(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot

-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
This commit is contained in:
rubidium
2011-02-04 15:40:35 +00:00
parent 7086bb3017
commit fd7633def5
8 changed files with 14 additions and 13 deletions

View File

@@ -285,8 +285,8 @@ struct DepotWindow : Window {
DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1,
this->sel, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
/* Number of wagons relative to a standard length wagon (rounded up) */
SetDParam(0, CeilDiv(u->gcache.cached_total_length, 8));
/* Length of consist in tiles (rounded up) */
SetDParam(0, CeilDiv(u->gcache.cached_total_length, TILE_SIZE));
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); // Draw the counter
break;
}