|  |  |  | @@ -9,7 +9,6 @@ | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | #include "../stdafx.h" | 
		
	
		
			
				|  |  |  |  | #include "../gfx_func.h" | 
		
	
		
			
				|  |  |  |  | #include "../fileio_func.h" | 
		
	
		
			
				|  |  |  |  | #include "../debug.h" | 
		
	
		
			
				|  |  |  |  | #include "../settings_type.h" | 
		
	
		
			
				|  |  |  |  | #include "../strings_func.h" | 
		
	
	
		
			
				
					
					|  |  |  | @@ -32,14 +31,14 @@ extern const byte _palmap_w2d[]; | 
		
	
		
			
				|  |  |  |  |  * @param line the line where the error occurs. | 
		
	
		
			
				|  |  |  |  |  * @return always false (to tell loading the sprite failed) | 
		
	
		
			
				|  |  |  |  |  */ | 
		
	
		
			
				|  |  |  |  | static bool WarnCorruptSprite(uint8 file_slot, size_t file_pos, int line) | 
		
	
		
			
				|  |  |  |  | static bool WarnCorruptSprite(const SpriteFile &file, size_t file_pos, int line) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  | 	static byte warning_level = 0; | 
		
	
		
			
				|  |  |  |  | 	if (warning_level == 0) { | 
		
	
		
			
				|  |  |  |  | 		SetDParamStr(0, FioGetFilename(file_slot)); | 
		
	
		
			
				|  |  |  |  | 		SetDParamStr(0, file.GetSimplifiedFilename().c_str()); | 
		
	
		
			
				|  |  |  |  | 		ShowErrorMessage(STR_NEWGRF_ERROR_CORRUPT_SPRITE, INVALID_STRING_ID, WL_ERROR); | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	DEBUG(sprite, warning_level, "[%i] Loading corrupted sprite from %s at position %i", line, FioGetFilename(file_slot), (int)file_pos); | 
		
	
		
			
				|  |  |  |  | 	DEBUG(sprite, warning_level, "[%i] Loading corrupted sprite from %s at position %i", line, file.GetSimplifiedFilename().c_str(), (int)file_pos); | 
		
	
		
			
				|  |  |  |  | 	warning_level = 6; | 
		
	
		
			
				|  |  |  |  | 	return false; | 
		
	
		
			
				|  |  |  |  | } | 
		
	
	
		
			
				
					
					|  |  |  | @@ -47,7 +46,7 @@ static bool WarnCorruptSprite(uint8 file_slot, size_t file_pos, int line) | 
		
	
		
			
				|  |  |  |  | /** | 
		
	
		
			
				|  |  |  |  |  * Decode the image data of a single sprite. | 
		
	
		
			
				|  |  |  |  |  * @param[in,out] sprite Filled with the sprite image data. | 
		
	
		
			
				|  |  |  |  |  * @param file_slot File slot. | 
		
	
		
			
				|  |  |  |  |  * @param file The file with the sprite data. | 
		
	
		
			
				|  |  |  |  |  * @param file_pos File position. | 
		
	
		
			
				|  |  |  |  |  * @param sprite_type Type of the sprite we're decoding. | 
		
	
		
			
				|  |  |  |  |  * @param num Size of the decompressed sprite. | 
		
	
	
		
			
				
					
					|  |  |  | @@ -57,7 +56,7 @@ static bool WarnCorruptSprite(uint8 file_slot, size_t file_pos, int line) | 
		
	
		
			
				|  |  |  |  |  * @param container_format Container format of the GRF this sprite is in. | 
		
	
		
			
				|  |  |  |  |  * @return True if the sprite was successfully loaded. | 
		
	
		
			
				|  |  |  |  |  */ | 
		
	
		
			
				|  |  |  |  | bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte colour_fmt, byte container_format) | 
		
	
		
			
				|  |  |  |  | bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte colour_fmt, byte container_format) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  | 	std::unique_ptr<byte[]> dest_orig(new byte[num]); | 
		
	
		
			
				|  |  |  |  | 	byte *dest = dest_orig.get(); | 
		
	
	
		
			
