file GRF dengan atau tanpa grafik resolusi tinggi.
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :2x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
|
||||
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN :4x
|
||||
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_IN_2X :2x
|
||||
STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_NORMAL :1x
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :Kecepatan pertumbuhan kota: {STRING}
|
||||
@@ -1806,6 +1829,7 @@ STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Kehabisa
|
||||
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Mengalokasikan {BYTES} 'spritecache' gagal. 'Spritecache' dikurangi ke {BYTES}. Ini akan kurangi kinerja OpenTTD. Untuk kurangi kebutuhan memori anda bisa coba matikan grafik 32bpp dan/atau tingkat pembesaran
|
||||
|
||||
# Video initalization errors
|
||||
STR_VIDEO_DRIVER_ERROR :{WHITE}Kesalahan dengan pengaturan video...
|
||||
STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION :{WHITE}... tidak ditemukan GPU yang kompatibel. Akselerasi perangkat keras dinonaktifkan
|
||||
|
||||
# Intro window
|
||||
@@ -1973,6 +1997,8 @@ STR_FACE_TIE :Dasi:
|
||||
STR_FACE_EARRING :Anting-anting:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Ubah dasi atau anting-anting
|
||||
|
||||
STR_NETWORK_SERVER_VISIBILITY_PRIVATE :Privat
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Umum
|
||||
|
||||
# Network server list
|
||||
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Bermain bersama
|
||||
@@ -2036,6 +2062,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Nama per
|
||||
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Atur kata sandi
|
||||
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Lindungi permainan ini dengan kata kunci jika anda tidak ingin membiarkannya terbuka untuk umum
|
||||
|
||||
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Visibilitas
|
||||
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Orang lain bisa melihat server Anda di daftar umum
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klien
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimum jumlah klien:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Pilih jumlah klien maksimal. Tidak semua slot harus diisi
|
||||
@@ -2099,12 +2127,45 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server t
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Perusahaan terkunci, masukkan kata kunci
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Daftar klien
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Pemain Dalam Jaringan
|
||||
STR_NETWORK_COMPANY_LIST_SPECTATE :Menonton
|
||||
|
||||
# Network client list
|
||||
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Multipemain
|
||||
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Nama
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Nama server tempat Anda bermain
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Mengubah nama server Anda
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Nama server
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Visibilitas
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Apakah orang lain dapat melihat server Anda di daftar publik
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Pemain
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Nama
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Nama pemain Anda
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Mengubah nama pemain Anda
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Nama pemain
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Tindakan administratif yang harus dilakukan untuk klien ini
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Tindakan administratif yang harus dilakukan untuk perusahaan ini
|
||||
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Gabung perusahaan ini
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Kirim pesan ke pemain ini
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Kirim pesan ke semua pemain di perusahaan ini
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Kirim pesan ke semua penonton
|
||||
STR_NETWORK_CLIENT_LIST_SPECTATORS :Penonton
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Perusahaan baru)
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Ciptakan perusahaan baru dan bergabung
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Ini adalah Anda
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Ini adalah hos permainan
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Diusir
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Melarang
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Hapus
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Buka pakai kata sandi
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Tindakan Admin
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Anda yakin ingin diusir pemain '{STRING}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Apakah Anda yakin ingin mencekal pemain '{STRING}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Anda yakin ingin menghapus perusahaan '{COMPANY}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Anda yakin ingin menyetel ulang sandi perusahaan '{COMPANY}'?
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Klien
|
||||
@@ -2149,6 +2210,7 @@ STR_NETWORK_ERROR_SERVER_START :{WHITE}Tak dapa
|
||||
STR_NETWORK_ERROR_CLIENT_START :{WHITE}Tak dapat tersambung
|
||||
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Waktu Koneksi #{NUM} telah habis
|
||||
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Kesalahan protokol, koneksi ditutup
|
||||
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Nama permainan belum disetel. Nama bisa diatur di bagian atas jendela Multiplayer
|
||||
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revisi pada klien tidak sama dengan revisi pada server
|
||||
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Kata kunci salah
|
||||
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server penuh
|
||||
@@ -2161,6 +2223,8 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Jangan t
|
||||
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Komputer anda terlalu lambat dalam mengikuti server
|
||||
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Komputer anda terlalu lama untuk mengunduh peta
|
||||
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Komputer anda terlalu lama untuk bisa bergabung dengan server
|
||||
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Nama pemain Anda tidak valid
|
||||
STR_NETWORK_ERROR_SERVER_TOO_OLD :{WHITE}Server yang diminta terlalu usang untuk klien ini
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_ERROR_CLIENT_GENERAL :Kesalahan umum
|
||||
@@ -2183,6 +2247,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :tidak menerima
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :waktu koneksi habis
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :pengunduhan peta memakan banyak waktu
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :pengolahan peta memakan banyak waktu
|
||||
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :nama yang dihubungi tidak valid
|
||||
############ End of leave-in-this-order
|
||||
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Koneksi mungkin terputus
|
||||
@@ -2291,6 +2356,7 @@ STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Ya, down
|
||||
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Tidak, tutup OpenTTD
|
||||
|
||||
STR_MISSING_GRAPHICS_ERROR_TITLE :{WHITE}Gagal Mendownload
|
||||
STR_MISSING_GRAPHICS_ERROR :{BLACK}Gagal mengunduh grafik.{}Silakan unduh grafik secara manual.
