(svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine.
-Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
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		| @@ -300,7 +300,7 @@ public: | ||||
| 	 * @param engine_id The engine to use for this vehicle. | ||||
| 	 * @pre The tile at depot has a depot that can build the engine and | ||||
| 	 *   is owned by you. | ||||
| 	 * @pre IsValidEngine(engine_id). | ||||
| 	 * @pre AIEngine::IsBuildable(engine_id). | ||||
| 	 * @exception AIVehicle::ERR_VEHICLE_TOO_MANY | ||||
| 	 * @exception AIVehicle::ERR_VEHICLE_BUILD_DISABLED | ||||
| 	 * @exception AIVehicle::ERR_VEHICLE_WRONG_DEPOT | ||||
|   | ||||
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