				
					
					|  |  |  | @@ -65,24 +64,24 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	/* Read the file, which has some kind of compression */ | 
		
	
		
			
				|  |  |  |  | 	while (num > 0) { | 
		
	
		
			
				|  |  |  |  | 		int8 code = FioReadByte(); | 
		
	
		
			
				|  |  |  |  | 		int8 code = file.ReadByte(); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		if (code >= 0) { | 
		
	
		
			
				|  |  |  |  | 			/* Plain bytes to read */ | 
		
	
		
			
				|  |  |  |  | 			int size = (code == 0) ? 0x80 : code; | 
		
	
		
			
				|  |  |  |  | 			num -= size; | 
		
	
		
			
				|  |  |  |  | 			if (num < 0) return WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 			if (num < 0) return WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 			for (; size > 0; size--) { | 
		
	
		
			
				|  |  |  |  | 				*dest = FioReadByte(); | 
		
	
		
			
				|  |  |  |  | 				*dest = file.ReadByte(); | 
		
	
		
			
				|  |  |  |  | 				dest++; | 
		
	
		
			
				|  |  |  |  | 			} | 
		
	
		
			
				|  |  |  |  | 		} else { | 
		
	
		
			
				|  |  |  |  | 			/* Copy bytes from earlier in the sprite */ | 
		
	
		
			
				|  |  |  |  | 			const uint data_offset = ((code & 7) << 8) | FioReadByte(); | 
		
	
		
			
				|  |  |  |  | 			if (dest - data_offset < dest_orig.get()) return WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 			const uint data_offset = ((code & 7) << 8) | file.ReadByte(); | 
		
	
		
			
				|  |  |  |  | 			if (dest - data_offset < dest_orig.get()) return WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 			int size = -(code >> 3); | 
		
	
		
			
				|  |  |  |  | 			num -= size; | 
		
	
		
			
				|  |  |  |  | 			if (num < 0) return WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 			if (num < 0) return WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 			for (; size > 0; size--) { | 
		
	
		
			
				|  |  |  |  | 				*dest = *(dest - data_offset); | 
		
	
		
			
				|  |  |  |  | 				dest++; | 
		
	
	
		
			
				
					
					|  |  |  | @@ -90,7 +89,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	if (num != 0) return WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 	if (num != 0) return WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	sprite->AllocateData(zoom_lvl, sprite->width * sprite->height); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
	
		
			
				
					
					|  |  |  | @@ -117,7 +116,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 			do { | 
		
	
		
			
				|  |  |  |  | 				if (dest + (container_format >= 2 && sprite->width > 256 ? 4 : 2) > dest_orig.get() + dest_size) { | 
		
	
		
			
				|  |  |  |  | 					return WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 					return WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 				} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 				SpriteLoader::CommonPixel *data; | 
		
	
	
		
			
				
					
					|  |  |  | @@ -143,7 +142,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi | 
		
	
		
			
				|  |  |  |  | 				data = &sprite->data[y * sprite->width + skip]; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 				if (skip + length > sprite->width || dest + length * bpp > dest_orig.get() + dest_size) { | 
		
	
		
			
				|  |  |  |  | 					return WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 					return WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 				} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 				for (int x = 0; x < length; x++) { | 
		
	
	
		
			
				
					
					|  |  |  | @@ -155,7 +154,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi | 
		
	
		
			
				|  |  |  |  | 					data->a = (colour_fmt & SCC_ALPHA) ? *dest++ : 0xFF; | 
		
	
		
			
				|  |  |  |  | 					if (colour_fmt & SCC_PAL) { | 
		
	
		
			
				|  |  |  |  | 						switch (sprite_type) { | 
		
	
		
			
				|  |  |  |  | 							case ST_NORMAL: data->m = _palette_remap_grf[file_slot] ? _palmap_w2d[*dest] : *dest; break; | 
		
	
		
			
				|  |  |  |  | 							case ST_NORMAL: data->m = file.NeedsPaletteRemap() ? _palmap_w2d[*dest] : *dest; break; | 
		
	
		
			
				|  |  |  |  | 							case ST_FONT:   data->m = std::min<uint>(*dest, 2u); break; | 
		