|
||||
STR_MISSING_GRAPHICS_ERROR_QUIT :{BLACK}Keluar OpenTTD
|
||||
|
||||
# Transparency settings window
|
||||
@@ -2471,7 +2537,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bangun p
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Tempatkan pelampung yang dapat digunakan sebagai petunjuk arah. Shift untuk menampilkan perkiraan biaya
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Membangun jembatan air. Shift untuk menampilkan perkiraan biaya
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Membuat area perairan .{}Membuat kanal, kecuali jika CTRL ditekan pada level yang sejajar dengan laut, maka air akan memenuhi permukaan
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Membuat sungai
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Membuat sungai. Ctrl untuk memilh area secara diagonal
|
||||
|
||||
# Ship depot construction window
|
||||
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientasi Galangan
|
||||
@@ -2842,9 +2908,17 @@ STR_MAPGEN_BY :{BLACK}*
|
||||
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Jumlah Kota:
|
||||
STR_MAPGEN_DATE :{BLACK}Tgl:
|
||||
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Jumlah industri:
|
||||
STR_MAPGEN_HEIGHTMAP_HEIGHT :{BLACK}Puncak tertinggi:
|
||||
STR_MAPGEN_HEIGHTMAP_HEIGHT_UP :{BLACK}Menambah satu ketinggian maksimum puncak tertinggi di peta
|
||||
STR_MAPGEN_HEIGHTMAP_HEIGHT_DOWN :{BLACK}Kurangi satu ketinggian maksimum puncak tertinggi di peta
|
||||
STR_MAPGEN_SNOW_COVERAGE :{BLACK}Cakupan salju:
|
||||
STR_MAPGEN_SNOW_COVERAGE_UP :{BLACK}Meningkatkan cakupan salju sepuluh persen
|
||||
STR_MAPGEN_SNOW_COVERAGE_DOWN :{BLACK}Kurangi cakupan salju hingga sepuluh persen
|
||||
STR_MAPGEN_SNOW_COVERAGE_TEXT :{BLACK}{NUM}%
|
||||
STR_MAPGEN_DESERT_COVERAGE :{BLACK}Cakupan gurun:
|
||||
STR_MAPGEN_DESERT_COVERAGE_UP :{BLACK}Meningkatkan cakupan gurun sepuluh persen
|
||||
STR_MAPGEN_DESERT_COVERAGE_DOWN :{BLACK}Kurangi cakupan gurun pasir sebesar sepuluh persen
|
||||
STR_MAPGEN_DESERT_COVERAGE_TEXT :{BLACK}{NUM}%
|
||||
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Tinggi garis salju:
|
||||
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Naikkan ketinggian garis salju satu angka
|
||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Turunkan ketinggian garis salju satu angka
|
||||
@@ -2873,8 +2947,11 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nama Pet
|
||||
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Luas:
|
||||
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
|
||||
|
||||
STR_MAPGEN_TERRAIN_TYPE_QUERY_CAPT :{WHITE}Target ketinggian puncak
|
||||
STR_MAPGEN_HEIGHTMAP_HEIGHT_QUERY_CAPT :{WHITE}Puncak tertinggi
|
||||
STR_MAPGEN_SNOW_COVERAGE_QUERY_CAPT :{WHITE}Cakupan salju (dalam %)
|
||||
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Ubah ketinggian garis salju
|
||||
STR_MAPGEN_DESERT_COVERAGE_QUERY_CAPT :{WHITE}Cakupan gurun (dalam %)
|
||||
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Ganti Tahun Permulaan
|
||||
|
||||
# SE Map generation
|
||||
@@ -3014,6 +3091,7 @@ STR_NEWGRF_ERROR_MSG_WARNING :{RED}Peringatan
|
||||
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Kesalahan: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Kesalahan fatal NewGRF telah terjadi:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Terjadi galat pada NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} tidak akan bekerja dengan versi TTDPatch yang telah dilaporkan oleh OpenTTD
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} untuk TTD versi {STRING}
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} didesain untuk digunakan dengan {STRING}
|
||||
@@ -3152,13 +3230,13 @@ STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Danai pembangun
|
||||
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Beli hak transportasi eksklusif
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Suap pemkot setempat
|
||||
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Prakarsai kampanye iklan kecil, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Biaya:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Prakarsai kampanye iklan sedang, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Biaya:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Prakarsai kampanye iklan besar, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Danai perbaikan jalan. Akan menyebabkan kemacetan arus lalu lintas hingga 6 bulan.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Bangun patung sebagai kebanggaan perusahaan anda.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Biayai pembangunan gedung komersil di kota.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Beli hak monopoli transportasi di kota ini untuk 1 tahun. Penumpang dan kargo di kota ini hanya akan menggunakan stasiun milik perusahaan anda.{} Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Prakarsai kampanye iklan kecil, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan penggalak sementara pada peringkat stasiun dalam radius kecil di sekitar pusat kota.{}Biaya:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Prakarsai kampanye iklan sedang, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan penggalak sementara pada peringkat stasiun dalam radius sedang di sekitar pusat kota.{}Biaya:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Prakarsai kampanye iklan besar, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan penggalak sementara pada peringkat stasiun dalam radius besar di sekitar pusat kota.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Danai perbaikan jalanan perkotaan.{}Akan menyebabkan kemacetan arus lalu lintas hingga 6 bulan.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Bangun patung sebagai kebanggaan perusahaan anda.{}Memberikan penggalak permanen pada peringkat stasiun di kota ini.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Biayai pembangunan gedung baru di kota.{}Memberikan penggalak sementara pada pertumbuhan kota di kota ini,{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Beli hak monopoli transportasi di kota ini untuk 1 tahun.{}Pemerintah kota tidak akan mengizinkan penumpang dan kargo untuk memakai stasiun pesaing Anda.{} Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Kolusi dengan pemkot agar naik peringkat, beresiko terkena hukuman jika tertangkap.{}Biaya: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
@@ -3166,6 +3244,9 @@ STR_GOALS_CAPTION :{WHITE}{COMPANY
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Target Global
|
||||
STR_GOALS_SPECTATOR :Target Global
|
||||
STR_GOALS_GLOBAL_BUTTON :{BLACK}Global
|
||||
STR_GOALS_GLOBAL_BUTTON_HELPTEXT :{BLACK}Tunjukkan target global
|
||||
STR_GOALS_COMPANY_BUTTON :{BLACK}Perusahaan
|
||||
STR_GOALS_COMPANY_BUTTON_HELPTEXT :{BLACK}Tunjukkan target perusahaan
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Tidak ada -
|
||||
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
||||
@@ -3741,7 +3822,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Kereta Maglev
|
||||
STR_REPLACE_ROAD_VEHICLES :Kendaraan Jalan Raya
|
||||
STR_REPLACE_TRAM_VEHICLES :Kendaraan Jalan Trem
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Membuang gerbong: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Membuat panjang kereta tetap sama saat penggantian secara otomatis dengan cara membuang gerbong(dihitung dari bagian depan), jika penggantian lokomotif membuat kereta lebih panjang
|
||||
|
||||
# Vehicle view
|
||||
@@ -4288,6 +4368,7 @@ STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Hanya ef
|
||||
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Tangkapan layar besar
|
||||
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Resolusi tangkapan layar {COMMA} x {COMMA} piksel. Membuat tangkapan layar akan memakan waktu. Anda ingin melanjutkan?
