(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost

-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
This commit is contained in:
smatz
2008-02-13 19:24:40 +00:00
parent 833a00def9
commit fe48d0be21
14 changed files with 75 additions and 49 deletions

View File

@@ -1252,7 +1252,7 @@ static void AiNew_CheckVehicle(Player *p, Vehicle *v)
if (v->age > 360) {
// If both years together are not more than AI_MINIMUM_ROUTE_PROFIT,
// it is not worth the line I guess...
if (v->profit_last_year + v->profit_this_year < AI_MINIMUM_ROUTE_PROFIT ||
if ((v->profit_last_year + v->profit_this_year) >> 8 < AI_MINIMUM_ROUTE_PROFIT ||
(v->reliability * 100 >> 16) < 40) {
// There is a possibility that the route is fucked up...
if (v->cargo.DaysInTransit() > AI_VEHICLE_LOST_DAYS) {