Merge tag '14.0-beta1' into jgrpp

# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
This commit is contained in:
Jonathan G Rennison
2024-02-18 20:58:18 +00:00
140 changed files with 1265 additions and 582 deletions

View File

@@ -1165,7 +1165,7 @@ struct RefitWindow : public Window {
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
this->ship_part_names.clear();
FALLTHROUGH;
[[fallthrough]];
}
case 2: { // The vehicle selection has changed; rebuild the entire list.
@@ -1191,7 +1191,7 @@ struct RefitWindow : public Window {
this->information_width = max_width;
this->ReInit();
}
FALLTHROUGH;
[[fallthrough]];
}
case 1: // A new cargo has been selected.
@@ -1252,7 +1252,7 @@ struct RefitWindow : public Window {
if (_ctrl_pressed) this->num_vehicles = UINT8_MAX;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
default:
@@ -1310,7 +1310,7 @@ struct RefitWindow : public Window {
this->InvalidateData(1);
if (click_count == 1) break;
FALLTHROUGH;
[[fallthrough]];
}
case WID_VR_REFIT: // refit button
@@ -3881,6 +3881,8 @@ public:
}
} else if (v->type == VEH_AIRCRAFT && HasBit(Aircraft::From(v)->flags, VAF_DEST_TOO_FAR) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR;
} else if (v->IsInDepot() && v->IsWaitingForUnbunching()) {
str = STR_VEHICLE_STATUS_WAITING_UNBUNCHING;
} else { // vehicle is in a "normal" state, show current order
switch (v->current_order.GetType()) {
case OT_GOTO_STATION: {
@@ -3910,6 +3912,8 @@ public:
str = STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SELL_VEL;
} else if (v->current_order.GetDepotActionType() & ODATFB_HALT) {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL;
} else if (v->current_order.GetDepotActionType() & ODATFB_UNBUNCH) {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_UNBUNCH_VEL;
} else {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL;
}
@@ -3946,7 +3950,7 @@ public:
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
FALLTHROUGH;
[[fallthrough]];
default:
if (v->GetNumManualOrders() == 0) {
str = STR_VEHICLE_STATUS_NO_ORDERS_VEL;