|
||||
|
||||
STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY :{WHITE}Peta ketinggian sudah disimpan sebagai '{STRING}'. Puncak tertinggi adalah {NUM}
|
||||
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Pengambilan gambar telah berhasil disimpan sebagai '{STRING}'
|
||||
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Pengambilan gambar gagal
|
||||
|
||||
@@ -4746,7 +4827,7 @@ STR_INDUSTRY_NAME_COLA_WELLS :Sumur Cola
|
||||
STR_INDUSTRY_NAME_TOY_SHOP :Toko Mainan
|
||||
STR_INDUSTRY_NAME_TOY_FACTORY :Pabrik Mainan
|
||||
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Sumber Mata Air Plastik
|
||||
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Pabrik Minuman berdesis
|
||||
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Pabrik Minuman Ringan
|
||||
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Pembangkit Gelembung
|
||||
STR_INDUSTRY_NAME_TOFFEE_QUARRY :Tambang gula-gula
|
||||
STR_INDUSTRY_NAME_SUGAR_MINE :Tambang Gula
|
||||
@@ -4845,7 +4926,7 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Gerbong Tangki
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Gerbong Manisan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Gerbong Mainan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Gerbong Baterai
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Gerbong Minuman berdesis
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Gerbong Minuman Ringan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Gerbong Plastik
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Listrik)
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Listrik)
|
||||
@@ -4875,7 +4956,7 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Gerbong Cola
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Gerbong Manisan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Gerbong Mainan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Gerbong Baterai
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Gerbong Minuman berdesis
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Gerbong Minuman Ringan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Gerbong Plastik
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Listrik)
|
||||
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Listrik)
|
||||
@@ -4907,7 +4988,7 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Gerbong Cola
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Gerbong Manisan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Gerbong Mainan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Gerbong Baterai
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Gerbong Minuman berdesis
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Gerbong Minuman Ringan
|
||||
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Gerbong Plastik
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :Bus MPS Regal
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Bus Hereford Leopard
|
||||
@@ -4988,9 +5069,9 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Truk Manisan Wi
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :Truk Baterai MightyMover
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Truk Baterai Powernaught
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Truk Baterai Wizzowow
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :Truk Minuman berdesis MightyMover
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Truk Minuman berdesis Powernaught
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Truk Minuman berdesis Wizzowow
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :Truk Minuman Ringan MightyMover
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Truk Minuman Ringan Powernaught
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Truk Minuman Ringan Wizzowow
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :Truk Plastik MightyMover
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Truk Plastik Powernaught
|
||||
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Truk Plastik Wizzowow
|
||||
|
@@ -3480,7 +3480,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Feithiclí Aonr
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Feithiclí Maglev
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vaigíní a bhaint: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ceangail ar uath-athsholáthar fad na traenach a choinneáil mar an gcéanna trí vaigíní a bhaint (ag tosú ag an tosach), má tharlaíonn sé go mbeadh an traein níos faide tar éis an t-inneall a athsholáthar.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3792,7 +3792,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Veicoli maglev
|
||||
STR_REPLACE_ROAD_VEHICLES :Veicoli stradali
|
||||
STR_REPLACE_TRAM_VEHICLES :Veicoli tranviari
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Rimozione vagoni: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fa sì che il rimpiazzamento automatico mantenga costante la lunghezza dei treni rimuovendo vagoni (iniziando dalla testa) nel caso in cui la sostituzione della locomotiva rendesse il treno più lungo
|
||||
|
||||
# Vehicle view
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -3494,7 +3494,7 @@ STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}이 지
|
||||
STR_LAND_AREA_INFORMATION_LOCATION_TOOLTIP :{BLACK}이 칸의 위치로 이동합니다. CTRL+클릭하면 이 칸의 위치를 기준으로 새로운 외부 화면을 엽니다
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}초기화 가격: {LTBLUE}없음
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}초기화 가격: {RED}{CURRENCY_LONG}
|
||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}제거시 들어오는 환불금: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}제거하면 회수되는 금액: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_LAND_AREA_INFORMATION_OWNER_N_A :없음
|
||||
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}소유주: {LTBLUE}{STRING}
|
||||
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}도로 소유주: {LTBLUE}{STRING}
|
||||
@@ -3887,7 +3887,7 @@ STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}매개
|
||||
|
||||
# NewGRF inspect window
|
||||
STR_NEWGRF_INSPECT_CAPTION :{WHITE}NEWGRF 검사 - {STRING}
|
||||
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}상위 단계
|
||||
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}상위
|
||||
STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}상위 단계 범위의 오브젝트를 검사합니다
|
||||
STR_NEWGRF_INSPECT_REFRESH :{BLACK}R
|
||||
STR_NEWGRF_INSPECT_REFRESH_TOOLTIP :{BLACK}콘텐츠를 매 프레임마다 갱신할지를 설정합니다
|
||||
@@ -4128,7 +4128,7 @@ STR_SUBSIDIES_CAPTION :{WHITE}보조
|
||||
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}지급 대기 중인 보조금:
|
||||
STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{1:STRING}에서 {2:STRING}까지 {0:STRING} 수송{YELLOW} ({3:DATE_SHORT}까지)
|
||||
STR_SUBSIDIES_NONE :{ORANGE}없음
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}이미 지급 중인 보조금:
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}이미 지급된 보조금:
|
||||
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{1:STRING}에서 {2:STRING}까지 {0:STRING} 수송{YELLOW} ({3:COMPANY}{YELLOW}, {DATE_SHORT}까지)
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}산업시설/도시의 위치로 시점을 변경하려면 클릭하세요. CTRL+클릭하면 이 산업시설/도시의 위치를 기준으로 새로운 외부 화면을 엽니다
|
||||
|
||||
@@ -4560,7 +4560,7 @@ STR_GROUP_RENAME_TOOLTIP :{BLACK}선택
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}선택한 그룹의 차량 색상을 변경합니다
|
||||
STR_GROUP_EXPAND_ALL :{BLACK}모두 펼치기
|
||||
STR_GROUP_COLLAPSE_ALL :{BLACK}모두 접기
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}클릭해서 전체 자동 교체로부터 이 그룹을 보호합니다
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}클릭하면 전체 자동 교체로부터 이 그룹을 보호합니다. CTRL+클릭하면 하위 그룹도 보호합니다.
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}그룹 삭제
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}이 그룹과 하위 그룹을 정말 삭제하시겠습니까?
|
||||
@@ -4835,8 +4835,9 @@ STR_REPLACE_MAGLEV_VEHICLES :자기부상
|
||||
STR_REPLACE_ROAD_VEHICLES :자동차
|
||||
STR_REPLACE_TRAM_VEHICLES :전차 차량
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}화물차 제거: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}화물차 제거 ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}자동 교체시 열차의 길이가 교체 전보다 길어지면 객차/화차를 (앞쪽부터) 제거하여 열차의 전체 길이가 달라지지 않도록 합니다
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. CTRL+클릭하면 하위 그룹에도 적용됩니다
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3768,7 +3768,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Vehicula Monoor
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Vehicula Maglev
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Ablatio curruum: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Facere ut automutatio longitudinem traminis contineat ablatione curruum (primo primorum), si tramen longius fiat mutatione hamaxae
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3733,7 +3733,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Magleva transpo
|
||||
STR_REPLACE_ROAD_VEHICLES :Autotransporta līdzekļi
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvaji
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagona noņemšana: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Automātiskā aizvietošana saglabās esošo vilciena garumu noņemot vagonus (sākot no priekšgala), ja mainot lokomotīvi tas kļūtu garāks
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -4031,7 +4031,6 @@ STR_REPLACE_MAGLEV_VEHICLES :„Maglev“ tr
|
||||
STR_REPLACE_ROAD_VEHICLES :Automobilius
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvajinės transporto priemonės
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagono pašalinimas: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Pakeitimo metu išlaikyti traukinio ilgį atjungiant vagonus (pradedant nuo priekio), jeigu pakeitus garvežį traukinys pailgėtų
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3774,7 +3774,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Magnéitbunn Ge
|
||||
STR_REPLACE_ROAD_VEHICLES :Stroossegefierer
|
||||
STR_REPLACE_TRAM_VEHICLES :Tram-Gefierer
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Waggon raushuelen: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Mécht dass d'automatescht Austauschen d'Längt vum Zuch behält, an dem e Waggonen (vu lénks un) wechhëllt, wann d'Lok den Zuch ze laang mécht
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3179,7 +3179,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Monorel Kendera
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Kenderaan Maglev
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Penghapusan wagon: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Membuat penukaran secara automatik menyimpan kepanjangan keretapi yang sama dengan mengeluarkan gerabak (bermula dari bahagian hadapan), sekiranya menyebabkan kereta api lebih panjang
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -2280,7 +2280,7 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ha
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} har blitt med som tilskuer
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} har startet et nytt firma (nr. {2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} har forlatt spillet ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har forandret sitt navn til {STRING}
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har endret navnet sitt til {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} ga {2:CURRENCY_LONG} til ditt firma{1:STRING}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Tjeneren avsluttet spillet
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Tjeneren starter på nytt...{}Vennligst vent...
