Fix: clang and MSVC warnings (glx)
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@@ -26,7 +26,7 @@ class ScriptClient : public ScriptObject {
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public:
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/** Different constants related to ClientID. */
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enum ClientID {
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enum ClientID : uint32 {
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CLIENT_INVALID = 0, ///< Client is not part of anything
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CLIENT_SERVER = 1, ///< Servers always have this ID
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CLIENT_FIRST = 2, ///< The first client ID
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