Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
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@@ -178,8 +178,6 @@ TextColour GetContrastColour(uint8 background, uint8 threshold = 128);
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*/
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extern byte _colour_gradient[COLOUR_END][8];
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extern bool _palette_remap_grf[];
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/**
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* Return the colour for a particular greyscale level.
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* @param level Intensity, 0 = black, 15 = white
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