|
||||
@@ -3826,7 +3826,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglev-kjøret
|
||||
STR_REPLACE_ROAD_VEHICLES :Veikjøretøy
|
||||
STR_REPLACE_TRAM_VEHICLES :Trikkekjøretøy
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vognfjerning: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}La autoerstatningen beholde lengen på toget ved å fjerne vogner (fra første vogn), hvis utskiftningen gjør toget lengre.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3400,7 +3400,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Monorail-køyre
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Maglev-køyretøy
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vognfjerning: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Lat den automatiske utskiftinga behalde lengda på toget ved å fjerne vogner (frå første vogn), dersom utskiftinga gjer toget lenger.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -4166,7 +4166,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Kolej Maglev
|
||||
STR_REPLACE_ROAD_VEHICLES :Pojazdy drogowe
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramwaje
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Usunięcie wagonów: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Autowymiana zachowuje długość pociągu poprzez usuwanie wagonów (począwszy od początku), jeśli wymiana lokomotywy spowoduje wydłużenie pociągu
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3570,7 +3570,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique p
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Remover o grupo seleccionado
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Mudar o nome do grupo seleccionado
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Alterar a imagem do grupo selecionado
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clique para proteger este grupo da autosubstituição global
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clique para proteger este grupo da auto-substituição global. Ctrl+Clique para proteger também sub-grupos.
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Apagar Grupo
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Tem a certeza de que quer apagar este grupo e quaisquer descendentes?
|
||||
@@ -3823,8 +3823,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglevs
|
||||
STR_REPLACE_ROAD_VEHICLES :Veículos rodoviários
|
||||
STR_REPLACE_TRAM_VEHICLES :Elétricos
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Remover vagões: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Remover vagões ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Forçar a substituição automática a manter o comprimento do comboio, removendo vagões (do início), nas situações em que a substituição da locomotiva pode resultar num comboio mais comprido.
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+Clique para aplicar também a sub-grupos
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3640,7 +3640,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Vehicule Pernă
|
||||
STR_REPLACE_ROAD_VEHICLES :Autovehicule
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvaie
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Retragere vagoane: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fă optiunea de autoînlocuire să păstreze identică lungimea unui tren prin eliminarea vagoanelor (începând din faţă) dacă înlocuirea locomotivei ar face trenul mai lung
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3750,7 +3750,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Созд
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Удалить выбранную группу
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Переименовать выбранную группу
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Изменить цвет выбранной группы
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Защита транспорта в группе от глобальной автозамены
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Защита транспорта в группе от глобальной автозамены. Ctrl+щелчок - защита также и вложенных групп.
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Удаление группы
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Удалить эту и все вложенные группы?
|
||||
@@ -4018,8 +4018,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Магнитн
|
||||
STR_REPLACE_ROAD_VEHICLES :Автотранспорт
|
||||
STR_REPLACE_TRAM_VEHICLES :Трамваи
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Удаление вагонов: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Удаление вагонов ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Разрешить при автозамене сохранять длину поездов путём удаления вагонов (начиная с головы поезда), если при автозамене локомотива увеличится длина состава.
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}{}Ctrl+щелчок - применить также и к вложенным группам.
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3985,7 +3985,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Magnetnošinska
|
||||
STR_REPLACE_ROAD_VEHICLES :Drumska vozila
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvajska vozila
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Ukanjanje vagona: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ukoliko bi se zamenom kompozicija produžila, automatska obnova će ukloniti vagone (sa početka) kako bi se zadržala dužina kompozicije
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3779,7 +3779,6 @@ STR_REPLACE_MAGLEV_VEHICLES :磁悬浮列车
|
||||
STR_REPLACE_ROAD_VEHICLES :路面交通工具
|
||||
STR_REPLACE_TRAM_VEHICLES :电车
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}清理挂车:{ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}当车辆升级可能造成列车变长时{}自动从最前面的挂车去掉若干节以保证列车长度不变
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -2318,7 +2318,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :spracovanie map
|
||||
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :Neplatný názov klienta
|
||||
############ End of leave-in-this-order
|
||||
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Možná ztráta pripojenia
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Možná strata pripojenia
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}Posledných {NUM} sekúnd nedorazili zo servera žiadne dáta
|
||||
|
||||
# Network related errors
|
||||
@@ -3890,8 +3890,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Lokomotíva pre
|
||||
STR_REPLACE_ROAD_VEHICLES :Automobily
|
||||
STR_REPLACE_TRAM_VEHICLES :Električky
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Odstránenie vagónu: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Odstránenie vagónu ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Zachovanie pôvodnej dĺžky vlaku, odstránením vagónov (odpredu), keď by funkcia automatickej zmeny rušňa vlak predĺžila
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+klik aplikuje aj na podskupiny
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
@@ -4767,7 +4768,7 @@ STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Zatiaľ
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Začnite novú hru po {DATE_SHORT} alebo použite NewGRF, ktoré zabezpečí vozidlá v skoršom čase
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Nemôžeš nechať vlak prejsť cez návestidlo keď hrozí nebezpečenstvo...
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Nemožno nechať vlak prejsť návestidlo ak hrozí nebezpečenstvo...
|
||||
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nemožno otočiť vlak naopak...
|
||||
STR_ERROR_TRAIN_START_NO_POWER :Vlak nemá energiu
|
||||
|
||||
|
@@ -3637,7 +3637,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Enotirna vozila
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Magnetna tirna vozila
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Odstranitev vagonov: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Dovoli samozamenjavi, da z odstranitvijo vagonov, začenši na začetku, ohrani isto dolžino vlaka, če bi ga menjava lokomotive podaljšala
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3570,7 +3570,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Clica pa
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Borra el grupo seleccionado
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Renombra el grupo seleccionado
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Cambia el color del grupo seleccionado
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clic para proteger este grupo del auto reemplazado global
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clica para proteger este grupo del autorreemplazo global. Ctrl+clic protege también los subgrupos.
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Borrar Grupo
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}¿Estás seguro de borrar este grupo y todos sus subgrupos?
|
||||
@@ -3823,8 +3823,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Vehículos Magl
|
||||
STR_REPLACE_ROAD_VEHICLES :Vehículos de Carretera
|
||||
STR_REPLACE_TRAM_VEHICLES :Tranvías
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Retirar vagones: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Retirar vagones ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fuerza que el reemplazo automático mantenga la longitud del tren, quitando vagones (empezando por la parte delantera) si el reemplazo de vehículos produce un tren más largo
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+clic para aplicar también a subgrupos
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3823,7 +3823,7 @@ STR_REPLACE_MAGLEV_VEHICLES :Trenes maglev
|
||||
STR_REPLACE_ROAD_VEHICLES :Vehículos de carretera
|
||||
STR_REPLACE_TRAM_VEHICLES :Vehículos de tranvía
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Quitar vagón: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Quitar vagó ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Hacer que el reemplazo automático mantenga la longitud del tren quitando vagones (empezando por el frente), si el cambio de locomotora produce un tren más largo
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -359,7 +359,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Bygg fly
|
||||
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Öppna landskapsarkitektursverktygen för att höja/sänka land, plantera träd, etc.
