(svn r15968) -Codechange: do not allocate a buffer for NetworkAddresses so passing it around is easier.
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@@ -8,6 +8,8 @@
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#ifdef ENABLE_NETWORK
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#include "os_abstraction.h"
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#include "config.h"
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#include "../../string_func.h"
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/**
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* Wrapper for (un)resolved network addresses; there's no reason to transform
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@@ -16,9 +18,9 @@
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*/
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class NetworkAddress {
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private:
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char *hostname; ///< The hostname, NULL if there isn't one
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size_t address_length; ///< The length of the resolved address
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sockaddr_storage address; ///< The resolved address
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char hostname[NETWORK_HOSTNAME_LENGTH]; ///< The hostname
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size_t address_length; ///< The length of the resolved address
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sockaddr_storage address; ///< The resolved address
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/**
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* Helper function to resolve something to a socket.
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@@ -43,9 +45,9 @@ public:
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* @param port the port
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*/
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NetworkAddress(in_addr_t ip, uint16 port) :
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hostname(NULL),
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address_length(sizeof(sockaddr))
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{
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*this->hostname = '\0';
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memset(&this->address, 0, sizeof(this->address));
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this->address.ss_family = AF_INET;
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((struct sockaddr_in*)&this->address)->sin_addr.s_addr = ip;
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@@ -57,10 +59,10 @@ public:
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* @param address the IP address with port
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*/
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NetworkAddress(struct sockaddr_storage &address, size_t address_length) :
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hostname(NULL),
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address_length(address_length),
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address(address)
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{
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*this->hostname = '\0';
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}
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/**
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@@ -68,9 +70,9 @@ public:
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* @param address the IP address with port
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*/
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NetworkAddress(sockaddr *address, size_t address_length) :
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hostname(NULL),
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address_length(address_length)
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{
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*this->hostname = '\0';
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memset(&this->address, 0, sizeof(this->address));
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memcpy(&this->address, address, address_length);
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}
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@@ -82,9 +84,9 @@ public:
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* @param family the address family
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*/
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NetworkAddress(const char *hostname = "0.0.0.0", uint16 port = 0, int family = AF_INET) :
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hostname(strdup(hostname)),
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address_length(0)
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{
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strecpy(this->hostname, StrEmpty(hostname) ? "" : hostname, lastof(this->hostname));
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memset(&this->address, 0, sizeof(this->address));
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this->address.ss_family = family;
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this->SetPort(port);
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@@ -94,17 +96,9 @@ public:
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* Make a clone of another address
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* @param address the address to clone
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*/
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NetworkAddress(const NetworkAddress &address) :
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hostname(address.hostname == NULL ? NULL : strdup(address.hostname)),
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address_length(address.address_length),
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address(address.address)
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NetworkAddress(const NetworkAddress &address)
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{
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}
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/** Clean up our mess */
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~NetworkAddress()
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{
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free(hostname);
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memcpy(this, &address, sizeof(*this));
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}
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/**
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@@ -183,12 +177,23 @@ public:
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/**
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* Compare the address of this class with the address of another.
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* @param address the other address.
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* @return true if both match.
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*/
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bool operator == (NetworkAddress address)
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{
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return this->CompareTo(address) == 0;
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}
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/**
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* Compare the address of this class with the address of another.
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* @param address the other address.
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* @return true if both match.
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*/
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bool operator == (NetworkAddress address) const
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{
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return const_cast<NetworkAddress*>(this)->CompareTo(address) == 0;
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}
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/**
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* Compare the address of this class with the address of another.
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* @param address the other address.
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@@ -198,21 +203,6 @@ public:
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return this->CompareTo(address) < 0;
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}
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/**
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* Assign another address to ourself
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* @param other obviously the address to assign to us
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* @return 'this'
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*/
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NetworkAddress& operator = (const NetworkAddress &other)
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{
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if (this != &other) { // protect against invalid self-assignment
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free(this->hostname);
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memcpy(this, &other, sizeof(*this));
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if (other.hostname != NULL) this->hostname = strdup(other.hostname);
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}
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return *this;
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}
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/**
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* Connect to the given address.
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* @return the connected socket or INVALID_SOCKET.
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