(svn r23987) -Fix (r23000): Also reset the font glyph cache when switching blitters.
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@@ -256,6 +256,7 @@ void GfxLoadSprites()
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DEBUG(sprite, 2, "Loading sprite set %d", _settings_game.game_creation.landscape);
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SwitchNewGRFBlitter();
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ClearFontCache();
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GfxInitSpriteMem();
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LoadSpriteTables();
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GfxInitPalettes();
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