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Visa ljud-/musikfönster
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Visa senaste meddelandet/nyheten, visa meddelandeinställningar
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Markinformation, konsoll, skript-felsökning, skärmdumpar, om OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Markinformation, konsol, felsökning av skript, skärmdumpar, om OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Byt verktygsrad
|
||||
|
||||
# Extra tooltips for the scenario editor toolbar
|
||||
@@ -912,7 +912,7 @@ STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Valutaen
|
||||
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Välj valutaenhet
|
||||
|
||||
############ start of currency region
|
||||
STR_GAME_OPTIONS_CURRENCY_GBP :Brittisk pund (£)
|
||||
STR_GAME_OPTIONS_CURRENCY_GBP :Brittiskt pund (£)
|
||||
STR_GAME_OPTIONS_CURRENCY_USD :Amerikansk dollar (USD)
|
||||
STR_GAME_OPTIONS_CURRENCY_EUR :Euro (EUR)
|
||||
STR_GAME_OPTIONS_CURRENCY_JPY :Japansk yen (¥)
|
||||
@@ -948,18 +948,18 @@ STR_GAME_OPTIONS_CURRENCY_GEL :Georgisk lari (
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Iransk rial (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Ny rysk rubel (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Mexikansk peso (MXN)
|
||||
STR_GAME_OPTIONS_CURRENCY_NTD :Nya Taiwanesisk dollar (NTD)
|
||||
STR_GAME_OPTIONS_CURRENCY_CNY :Kinesisk Renminbi (CNY)
|
||||
STR_GAME_OPTIONS_CURRENCY_NTD :Ny taiwanesisk dollar (NTD)
|
||||
STR_GAME_OPTIONS_CURRENCY_CNY :Kinesisk renminbi (CNY)
|
||||
STR_GAME_OPTIONS_CURRENCY_HKD :Hongkongdollar (HKD)
|
||||
STR_GAME_OPTIONS_CURRENCY_INR :Indisk rupie (INR)
|
||||
STR_GAME_OPTIONS_CURRENCY_IDR :Indonesisk Rupiah (IDR)
|
||||
STR_GAME_OPTIONS_CURRENCY_MYR :Malaysisk Ringgit (MYR)
|
||||
STR_GAME_OPTIONS_CURRENCY_IDR :Indonesisk rupie (IDR)
|
||||
STR_GAME_OPTIONS_CURRENCY_MYR :Malaysisk ringgit (MYR)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Kör på vänster sida
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Kör på höger sida
|
||||
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Stadsnamn
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Stadsnamn:
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Välj typ av stadsnamn
|
||||
|
||||
############ start of townname region
|
||||
@@ -999,6 +999,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Var 12:e månad
|
||||
|
||||
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Språk
|
||||
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Välj vilket språk som ska användas
|
||||
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% färdigt)
|
||||
|
||||
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Helskärm
|
||||
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Kryssa i den här rutan för att spela OpenTTD i helskärmsläge
|
||||
@@ -1060,9 +1061,9 @@ STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullskä
|
||||
|
||||
STR_CURRENCY_WINDOW :{WHITE}Egen valuta
|
||||
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Växlingskurs: {ORANGE}{CURRENCY_LONG} = £ {COMMA}
|
||||
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Minska värdet för din valuta med ett Pund (£)
|
||||
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Öka värdet för din valuta med ett Pund (£)
|
||||
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Sätt växelkursen för din valuta mot ett Pund (£)
|
||||
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Minska värdet för din valuta med ett pund (£)
|
||||
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Öka värdet för din valuta med ett pund (£)
|
||||
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Sätt växelkursen för din valuta mot ett pund (£)
|
||||
|
||||
STR_CURRENCY_SEPARATOR :{LTBLUE}Avskiljare: {ORANGE}{STRING}
|
||||
STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Sätt separatorn för din valuta
|
||||
@@ -1079,7 +1080,7 @@ STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Byt till
|
||||
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Byt till euron senare
|
||||
|
||||
STR_CURRENCY_PREVIEW :{LTBLUE}Förhandsgranska: {ORANGE}{CURRENCY_LONG}
|
||||
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pund (£) i din valuta
|
||||
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 pund (£) i din valuta
|
||||
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Ändra valutaparametrar
|
||||
|
||||
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Max antal motståndare: {ORANGE}{COMMA}
|
||||
@@ -1322,7 +1323,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Flygplatser bli
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Aktivering av denna inställning gör så att alla flygplatstyper finns kvar i obegränsad tid efter att de blivit tillgängliga
|
||||
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Varna om fordon är vilse: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Aktiverar meddelanden om fordon som är oförmögna att hitta vägen till deras destination.
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Aktiverar meddelanden om fordon som är oförmögna att hitta vägen till sin destination.
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW :Granska fordonens destinationer: {STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Om det är aktiverat så kontrolleras fordonens order periodiskt och när uppenbara problem identifieras rapporteras detta med ett nyhetsmeddelande
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nej
|
||||
@@ -1996,6 +1997,8 @@ STR_FACE_TIE :Slips:
|
||||
STR_FACE_EARRING :Örhänge:
|
||||
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Ändra slips eller örhänge
|
||||
|
||||
STR_NETWORK_SERVER_VISIBILITY_PRIVATE :Privat
|
||||
STR_NETWORK_SERVER_VISIBILITY_PUBLIC :Offentlig
|
||||
|
||||
# Network server list
|
||||
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Flera spelare
|
||||
@@ -2055,10 +2058,12 @@ STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}IP-adres
|
||||
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Starta ett nytt spel i flerspelarläge
|
||||
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Namn:
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Namnet på nätverksspelet kommer att synas för andra spelare i multiplayer menyn
|
||||
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Namnet på nätverksspelet kommer att synas för andra spelare i flerspelarmenyn
|
||||
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Bestäm lösenord
|
||||
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Skydda spelet med ett lösenord så att inte andra än dem som har lösenordet kan gå med i spelet
|
||||
|
||||
STR_NETWORK_START_SERVER_VISIBILITY_LABEL :{BLACK}Synlighet
|
||||
STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP :{BLACK}Huruvida andra människor kan se din server i den offentliga listan
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klient{P "" er}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max antal tillåtna klienter:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Välj max antal tillåtna klienter. Alla platser måste inte fyllas.
|
||||
@@ -2122,12 +2127,45 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servern
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Företaget är skyddat. Ange lösenord
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Klientlista
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Spelare online
|
||||
STR_NETWORK_COMPANY_LIST_SPECTATE :Åskåda
|
||||
|
||||
# Network client list
|
||||
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Flera spelare
|
||||
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}Namn
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP :{BLACK}Namnet på servern du spelar på
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Ändra din servers namn
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Serverns namn
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Synlighet
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Huruvida andra människor kan se din server i den offentliga listan
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Spelare
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME :{BLACK}Namn
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP :{BLACK}Ditt spelarnamn
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Ändra ditt spelarnamn
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Ditt spelarnamn
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Administrativa handlingar att utföra för denna klient
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Administrativa handlingar att utföra för detta företag
|
||||
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Gå med i detta företag
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Skicka ett meddelande till denna spelare
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Skicka ett meddelande till alla spelare i detta företag
|
||||
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Skicka ett meddelande till alla åskådare
|
||||
STR_NETWORK_CLIENT_LIST_SPECTATORS :Åskådare
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(Nytt företag)
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP :{BLACK}Skapa ett nytt företag och gå med i det
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP :{BLACK}Det här är du
|
||||
STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP :{BLACK}Det här är spelets värd
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Kasta ut
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Bannlys
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Ta bort
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Lås upp med lösenord
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Administratörshandling
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}Är du säker på att du vill kasta ut spelaren '{STRING}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}Är du säker på att du vill bannlysa spelaren '{STRING}'?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}Är du säker på att du vill ta bort företaget {COMPANY}?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK :{YELLOW}Är du säker på att du vill återställa företaget {COMPANY}s lösenord?