	
		
			
				|  |  |  |  | 							default:        data->m = *dest; break; | 
		
	
		
			
				|  |  |  |  | 						} | 
		
	
	
		
			
				
					
					|  |  |  | @@ -169,12 +168,12 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} else { | 
		
	
		
			
				|  |  |  |  | 		if (dest_size < sprite->width * sprite->height * bpp) { | 
		
	
		
			
				|  |  |  |  | 			return WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 			return WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		if (dest_size > sprite->width * sprite->height * bpp) { | 
		
	
		
			
				|  |  |  |  | 			static byte warning_level = 0; | 
		
	
		
			
				|  |  |  |  | 			DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height * bpp, FioGetFilename(file_slot), (int)file_pos); | 
		
	
		
			
				|  |  |  |  | 			DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height * bpp, file.GetSimplifiedFilename().c_str(), (int)file_pos); | 
		
	
		
			
				|  |  |  |  | 			warning_level = 6; | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
	
		
			
				
					
					|  |  |  | @@ -191,7 +190,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi | 
		
	
		
			
				|  |  |  |  | 			sprite->data[i].a = (colour_fmt & SCC_ALPHA) ? *pixel++ : 0xFF; | 
		
	
		
			
				|  |  |  |  | 			if (colour_fmt & SCC_PAL) { | 
		
	
		
			
				|  |  |  |  | 				switch (sprite_type) { | 
		
	
		
			
				|  |  |  |  | 					case ST_NORMAL: sprite->data[i].m = _palette_remap_grf[file_slot] ? _palmap_w2d[*pixel] : *pixel; break; | 
		
	
		
			
				|  |  |  |  | 					case ST_NORMAL: sprite->data[i].m = file.NeedsPaletteRemap() ? _palmap_w2d[*pixel] : *pixel; break; | 
		
	
		
			
				|  |  |  |  | 					case ST_FONT:   sprite->data[i].m = std::min<uint>(*pixel, 2u); break; | 
		
	
		
			
				|  |  |  |  | 					default:        sprite->data[i].m = *pixel; break; | 
		
	
		
			
				|  |  |  |  | 				} | 
		
	
	
		
			
				
					
					|  |  |  | @@ -205,31 +204,31 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi | 
		
	
		
			
				|  |  |  |  | 	return true; | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp) | 
		
	
		
			
				|  |  |  |  | uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  | 	/* Check the requested colour depth. */ | 
		
	
		
			
				|  |  |  |  | 	if (load_32bpp) return 0; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	/* Open the right file and go to the correct position */ | 
		
	
		
			
				|  |  |  |  | 	FioSeekToFile(file_slot, file_pos); | 
		
	
		
			
				|  |  |  |  | 	file.SeekTo(file_pos, SEEK_SET); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	/* Read the size and type */ | 
		
	
		
			
				|  |  |  |  | 	int num = FioReadWord(); | 
		
	
		
			
				|  |  |  |  | 	byte type = FioReadByte(); | 
		
	
		
			
				|  |  |  |  | 	int num = file.ReadWord(); | 
		
	
		
			
				|  |  |  |  | 	byte type = file.ReadByte(); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	/* Type 0xFF indicates either a colourmap or some other non-sprite info; we do not handle them here */ | 
		
	
		
			
				|  |  |  |  | 	if (type == 0xFF) return 0; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	ZoomLevel zoom_lvl = (sprite_type != ST_MAPGEN) ? ZOOM_LVL_OUT_4X : ZOOM_LVL_NORMAL; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].height = FioReadByte(); | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].width  = FioReadWord(); | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].x_offs = FioReadWord(); | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].y_offs = FioReadWord(); | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].height = file.ReadByte(); | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].width  = file.ReadWord(); | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].x_offs = file.ReadWord(); | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].y_offs = file.ReadWord(); | 
		
	
		
			
				|  |  |  |  | 	sprite[zoom_lvl].colours = SCC_PAL; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	if (sprite[zoom_lvl].width > INT16_MAX) { | 
		
	
		
			
				|  |  |  |  | 		WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 		WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 		return 0; | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
	
		
			
				
					
					|  |  |  | @@ -237,12 +236,12 @@ uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po | 
		
	
		
			
				|  |  |  |  | 	 * In case it is uncompressed, the size is 'num' - 8 (header-size). */ | 
		
	
		
			
				|  |  |  |  | 	num = (type & 0x02) ? sprite[zoom_lvl].width * sprite[zoom_lvl].height : num - 8; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	if (DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, num, type, zoom_lvl, SCC_PAL, 1)) return 1 << zoom_lvl; | 
		
	
		
			
				|  |  |  |  | 	if (DecodeSingleSprite(&sprite[zoom_lvl], file, file_pos, sprite_type, num, type, zoom_lvl, SCC_PAL, 1)) return 1 << zoom_lvl; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	return 0; | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp) | 
		
	
		
			
				|  |  |  |  | uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  | 	static const ZoomLevel zoom_lvl_map[6] = {ZOOM_LVL_OUT_4X, ZOOM_LVL_NORMAL, ZOOM_LVL_OUT_2X, ZOOM_LVL_OUT_8X, ZOOM_LVL_OUT_16X, ZOOM_LVL_OUT_32X}; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
	
		
			
				
					
					|  |  |  | @@ -250,21 +249,21 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po | 
		
	
		
			
				|  |  |  |  | 	if (file_pos == SIZE_MAX) return 0; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	/* Open the right file and go to the correct position */ | 
		
	
		
			
				|  |  |  |  | 	FioSeekToFile(file_slot, file_pos); | 
		
	
		
			
				|  |  |  |  | 	file.SeekTo(file_pos, SEEK_SET); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	uint32 id = FioReadDword(); | 
		
	
		
			
				|  |  |  |  | 	uint32 id = file.ReadDword(); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	uint8 loaded_sprites = 0; | 
		
	
		
			
				|  |  |  |  | 	do { | 
		
	
		
			
				|  |  |  |  | 		int64 num = FioReadDword(); | 
		
	
		
			
				|  |  |  |  | 		size_t start_pos = FioGetPos(); | 
		
	
		
			
				|  |  |  |  | 		byte type = FioReadByte(); | 
		
	
		
			
				|  |  |  |  | 		int64 num = file.ReadDword(); | 
		
	
		
			
				|  |  |  |  | 		size_t start_pos = file.GetPos(); | 
		
	
		
			
				|  |  |  |  | 		byte type = file.ReadByte(); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		/* Type 0xFF indicates either a colourmap or some other non-sprite info; we do not handle them here. */ | 
		
	
		
			
				|  |  |  |  | 		if (type == 0xFF) return 0; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		byte colour = type & SCC_MASK; | 
		
	
		
			
				|  |  |  |  | 		byte zoom = FioReadByte(); | 
		
	
		
			
				|  |  |  |  | 		byte zoom = file.ReadByte(); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		bool is_wanted_colour_depth = (colour != 0 && (load_32bpp ? colour != SCC_PAL : colour == SCC_PAL)); | 
		
	
		
			
				|  |  |  |  | 		bool is_wanted_zoom_lvl; | 
		
	
	
		
			
				
					
					|  |  |  | @@ -280,18 +279,18 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 			if (HasBit(loaded_sprites, zoom_lvl)) { | 
		
	
		
			
				|  |  |  |  | 				/* We already have this zoom level, skip sprite. */ | 
		
	
		
			
				|  |  |  |  | 				DEBUG(sprite, 1, "Ignoring duplicate zoom level sprite %u from %s", id, FioGetFilename(file_slot)); | 
		
	
		
			
				|  |  |  |  | 				FioSkipBytes(num - 2); | 
		
	
		
			
				|  |  |  |  | 				DEBUG(sprite, 1, "Ignoring duplicate zoom level sprite %u from %s", id, file.GetSimplifiedFilename().c_str()); | 
		
	
		
			
				|  |  |  |  | 				file.SkipBytes(num - 2); | 
		
	
		
			
				|  |  |  |  | 				continue; | 
		
	
		
			
				|  |  |  |  | 			} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 			sprite[zoom_lvl].height = FioReadWord(); | 
		
	
		
			
				|  |  |  |  | 			sprite[zoom_lvl].width  = FioReadWord(); | 
		
	
		
			
				|  |  |  |  | 			sprite[zoom_lvl].x_offs = FioReadWord(); | 
		
	
		
			
				|  |  |  |  | 			sprite[zoom_lvl].y_offs = FioReadWord(); | 
		
	
		
			
				|  |  |  |  | 			sprite[zoom_lvl].height = file.ReadWord(); | 
		
	
		
			
				|  |  |  |  | 			sprite[zoom_lvl].width  = file.ReadWord(); | 
		
	
		
			
				|  |  |  |  | 			sprite[zoom_lvl].x_offs = file.ReadWord(); | 
		
	
		
			
				|  |  |  |  | 			sprite[zoom_lvl].y_offs = file.ReadWord(); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 			if (sprite[zoom_lvl].width > INT16_MAX || sprite[zoom_lvl].height > INT16_MAX) { | 
		
	
		
			
				|  |  |  |  | 				WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 				WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 				return 0; | 
		
	
		
			
				|  |  |  |  | 			} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
	
		
			
				
					
					|  |  |  | @@ -308,30 +307,30 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 			/* For chunked encoding we store the decompressed size in the file, | 
		
	
		
			
				|  |  |  |  | 			 * otherwise we can calculate it from the image dimensions. */ | 
		
	
		
			
				|  |  |  |  | 			uint decomp_size = (type & 0x08) ? FioReadDword() : sprite[zoom_lvl].width * sprite[zoom_lvl].height * bpp; | 
		
	
		
			
				|  |  |  |  | 			uint decomp_size = (type & 0x08) ? file.ReadDword() : sprite[zoom_lvl].width * sprite[zoom_lvl].height * bpp; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 			bool valid = DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, decomp_size, type, zoom_lvl, colour, 2); | 
		
	
		
			
				|  |  |  |  | 			if (FioGetPos() != start_pos + num) { | 
		
	
		
			
				|  |  |  |  | 				WarnCorruptSprite(file_slot, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 			bool valid = DecodeSingleSprite(&sprite[zoom_lvl], file, file_pos, sprite_type, decomp_size, type, zoom_lvl, colour, 2); | 
		
	
		
			
				|  |  |  |  | 			if (file.GetPos() != start_pos + num) { | 
		
	
		
			
				|  |  |  |  | 				WarnCorruptSprite(file, file_pos, __LINE__); | 
		
	
		
			
				|  |  |  |  | 				return 0; | 
		
	
		
			
				|  |  |  |  | 			} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 			if (valid) SetBit(loaded_sprites, zoom_lvl); | 
		
	
		
			
				|  |  |  |  | 		} else { | 
		
	
		
			
				|  |  |  |  | 			/* Not the wanted zoom level or colour depth, continue searching. */ | 
		
	
		
			
				|  |  |  |  | 			FioSkipBytes(num - 2); | 
		
	
		
			
				|  |  |  |  | 			file.SkipBytes(num - 2); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	} while (FioReadDword() == id); | 
		
	
		
			
				|  |  |  |  | 	} while (file.ReadDword() == id); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	return loaded_sprites; | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp) | 
		
	
		
			
				|  |  |  |  | uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  | 	if (this->container_ver >= 2) { | 
		
	
		
			
				|  |  |  |  | 		return LoadSpriteV2(sprite, file_slot, file_pos, sprite_type, load_32bpp); | 
		
	
		
			
				|  |  |  |  | 		return LoadSpriteV2(sprite, file, file_pos, sprite_type, load_32bpp); | 
		
	
		
			
				|  |  |  |  | 	} else { | 
		
	
		
			
				|  |  |  |  | 		return LoadSpriteV1(sprite, file_slot, file_pos, sprite_type, load_32bpp); | 
		
	
		
			
				|  |  |  |  | 		return LoadSpriteV1(sprite, file, file_pos, sprite_type, load_32bpp); | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | } | 
		
	
	
		
			
				
					
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