Codechange: migrate size related functions to Map structure
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@@ -38,7 +38,7 @@ void RebuildTownCaches()
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town->cache.num_houses = 0;
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}
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for (TileIndex t = 0; t < MapSize(); t++) {
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for (TileIndex t = 0; t < Map::Size(); t++) {
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if (!IsTileType(t, MP_HOUSE)) continue;
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HouseID house_id = GetHouseType(t);
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@@ -66,7 +66,7 @@ void RebuildTownCaches()
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*/
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void UpdateHousesAndTowns()
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{
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for (TileIndex t = 0; t < MapSize(); t++) {
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for (TileIndex t = 0; t < Map::Size(); t++) {
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if (!IsTileType(t, MP_HOUSE)) continue;
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HouseID house_id = GetCleanHouseType(t);
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@@ -79,7 +79,7 @@ void UpdateHousesAndTowns()
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}
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/* Check for cases when a NewGRF has set a wrong house substitute type. */
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for (TileIndex t = 0; t < MapSize(); t++) {
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for (TileIndex t = 0; t < Map::Size(); t++) {
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if (!IsTileType(t, MP_HOUSE)) continue;
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HouseID house_type = GetCleanHouseType(t);
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