|
||||
|
||||
STR_NETWORK_SERVER :Server
|
||||
STR_NETWORK_CLIENT :Klient
|
||||
@@ -2172,7 +2210,8 @@ STR_NETWORK_ERROR_SERVER_START :{WHITE}Kunde in
|
||||
STR_NETWORK_ERROR_CLIENT_START :{WHITE}Kunde inte ansluta.
|
||||
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Nätverkskoppling #{NUM} timeout
|
||||
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Ett protokollfel uppstod och anslutningen stängdes.
|
||||
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Servern har en annan version än denna klient.
|
||||
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Du har inte angivit något spelarnamn. Namninställning kan göras högst upp i flerspelarfönstret
|
||||
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Servern har en annan version än denna klient
|
||||
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Fel lösenord
|
||||
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Servern är full
|
||||
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Du är bannlyst från den här servern
|
||||
@@ -2184,6 +2223,8 @@ STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Du tog f
|
||||
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Din dator tog för lång tid på sig för att ansluta
|
||||
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Du tog för lång tid på dig att ladda ner kartan
|
||||
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Du tog för lång tid på dig att ansluta till servern
|
||||
STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Ditt spelarnamn är inte tillåtet
|
||||
STR_NETWORK_ERROR_SERVER_TOO_OLD :{WHITE}Servern som fick förfrågan är för gammal för denna klient
|
||||
|
||||
############ Leave those lines in this order!!
|
||||
STR_NETWORK_ERROR_CLIENT_GENERAL :allmänt fel
|
||||
@@ -2206,6 +2247,7 @@ STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :inget lösenord
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :generell timeout
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :nedladdning av kartan tog för lång tid
|
||||
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :bearbetning av kartan tog för lång tid
|
||||
STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME :ogiltigt klientnamn
|
||||
############ End of leave-in-this-order
|
||||
|
||||
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Anslutningen har troligtvis försvunnit
|
||||
@@ -2234,7 +2276,7 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ha
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} har gått med som åskådare
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} har startat ett nytt företag (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} har lämnat spelet ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har ändrat hans/hennes namn till {STRING}
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har ändrat sitt namn till {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gav {2:CURRENCY_LONG} till {1:STRING}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Servern avslutade sessionen
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Servern startar om...{}Var vänlig vänta...
|
||||
@@ -2326,8 +2368,8 @@ STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Växla g
|
||||
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Växla genomskinlighet för byggnader såsom stationer, depåer och riktmärken. Ctrl+klick för att låsa
|
||||
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Växla genomskinlighet för broar. Ctrl+klick för att låsa
|
||||
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Växla genomskinlighet för byggnader såsom fyrar och antenner. Ctrl+klick för att låsa
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Växla genomskinlighet för kontaktledning. CTRL+klick för att låsa
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Växla genomskinlighet för lastningsindikatörer. CTRL+klick för att låsa
|
||||
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Växla genomskinlighet för kontaktledning. Ctrl+klick för att låsa
|
||||
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Växla genomskinlighet för lastningsindikatorer. Ctrl+klick för att låsa
|
||||
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Gör object osynliga istället för genomskinliga
|
||||
|
||||
# Linkgraph legend window
|
||||
@@ -2494,7 +2536,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bygg ske
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bygg hamn. Ctrl aktiverar sammansättning av stationer. Shift växlar mellan att bygga/visa beräknad kostnad
|
||||
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Placera en boj som kan som kan användas som riktmärke. Shift växlar mellan att bygga/visa beräknad kostnad
|
||||
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Bygg akvedukt. Shift växlar mellan att bygga/visa beräknad kostnad
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definiera vattenyta.{}Skapa en kanal, om inte CTRL är nedhållen vid havsnivå, då den kommer att översvämma närliggande områden istället
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definiera vattenyta.{}Skapa en kanal, såvida inte Ctrl är nedtryckt vid havsnivå, då den istället kommer att översvämma närliggande områden
|
||||
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Placera flod. Ctrl markerar ytan diagonalt
|
||||
|
||||
# Ship depot construction window
|
||||
@@ -2598,7 +2640,7 @@ STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Stor
|
||||
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Slumpa
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Välj stadsstorlek
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Stad
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Stora städer växer snabbare än vanliga städer{}Beroende på inställningarna så är de större när de grundas
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Storstäder växer snabbare än vanliga städer{}Beroende på inställningarna så är de större när de grundas
|
||||
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Utformning av stadens vägnät:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Välj vägnätets utformning för denna stad
|
||||
@@ -3048,7 +3090,8 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
|
||||
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Varning: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fel: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatalt: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ett fatalt NewGRF fel har uppstått:{}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ett fatalt NewGRF-fel har uppstått:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Ett NewGRF-fel har uppstått:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} kommer inte att fungera med den TTDPatchversion som rapporterades av OpenTTD
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} är för {STRING}versionen av TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} är designat för att användas med {STRING}
|
||||
@@ -3369,7 +3412,7 @@ STR_FINANCES_LOAN_TITLE :{WHITE}Lån
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maxlån: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Låna {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Öka lånets storlek. Ctrl + Klick lånar så mycket som möjligt
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Öka lånets storlek. Ctrl+klick lånar så mycket som möjligt
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Återbetala {CURRENCY_LONG}
|
||||
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Återbetala en del av lånet. Ctrl+klick återbetalar så mycket som är möjligt
|
||||
STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infrastruktur
|
||||
@@ -3526,7 +3569,7 @@ STR_GROUP_CREATE_TOOLTIP :{BLACK}Klicka f
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Ta bort vald grupp
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Byt namn på vald grupp
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Byt färgschema på vald grupp
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klicka för att skydda denna grupp mot allmän autoreplace
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klicka för att skydda denna grupp mot allmän automatisk förnyelse. Ctrl+klicka för att också skydda undergrupper.
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Ta bort grupp
|
||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE} Är du säker på att du vill ta bort denna grupp och alla efterkommande?
