(svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.

This commit is contained in:
rubidium
2007-02-02 21:04:50 +00:00
parent 6fd39ebb7c
commit fe996cb13d
5 changed files with 14 additions and 20 deletions

View File

@@ -446,7 +446,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
break;
case 17: // Refresh
if (nd->server != NULL)
NetworkQueryServer(nd->server->info.hostname, nd->server->port, true);
NetworkUDPQueryServer(nd->server->info.hostname, nd->server->port);
break;
case 18: // NewGRF Settings
if (nd->server != NULL) ShowNewGRFSettings(false, false, false, &nd->server->info.grfconfig);
@@ -945,8 +945,8 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
NetworkClientConnectGame(_network_last_host, _network_last_port);
break;
case 10: /* Refresh */
NetworkQueryServer(_network_last_host, _network_last_port, false); // company info
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
NetworkTCPQueryServer(_network_last_host, _network_last_port); // company info
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
break;
} break;
@@ -994,8 +994,8 @@ static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
NetworkQueryServer(_network_last_host, _network_last_port, false); // company info
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
NetworkTCPQueryServer(_network_last_host, _network_last_port); // company info
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
w = AllocateWindowDesc(&_network_lobby_window_desc);
if (w != NULL) {