(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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@@ -33,6 +33,12 @@ static const DrawTileSprites _depot_gfx_table[] = {
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{ {SPR_FLAT_GRASS_TILE, PAL_NONE}, _depot_gfx_NW }
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};
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static const DrawTileSprites _depot_invisible_gfx_table[] = {
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{ {SPR_RAIL_TRACK_X, PAL_NONE}, _depot_gfx_NE },
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{ {SPR_RAIL_TRACK_Y, PAL_NONE}, _depot_gfx_SE },
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{ {SPR_RAIL_TRACK_X, PAL_NONE}, _depot_gfx_SW },
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{ {SPR_RAIL_TRACK_Y, PAL_NONE}, _depot_gfx_NW }
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};
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static const DrawTileSeqStruct _waypoint_gfx_X[] = {
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TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOR) | SPR_WAYPOINT_X_1, 0, 0, 16, 5)
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