Codechange: Use town zone constants instead of magic numbers

This commit is contained in:
SamuXarick
2023-12-11 17:04:41 +00:00
committed by rubidium42
parent 9b7a5bc876
commit fddcaef74a
4 changed files with 23 additions and 19 deletions

View File

@@ -206,7 +206,7 @@
if (!IsValidTown(town_id)) return false;
const Town *t = ::Town::Get(town_id);
return ((uint32_t)GetDistanceSquareToTile(town_id, tile) <= t->cache.squared_town_zone_radius[0]);
return ((uint32_t)GetDistanceSquareToTile(town_id, tile) <= t->cache.squared_town_zone_radius[HZB_TOWN_EDGE]);
}
/* static */ bool ScriptTown::HasStatue(TownID town_id)