Merge tag '14.0-beta1' into jgrpp

# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
This commit is contained in:
Jonathan G Rennison
2024-02-18 20:58:18 +00:00
140 changed files with 1265 additions and 582 deletions

View File

@@ -31,7 +31,7 @@ public:
*
* @param period The period of the timer.
*/
NODISCARD BaseTimer(const TPeriod period) :
[[nodiscard]] BaseTimer(const TPeriod period) :
period(period)
{
TimerManager<TTimerType>::RegisterTimer(*this);
@@ -85,7 +85,7 @@ public:
* @param interval The interval between each callback.
* @param callback The callback to call when the interval has passed.
*/
NODISCARD IntervalTimer(const TPeriod interval, std::function<void(uint)> callback) :
[[nodiscard]] IntervalTimer(const TPeriod interval, std::function<void(uint)> callback) :
BaseTimer<TTimerType>(interval),
callback(callback)
{
@@ -128,7 +128,7 @@ public:
* @param callback The callback to call when the timeout has passed.
* @param start Whether to start the timer immediately. If false, you can call Reset() to start it.
*/
NODISCARD TimeoutTimer(const TPeriod timeout, std::function<void()> callback, bool start = false) :
[[nodiscard]] TimeoutTimer(const TPeriod timeout, std::function<void()> callback, bool start = false) :
BaseTimer<TTimerType>(timeout),
fired(!start),
callback(callback)