Codechange: Decouple INDUSTRY_CTRL into separate commands (#10475)
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@@ -14,14 +14,17 @@
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#include "company_type.h"
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#include "industry_type.h"
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enum class IndustryAction : byte;
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enum IndustryControlFlags : byte;
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CommandCost CmdBuildIndustry(DoCommandFlag flags, TileIndex tile, IndustryType it, uint32 first_layout, bool fund, uint32 seed);
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CommandCost CmdIndustryCtrl(DoCommandFlag flags, IndustryID ind_id, IndustryAction action, IndustryControlFlags ctlflags, Owner company_id, const std::string &text);
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CommandCost CmdIndustrySetFlags(DoCommandFlag flags, IndustryID ind_id, IndustryControlFlags ctlflags);
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CommandCost CmdIndustrySetExclusivity(DoCommandFlag flags, IndustryID ind_id, Owner company_id, bool consumer);
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CommandCost CmdIndustrySetText(DoCommandFlag flags, IndustryID ind_id, const std::string &text);
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DEF_CMD_TRAIT(CMD_BUILD_INDUSTRY, CmdBuildIndustry, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION)
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DEF_CMD_TRAIT(CMD_INDUSTRY_CTRL, CmdIndustryCtrl, CMD_DEITY | CMD_STR_CTRL, CMDT_OTHER_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_BUILD_INDUSTRY, CmdBuildIndustry, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION)
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DEF_CMD_TRAIT(CMD_INDUSTRY_SET_FLAGS, CmdIndustrySetFlags, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_INDUSTRY_SET_EXCLUSIVITY, CmdIndustrySetExclusivity, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_INDUSTRY_SET_TEXT, CmdIndustrySetText, CMD_DEITY | CMD_STR_CTRL, CMDT_OTHER_MANAGEMENT)
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void CcBuildIndustry(Commands cmd, const CommandCost &result, TileIndex tile, IndustryType indtype, uint32, bool, uint32);
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