|
||||
@@ -3779,8 +3822,9 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglevfordon
|
||||
STR_REPLACE_ROAD_VEHICLES :Vägfordon
|
||||
STR_REPLACE_TRAM_VEHICLES :Spårvägsfordon
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagnborttagning: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagnborttagning ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Gör så att automatiskt utbyte behåller ett tågs längd genom att ta bort vagnar (med början längst fram) om utbytandet av loket skulle göra tåget längre
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+klicka för att också tillämpa det på undergrupper
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
@@ -3788,7 +3832,7 @@ STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE
|
||||
STR_VEHICLE_VIEW_TRAIN_CENTER_TOOLTIP :{BLACK}Centrera huvudvyn på tågets position. Dubbelklicka för att följa tåget i huvudvyn. Ctrl+klicka öppnar ett nytt fönster över tågets position
|
||||
STR_VEHICLE_VIEW_ROAD_VEHICLE_CENTER_TOOLTIP :{BLACK}Centrera huvudvyn på fordonets position. Dubbelklicka för att följa fordonet i huvudvyn. Ctrl+klicka öppnar ett nytt fönster över fordonets position
|
||||
STR_VEHICLE_VIEW_SHIP_CENTER_TOOLTIP :{BLACK}Centrera huvudvyn på fartygets position. Dubbelklicka för att följa fartyget i huvudvyn. Ctrl+klicka öppnar ett nytt fönster över fartygets position
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP :{BLACK}Centrera huvudvyn på flyplanets position. Dubbelklicka för att följa flyplanet i huvudvyn. Ctrl+klicka öppnar ett nytt fönster över flygplanets position
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP :{BLACK}Centrera huvudvyn på flygplanets position. Dubbelklicka för att följa flygplanet i huvudvyn. Ctrl+klicka öppnar ett nytt fönster över flygplanets position
|
||||
|
||||
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Skicka tåg till depå. Ctrl+klick skickar tåget enbart på service
|
||||
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Skicka fordon till depå. Ctrl+klick servar endast
|
||||
@@ -3825,7 +3869,7 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_STATUS_START_STOP_TOOLTIP :{BLACK}Aktuell
|
||||
STR_VEHICLE_VIEW_SHIP_STATE_STATUS_STOP_TOOLTIP :{BLACK}Aktuell fartygsåtgärd - Tryck för att stoppa/starta fartyg
|
||||
STR_VEHICLE_VIEW_AIRCRAFT_STATUS_START_STOP_TOOLTIP :{BLACK}Aktuell flygplansåtgärd - Tryck för att stoppa/starta flygplanet
|
||||
|
||||
STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP :{BLACK}Centrera huvudvyn på ordens destination. Ctrl+klick öppnar en ny vy över ordens destination
|
||||
STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP :{BLACK}Centrera huvudvyn på orderns destination. Ctrl+klick öppnar en ny vy över orderns destination
|
||||
|
||||
# Messages in the start stop button in the vehicle view
|
||||
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Lastar / lastar av
|
||||
@@ -3834,7 +3878,7 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Kraschad!
|
||||
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Motorstopp
|
||||
STR_VEHICLE_STATUS_STOPPED :{RED}Stoppat
|
||||
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stannar, {VELOCITY}
|
||||
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ingen Kraft
|
||||
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ingen kraft
|
||||
STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Väntar på ledig väg
|
||||
STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR :{ORANGE}Nästa destination ligger för långt bort
|
||||
|
||||
@@ -4016,7 +4060,7 @@ STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Värde a
|
||||
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Skriv in värde att jämföra mot
|
||||
|
||||
STR_ORDERS_SKIP_BUTTON :{BLACK}Skippa
|
||||
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Hoppa över nuvarande order och starta nästa. CTRL + klick hoppar över till vald order
|
||||
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Hoppa över nuvarande order och starta nästa. Ctrl+klick hoppar över till vald order
|
||||
|
||||
STR_ORDERS_DELETE_BUTTON :{BLACK}Ta bort
|
||||
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Ta bort markerad order
|
||||
@@ -4123,7 +4167,7 @@ STR_TIMETABLE_DAYS :{COMMA}{NBSP}da
|
||||
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick
|
||||
|
||||
STR_TIMETABLE_TOTAL_TIME :{BLACK}Den här tidtabellen kommer ta {STRING} att slutföra
|
||||
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Denna tidtabell kommer att ta åtminstonde {STRING} att slutföra (allt är inte inlagt i en tidtabell)
|
||||
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Denna tidtabell kommer att ta åtminstone {STRING} att slutföra (allt är inte inlagt i en tidtabell)
|
||||
|
||||
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Detta fordon kör enligt tidtabellen
|
||||
STR_TIMETABLE_STATUS_LATE :{BLACK}Detta fordon är för tillfället {STRING} sen
|
||||
@@ -4187,7 +4231,7 @@ STR_AI_DEBUG_CONTINUE :{BLACK}Fortsät
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Opausa och fortsätt datorspelaren
|
||||
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Visa debug-utskrifter för denna datorspelare
|
||||
STR_AI_GAME_SCRIPT :{BLACK}Spelskript
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Visa debug-utskrifter för spelskript
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Visa felsökningsutskrifter för spelskript
|
||||
|
||||
STR_ERROR_AI_NO_AI_FOUND :Ingen passande datorspelare hittades.{}Denna datorspelare är en test-datorspelare och kommer inte göra någonting.{}Du kan ladda ner nya datorspelare genom spelets 'Online-innehåll'-system
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Ett av skripten som körs har kraschat. Vänligen rapportera detta till datorspelarens skapare med en skärmdump av förstret 'Felsökning av datorspelare / spelskript'
|
||||
@@ -4794,7 +4838,7 @@ STR_INDUSTRY_NAME_SUGAR_MINE :Sockergruva
|
||||
############ These strings may never get a new id, or savegames will break!
|
||||
##id 0x6000
|
||||
STR_SV_EMPTY :
|
||||
STR_SV_UNNAMED :Inget namn
|
||||
STR_SV_UNNAMED :Utan namn
|
||||
STR_SV_TRAIN_NAME :Tåg #{COMMA}
|
||||
STR_SV_ROAD_VEHICLE_NAME :Vägfordon #{COMMA}
|
||||
STR_SV_SHIP_NAME :Skepp #{COMMA}
|
||||
@@ -4809,10 +4853,10 @@ STR_SV_STNAME_CENTRAL :{STRING} centra
|
||||
STR_SV_STNAME_TRANSFER :{STRING} övergång
|
||||
STR_SV_STNAME_HALT :{STRING} hållplats
|
||||
STR_SV_STNAME_VALLEY :{STRING} dal
|
||||
STR_SV_STNAME_HEIGHTS :{STRING} Höjder
|
||||
STR_SV_STNAME_HEIGHTS :{STRING} höjder
|
||||
STR_SV_STNAME_WOODS :{STRING} skog
|
||||
STR_SV_STNAME_LAKESIDE :{STRING} sjöstrand
|
||||
STR_SV_STNAME_EXCHANGE :{STRING} Växel
|
||||
STR_SV_STNAME_EXCHANGE :{STRING} växel
|
||||
STR_SV_STNAME_AIRPORT :{STRING} flygplats
|
||||
STR_SV_STNAME_OILFIELD :{STRING} oljefält
|
||||
STR_SV_STNAME_MINES :{STRING} gruva
|
||||
|
@@ -3298,7 +3298,6 @@ STR_REPLACE_MAGLEV_VEHICLES :மேக்ல
|
||||
STR_REPLACE_ROAD_VEHICLES :சாலை வாகனங்கள்
|
||||
STR_REPLACE_TRAM_VEHICLES :அமிழ் தண்டூர்தி வாகனங்கள்
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}பெட்டி நீக்கம்: {ORANGE}{STRING}
|
||||
|
||||
# Vehicle view
|
||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||
|
@@ -3404,7 +3404,6 @@ STR_REPLACE_MONORAIL_VEHICLES :ยานพา
|
||||
STR_REPLACE_MAGLEV_VEHICLES :รถไฟพลังงานแม่แหล็ก
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}ขายรถพ่วง: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}ทำให้การแทนที่ขบวนรถไฟทำให้ความยาวของขบวนยังเท่าเดิม
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -925,6 +925,7 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :南非蘭特 (Z
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :自訂...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :喬治亞拉里 (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :伊朗里亞爾 (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_HKD :港幣 (HKD)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :靠左行駛
|
||||
@@ -2667,6 +2668,7 @@ STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}沒有
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF:{WHITE}{STRING}
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}覆蓋檔案
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}你確定要覆蓋現有存檔嗎?
