Only show ship is lost messages if lost for a significant time

This commit is contained in:
Jonathan G Rennison
2020-09-07 18:24:49 +01:00
parent 8824130b66
commit ff12051ee1
6 changed files with 26 additions and 4 deletions

View File

@@ -84,6 +84,7 @@ enum SlXvFeatureIndex {
XSLFI_DOCKING_CACHE_VER, ///< Multiple docks - docking tile cache version
XSLFI_EXTRA_CHEATS, ///< Extra cheats
XSLFI_TOWN_MULTI_BUILDING, ///< Allow multiple stadium/church buildings in a single town
XSLFI_SHIP_LOST_COUNTER, ///< Ship lost counter
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk