Merge tag '14.0-beta1' into jgrpp

# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
This commit is contained in:
Jonathan G Rennison
2024-02-18 20:58:18 +00:00
140 changed files with 1265 additions and 582 deletions

View File

@@ -412,7 +412,7 @@ struct ThreadSlErrorException {
* @note This function does never return as it throws an exception to
* break out of all the saveload code.
*/
void NORETURN SlError(StringID string, std::string extra_msg)
[[noreturn]] void SlError(StringID string, std::string extra_msg)
{
if (IsNonMainThread() && IsNonGameThread() && _sl.action != SLA_SAVE) {
throw ThreadSlErrorException{ string, std::move(extra_msg) };
@@ -442,7 +442,7 @@ void NORETURN SlError(StringID string, std::string extra_msg)
/**
* As SlError, except that it takes a format string and additional parameters
*/
void NORETURN CDECL SlErrorFmt(StringID string, const char *msg, ...)
[[noreturn]] void CDECL SlErrorFmt(StringID string, const char *msg, ...)
{
va_list va;
va_start(va, msg);
@@ -458,7 +458,7 @@ void NORETURN CDECL SlErrorFmt(StringID string, const char *msg, ...)
* @note This function does never return as it throws an exception to
* break out of all the saveload code.
*/
void NORETURN SlErrorCorrupt(std::string msg)
[[noreturn]] void SlErrorCorrupt(std::string msg)
{
SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, std::move(msg));
}
@@ -470,7 +470,7 @@ void NORETURN SlErrorCorrupt(std::string msg)
* @note This function does never return as it throws an exception to
* break out of all the saveload code.
*/
void NORETURN CDECL SlErrorCorruptFmt(const char *format, ...)
[[noreturn]] void CDECL SlErrorCorruptFmt(const char *format, ...)
{
va_list va;
va_start(va, format);