|
||||
STR_SAVELOAD_DIRECTORY :{STRING} (路徑)
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}為存檔輸入一個名稱
|
||||
@@ -3236,6 +3238,7 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}將工
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}產出等級:{YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}該工業已宣佈關閉!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}需要: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :,{STRING}{STRING}
|
||||
|
||||
|
||||
@@ -3517,7 +3520,6 @@ STR_REPLACE_MONORAIL_VEHICLES :單軌列車
|
||||
STR_REPLACE_MAGLEV_VEHICLES :磁浮列車
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}移除車廂:{ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}如果替換後的車廂較長的話,讓自動替換功能移除多餘的車廂 (從頭開始) 以便維持列車長度
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3822,7 +3822,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Maglev Araçlar
|
||||
STR_REPLACE_ROAD_VEHICLES :Yol Araçları
|
||||
STR_REPLACE_TRAM_VEHICLES :Tramvay Araçları
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagon kaldırma: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Otomatik yenilemede tren boyutunun artması gerekiyorsa vagonları kaldır (en önden başlayarak yeterli sayıda vagon silinir)
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3905,7 +3905,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Магнітн
|
||||
STR_REPLACE_ROAD_VEHICLES :Авто
|
||||
STR_REPLACE_TRAM_VEHICLES :Трамвайні транспортні засоби
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Ліквідація зайвих вагонів: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Дозволити автооновленню видаляти вагони, зберігаючи довжину потягу (починаючи спереду), якщо оновлення робить поїзд довшим
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3777,7 +3777,6 @@ STR_REPLACE_MAGLEV_VEHICLES :Đầu máy đ
|
||||
STR_REPLACE_ROAD_VEHICLES :Các xe ô-tô
|
||||
STR_REPLACE_TRAM_VEHICLES :Các xe điện
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Xoá bỏ toa xe: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Tự động thay thế sẽ giữ nguyên độ dài đoàn tàu bằng cách bỏ bớt toa xe (bỏ từ phía đầu), nếu như việc thay thế đầu máy làm đoàn tàu dài hơn.
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -3513,7 +3513,6 @@ STR_REPLACE_MONORAIL_VEHICLES :Cerbydau Monore
|
||||
STR_REPLACE_MAGLEV_VEHICLES :Cerbydau Maglef
|
||||
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Tynnu wagenni: {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Gwneud i awtoddisodli gadw hyd y trên yr un peth drwy dynnu wagenni (gan ddechrau yn y blaen), os byddai newid yr injan yn gwneud y trên yn hirach
|
||||
|
||||
# Vehicle view
|
||||
|
@@ -496,7 +496,7 @@ public:
|
||||
* Get the current size of the component.
|
||||
* @return Size.
|
||||
*/
|
||||
inline uint Size() const { return (uint)this->nodes.size(); }
|
||||
inline NodeID Size() const { return (NodeID)this->nodes.size(); }
|
||||
|
||||
/**
|
||||
* Get date of last compression.
|
||||
|
@@ -103,7 +103,7 @@ void LinkGraphJob::FinaliseJob()
|
||||
/* Link graph has been merged into another one. */
|
||||
if (!LinkGraph::IsValidID(this->link_graph.index)) return;
|
||||
|
||||
uint size = this->Size();
|
||||
uint16 size = this->Size();
|
||||
for (NodeID node_id = 0; node_id < size; ++node_id) {
|
||||
Node from = (*this)[node_id];
|
||||
|
||||
|
@@ -364,7 +364,7 @@ public:
|
||||
* Get the size of the underlying link graph.
|
||||
* @return Size.
|
||||
*/
|
||||
inline uint Size() const { return this->link_graph.Size(); }
|
||||
inline NodeID Size() const { return this->link_graph.Size(); }
|
||||
|
||||
/**
|
||||
* Get the cargo of the underlying link graph.
|
||||
|
@@ -247,7 +247,7 @@ void LinkGraphJobGroup::SpawnThread()
|
||||
* On the other hand, if you want to play games which make this hang noticably
|
||||
* on a platform without threads then you'll probably get other problems first.
|
||||
* OK:
|
||||
* If someone comes and tells me that this hangs for him/her, I'll implement a
|
||||
* If someone comes and tells me that this hangs for them, I'll implement a
|
||||
* smaller grained "Step" method for all handlers and add some more ticks where
|
||||
* "Step" is called. No problem in principle. */
|
||||
LinkGraphJobGroup::Run(this);
|
||||
|
@@ -502,7 +502,7 @@ bool MCF1stPass::EliminateCycles(PathVector &path, NodeID origin_id, NodeID next
|
||||
bool MCF1stPass::EliminateCycles()
|
||||
{
|
||||
bool cycles_found = false;
|
||||
uint size = this->job.Size();
|
||||
uint16 size = this->job.Size();
|
||||
PathVector path(size, nullptr);
|
||||
for (NodeID node = 0; node < size; ++node) {
|
||||
/* Starting at each node in the graph find all cycles involving this
|
||||
@@ -520,7 +520,7 @@ bool MCF1stPass::EliminateCycles()
|
||||
MCF1stPass::MCF1stPass(LinkGraphJob &job) : MultiCommodityFlow(job)
|
||||
{
|
||||
PathVector paths;
|
||||
uint size = job.Size();
|
||||
uint16 size = job.Size();
|
||||
uint accuracy = job.Settings().accuracy;
|
||||
bool more_loops;
|
||||
std::vector<bool> finished_sources(size);
|
||||
@@ -569,7 +569,7 @@ MCF2ndPass::MCF2ndPass(LinkGraphJob &job) : MultiCommodityFlow(job)
|
||||
{
|
||||
this->max_saturation = UINT_MAX; // disable artificial cap on saturation
|
||||
PathVector paths;
|
||||
uint size = job.Size();
|
||||
uint16 size = job.Size();
|
||||
uint accuracy = job.Settings().accuracy;
|
||||
bool demand_left = true;
|
||||
std::vector<bool> finished_sources(size);
|
||||
|
@@ -106,12 +106,6 @@ struct DumpTarget {
|
||||
, m_ptr(ptr)
|
||||
{}
|
||||
|
||||
KnownStructKey(const KnownStructKey &src)
|
||||
{
|
||||
m_type_id = src.m_type_id;
|
||||
m_ptr = src.m_ptr;
|
||||
}
|
||||
|
||||
bool operator<(const KnownStructKey &other) const
|
||||
{
|
||||
if ((size_t)m_ptr < (size_t)other.m_ptr) return true;
|
||||
|
@@ -130,7 +130,7 @@ CommandCost CmdDecreaseLoan(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
||||
* In case of an unsafe unpause, we want the
|
||||
* user to confirm that it might crash.
|
||||
* @param w unused
|
||||
* @param confirmed whether the user confirms his/her action
|
||||
* @param confirmed whether the user confirmed their action
|
||||
*/
|
||||
static void AskUnsafeUnpauseCallback(Window *w, bool confirmed)
|
||||
{
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user