Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/codeql.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows.yml
#	src/map.cpp
#	src/music/midifile.hpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/pbs.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_text.cpp
#	src/ship_cmd.cpp
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_func.h
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/viewport.cpp
#	src/waypoint_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2024-03-12 17:44:28 +00:00
87 changed files with 3648 additions and 2256 deletions

View File

@@ -26,11 +26,6 @@
#include "safeguards.h"
#if defined(_MSC_VER)
/* Why the hell is that not in all MSVC headers?? */
extern "C" _CRTIMP void __cdecl _assert(void *, void *, unsigned);
#endif
uint _map_log_x; ///< 2^_map_log_x == _map_size_x
uint _map_log_y; ///< 2^_map_log_y == _map_size_y
uint _map_size_x; ///< Size of the map along the X
@@ -140,34 +135,18 @@ void AllocateMap(uint size_x, uint size_y)
#ifdef _DEBUG
TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
const char *exp, const char *file, int line)
TileIndex TileAdd(TileIndex tile, TileIndexDiff offset)
{
int dx;
int dy;
uint x;
uint y;
dx = add & MapMaxX();
int dx = offset & MapMaxX();
if (dx >= (int)MapSizeX() / 2) dx -= MapSizeX();
dy = (add - dx) / (int)MapSizeX();
int dy = (offset - dx) / (int)MapSizeX();
x = TileX(tile) + dx;
y = TileY(tile) + dy;
uint32_t x = TileX(tile) + dx;
uint32_t y = TileY(tile) + dy;
if (x >= MapSizeX() || y >= MapSizeY()) {
char buf[512];
seprintf(buf, lastof(buf), "TILE_ADD(%s) when adding 0x%.4X and 0x%.4X failed",
exp, tile, add);
#if !defined(_MSC_VER)
fprintf(stderr, "%s:%d %s\n", file, line, buf);
#else
_assert(buf, (char*)file, line);
#endif
}
dbg_assert(TileXY(x, y) == TILE_MASK(tile + add));
assert(x < MapSizeX());
assert(y < MapSizeY());
assert(TileXY(x, y) == TILE_MASK(tile + add));
return TileXY(x, y);
}