Remove: OPF
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@@ -2275,18 +2275,6 @@ static void Save_PATS()
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SaveSettings(_settings, &_settings_game);
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}
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void CheckConfig()
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{
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/*
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* Increase old default values for pf_maxdepth and pf_maxlength
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* to support big networks.
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*/
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if (_settings_newgame.pf.opf.pf_maxdepth == 16 && _settings_newgame.pf.opf.pf_maxlength == 512) {
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_settings_newgame.pf.opf.pf_maxdepth = 48;
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_settings_newgame.pf.opf.pf_maxlength = 4096;
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}
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}
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extern const ChunkHandler _setting_chunk_handlers[] = {
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{ 'OPTS', NULL, Load_OPTS, NULL, NULL, CH_RIFF},
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{ 'PATS', Save_PATS, Load_PATS, NULL, Check_PATS, CH_RIFF | CH_LAST},
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